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The Game Junction Podcast
The Game Junction Podcast was started and is hosted by Brandon Hurles aka Game Junction. Enjoy us geeking out over our passion for video games, pop culture, tech, movies, TV, anime, toys, music, manga, and comic books.
We're covering the latest news & hot topics, as well as nostalgic retro greatness. We discuss the future & past of gaming, diving deeper than most podcasts do.
This podcast is part of The Junction Network dedicated to all things pop culture. Follow us on all social media and YouTube to stay up to date! Catch us live on YouTube & Twitch every Friday at 8 PM EST.
The Game Junction Podcast
Nintendo Switch 2 Rumors and the Cross-Platform Gaming Landscape - Game Junction Podcast #117
What happens when Ridge Racer makes a nostalgic return, and Forza finds itself on the unexpected shores of PS5? Welcome to episode 118 of the Game Jojo podcast, where gaming surprises abound, and technical hiccups are part of the journey. We tackle the latest news from Nvidia, dive into the Spider-Man 2 buzz, and grapple with the unfortunate layoffs at EA, speculating on the causes and consequences. Sony's controversial move to take down a fan-made 60 FPS patch for Bloodborne sparks speculation on future plans, while Xbox's evolving strategy on exclusivity shakes up the gaming landscape.
Join us as we humorously navigate rumors surrounding the Nintendo Switch 2, ponder the size of game cases, and debate the sacred 60 FPS standard for modern gaming. From upgrading hardware from a 1060 Ti to a 4070 GPU, to examining "Multiversus" and its identity crisis, our conversation is as diverse as it is engaging. We dissect the impact of microtransactions, compare Intel and AMD processors, and offer insights into the nuanced decisions.
From the revival of Skies of Arcadia to the sales success of Black Myth: Wukong, there's plenty to celebrate and speculate upon. We touch on the VR scene, the latest MetaQuest headset rumors, and Xbox's cross-platform future. Amidst heated GPU scalping tales and the chaos of stock shortages, we invite you to join us for our live gaming sessions and podcasts, where your participation can add to the fun
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Bonfire Merch: ...
Hey, welcome everybody to episode 118 of the Game Jojo podcast. Mark, there's Brandon, of course. How's it going? So my camera freeze there for a second.
Mark Trobough:It's like, oh, this is even better. There's Brandon, of course, so I can't freeze there for a second like, oh, this is even better. Yeah, I got a lot of good stuff to talk about today. I got some more. What's it? Some Nvidia news, some Spider-Man 2 stuff. Forza coming to PS5 shockingly, not shocking. Dragon Age Veil Guard, ea laying a bunch of staff off. Forza coming to PS5, shockingly, not shocking. Dragon Age Veil Guard, ea laying a bunch of staff off. What happens when you make a trash game? Just injecting my opinion there? Obviously a whole bunch of other stuff to talk about on a slightly early and slightly shortened episode this week. You ready to get right into it, brandon? Yeah, let's get right into it.
Brandon Hurles:Just shout out real quick we've got RetroStars. Alliance came in here. Zaddos, lugia, mewtwo were already waiting for us to go live, so we appreciate it always, always, yeah, but I guess, well, that does not want to load at all.
Mark Trobough:Uh oh, we already got technical difficulties that does not want to load at all.
Brandon Hurles:Oh, we already got technical difficulties.
Mark Trobough:That's not my issues, uh, but apparently the Tinder is uh reviving a game that's been dormant forever. Unfortunately, whatever you, whatever, I can't read what it actually it is. It's not pulling up for me. I just see that.
Brandon Hurles:What is it you're trying to read? What have you got in there at the top? Oh, Ridge Racer comes in. Nso Online.
Speaker 3:So a Nintendo 64 game.
Brandon Hurles:That is a Nintendo published game. So that's pretty cool to see. Yeah, really, really cool stuff. We just get like these random drops of these games, but I'm here for it yeah, I mean it's, I mean the more the merrier, pretty much.
Mark Trobough:It's one of those games that I remember hearing about, but I don't think I ever really played. The only the only racing game I had with 64 was a was like nascar 99 what was that I? Think the only game that I had on the 64 that was racing was NASCAR 99.
Brandon Hurles:NASCAR 99? Yeah. I had that too. We used to just wreck the cars Pretty much, that's all we did. I'm just going to turn around and drive the other way. No, this game is very fun. It's cool to see getting a new 64 game and then it's just cool to see these random drops of these games, Like just last week we talked about what four new?
Brandon Hurles:Super Nintendo games that came online. So yeah, I mean it's cool to see another game and it's pretty fun to play, Play it again last night, revisit it, and just as fun as I remember.
Mark Trobough:Actually, I did want to make a quick little caveat. We did have another racing game, or I guess, technically two, because we talked about the Hydro Thunder like a week or two ago, rush 2049.
Brandon Hurles:Oh, that's on there.
Mark Trobough:Yeah, it's on the 64. It's more like an arcade style.
Brandon Hurles:Yeah, I remember that game. That's cool.
Mark Trobough:Because it had a racing game. The more miles you drove, the more upgrades you launch, for your cars as well. There's like a, an arcade game, where you just do tricks for like 20 minutes and you know, try to get little, certain coins yeah, cool, difficult, but you know dozens to hundreds of hours worth of fun for sure yeah, definitely cool to see, I remember.
Brandon Hurles:But dozens to hundreds of hours worth of fun For sure, for sure, yeah definitely cool to see.
Mark Trobough:Remember it's my way or the highway. There's no in between. Yeah, exactly Whatever my business goes. Apparently, the Bloodborne 60 FPS patch got a takedown notice from.
Brandon Hurles:Sonyy, which is always unfortunate to see. Yeah, I was just watching asman gold's video um about that and he he went over the whole thing because bloodborne ran. I don't have you played bloodborne on ps4 I have not no oh, you're frozen. Okay, there you go it's been doing that all along.
Brandon Hurles:Anyway, the game ran like crap. It ran at 30 frames and would drop when fight sequences happened and it was just like a really good game but like had a lot of problems. Like it ran 30 frames per second normally, but then in fight sequences would drop below 30. So like a fan took it upon himself to try to fix that and Sony takes it down 30 frames per second normally, but then in fight sequences would drop below 30. So a fan took it upon himself to try to fix that and Sony takes it down. So it's like what's going on here? You couldn't fix it yourself, or is this a sign that, oh, you're working on that?
Mark Trobough:and that's coming soon type of thing. Maybe after the fact because they've been embarrassed, but I highly doubt they're even gonna. They're gonna put spend time on this game it's a sony published game.
Brandon Hurles:You would think by now that they would have already have fixed that. Where we could, at least I mean in 2020, 2025 we should at least have 60 frames.
Mark Trobough:Come on, you know what minimum they're not gonna fix bugs when they minimum. When they remastered or re-released the original Borderlands 1, like the ultimate remaster or whatever they did, it still had game-breaking bugs of a memory leak that never got fixed.
Brandon Hurles:Hey, I wanted to ask you a question, speaking of Borderlands. What is the difference between the Handsome Collection and the other collection? I just saw it today for sale.
Mark Trobough:Some collection is just borderlands 2 in the pre-sequel, the two games that have handsome jack in them. The other one, I'm pretty sure the the ultimate or whatever it probably has every single borderlands game in it let me look up what's what I, what I remember, because I think it was called something like chest yeah, I think so I'm pretty sure it's box, that's. Yeah, it's like every single borderlands game, what they should have done a while ago, because the handsome collection was just two in the pre-sequel that was before they brought borderlands one to to the ps4 and stuff like that okay, all right, that makes more sense.
Brandon Hurles:Totally off topic, but I was just wondering uh, you say it's off topic.
Mark Trobough:Topic, nothing's off topic. But I was just wondering. You say it's off topic, nothing's off topic, maybe a few things, but you know what I mean here and there.
Brandon Hurles:Hey, what's up? Evil Tiggs Saying hello from Australia. How's it going?
Mark Trobough:You know, australia doesn't exist. It's just a made-up land.
Brandon Hurles:My brother lived there for a few years, so I don't know where he was staying. Yeah right, appreciate you stopping by, it's just a made-up land.
Mark Trobough:My brother lived there for a few years, so I don't know where he was staying. Yeah right, I appreciate you stopping by. Yeah, I think I'm just going to have to deal with this yeah.
Brandon Hurles:Trade one video problem for another.
Mark Trobough:That lag going hard on Mark tonight. That lag is freezing periodically. It freezes. Everybody streams a crappy website. Apparently it just doesn't like me.
Brandon Hurles:Yeah, apparently.
Mark Trobough:I don't know why you're putting me full screen. Brandon, you're talking. I mean, if you say so, we weren't.
Brandon Hurles:You were talking.
Mark Trobough:Okay, we've been talking before and I never did that. You changed something behind the scenes. Alright who do we got next, some more leaks I appreciate that, brandon. More leaks about the Switch 2, about the size of it, the size of the box, all that fun stuff.
Brandon Hurles:Yeah, so I don't know exactly what I mean. My assumption was that the cases were going to probably be pretty similar, but it says cases may be 5.1 by 7.7 inches, slightly bigger than the current Switch game cases that's what I'd expect from probably a slightly larger console yeah, but I don't think the cards themselves are going to be larger because it's got to fit the Switch 1 cartridges no, I assume the Are we talking the actual case for games, the case for the actual hardware, the Switch 2 itself?
Brandon Hurles:No, like the case that the game goes in.
Mark Trobough:I mean, the case is small as is. It probably doesn't need to be any bigger. But who knows? Yeah, unless they just want a large case, they want it to be able to distinguish from switch to switch to. It could be a real thing. So a slightly different size case makes a lot of sense in that case, especially if they don't want to like redo the whole. You know color scheme they've got going on well, there's an actual example.
Brandon Hurles:I'll see if I can actually pull it up real quick.
Mark Trobough:Um that that's what I, that's what I would assume, is what they're going to try to do just to to try to avoid confusion for buying, like a switch one, or a switch to game for a switch one, where it's obviously not going to work yeah, so right there showing what the size difference would be, which is actually bigger than I would have thought.
Brandon Hurles:But this apparently comes from a Brazilian journalist, Felipe Lima. Take-two Interactive may have leaked the Switch 2's physical game case sizes on the French retailer side. So yeah, that kind of shows there what the size difference would be, which is actually quite a bit bigger than I would have thought. Realistically, I wouldn't have thought it had been changed at all other than the color scheming so you could tell the difference. It wouldn't be red on the side anymore, It'd probably be black or something like that, because it's obviously got to be identifiable that it's a Switch 2 game. But that does show that it's quite a bit bigger, if that's the case.
Mark Trobough:That's just the inflation. Right there it's bigger, with nothing else to show yeah, exactly whatever you say but I mean at this point, we're just waiting for April 2nd. So it's what? We're almost a full two months out at this point? Yep, two months out at this point, yep, two months out. Probably a full two months at this point because February is a shortened month, so it's like what? 28 days?
Brandon Hurles:Yeah, 28 days, Evil Ticks said. I find it hilarious that people still think a game running at 30 FPS and below 60 FPS is acceptable. Peasants talk. So is the Switch 2 work with older Switch games. The French version comes with a side of garlic bread as well.
Mark Trobough:I assume it's going to come with the complimentary baguette.
Brandon Hurles:I will buy every Switch 2 game that comes with a side of garlic bread. That's funny. It is backwards compatible with Switch 1 games. I don't even know if it was before you're alive or or what, but I was no, we're just talking about bloodborne. I mean 30 fps for a game like that totally unacceptable. I mean 2025, 60 should be the standard period.
Mark Trobough:I think that's a minimum it could be minimal 120, but that's just me, I mean realistically I think it should be higher, but 30 in 2025 is ridiculous.
Brandon Hurles:And you can tell the game ran at 30. It was sluggish.
Speaker 3:And then when you got fight scenes- you were dropping in the 20s.
Brandon Hurles:It was ridiculous that game. It was a good game, other than all that crap.
Mark Trobough:Essentially, anything below 30 is just unplayable.
Brandon Hurles:Yeah we're going to be talking about that. Trust me, I'm upset too, very, very, very upset.
Mark Trobough:What's up, mr Coffee, welcome in, appreciate, appreciate you coming in I don't know why you want to spend two thousand dollars on a, on a gpu hey, I sold off a bunch of stuff and I've been saving up for it for months, so I'll wait till the 70 series. It'll be by the time I'm trying to upgrade yeah5,000 on a 7090. That's where I'm saving my money for Early adopter right here.
Brandon Hurles:You have no idea how much stuff I sold off to fund that. I'm really not. I mean to be fair.
Mark Trobough:I went from a 1060 Ti to a 4070. So that shows how long I waited between upgrades.
Brandon Hurles:Well, it's funny because somebody said that the 4090 is the new 1060 Ti, that it's going to be the one that's going to last a long time, be able to run games for a very long time.
Mark Trobough:I'm sure there's like a 70 Ti or another 4070 or 4060 Ti. That's going to be just as relevant, maybe.
Brandon Hurles:Maybe A 4090 is pretty good. It's going to last longer because it's the best.
Mark Trobough:I feel like it is going to last longer because it's the best, but the price tag needs to drop a little longer to be more affordable. The 1060 was nowhere near as expensive.
Brandon Hurles:I mean even the 4090 right now. You still get $1,500 for it. So I mean it's held its value pretty well.
Mark Trobough:The 1060 Ti had a launch price of like $300.
Brandon Hurles:That was crazy Boy, how times have changed.
Mark Trobough:I was just putting that out there, that it was far more of an affordable GPU. Yeah.
Brandon Hurles:Mr Coffee said. No doubt 30 FPS is ridiculous for today, but honestly, haven't we been saying 60 should be the standard for years now? Yeah, I thought so. I thought we were saying that, but apparently that's not the case. Fps, rhythm beaters, driving games you can tell when there's FPS lag. Yeah, I agree, abletigs. I do not think the gaming industry can abandon 30 FPS. Something about 30 FPS is some safe spot for these devs. Yeah, I don't know. There's definitely just certain games where you can really tell that it's running at 30. It's bogging the game down. If it's an indie game and things like that, where it doesn't matter as much and it's not like a Twitch shooter or you got to be fast in it type of deal, or there's a ton of combat or a ton of people on screen, it can work. But at this point in time it's crazy. And the fact that Sony is taking that down either tells me one of two things A they're an asshole. B they're working on a bloodborne patch or a remaster 100.
Mark Trobough:That's not an option which one the one you just said, the patch remaster.
Brandon Hurles:That's not happening you don't think so?
Mark Trobough:no, or such a big maybe, maybe a remaster that's gonna have the same problems, because I mean, they remade demon souls.
Brandon Hurles:Well, how long ago the game come out it's on ps4.
Mark Trobough:Yeah, so they're not they're not doing anything with last of us a remastered and remade that's also naughty dog just being stupid. But yeah, 100 if they, if they haven't done it by now, they're not gonna do it. That's that's where I stand on that. Where it's, where's the money in a patch? I wouldn't't say that.
Brandon Hurles:I could see them re-releasing it on PS5 with a great release and not a patch.
Mark Trobough:But even then it's going to be the bare minimum. They're just going to bring it to new consoles as a cash grab, which means they're going to do very little behind the scenes to fix it up.
Brandon Hurles:That was the problem with that game. That would have been one of the big souls, like games, had not had those issues. I'm always loving issues, you love it. It still has a very, very much has a cult following. People love bloodborne. But it had those problems, so like it was hard to play for some people and, like me included, I was like this is uh, this is terrible.
Speaker 3:I guess right, don't we have the same?
Mark Trobough:the same problem with like demon Souls for the longest time. Yeah, to leave the PS3?.
Brandon Hurles:Yeah, and they fixed it obviously with the remake and stuff like that, but that was PS3. We're talking PS4 for Bloodborne. That's a whole different story.
Mark Trobough:Yeah, you can still play the game now, just fine, which is why they're not going to put a lot of effort into it Playing, just fine.
Brandon Hurles:I don't know about that. It's still got the problems. The PS5 doesn't fix the problems.
Mark Trobough:Oh that's. I just don't trust Sony to put their best foot forward. They're only going to do what's an easy cash grab. So why do it if there's no guaranteed massive profit in it?
Brandon Hurles:Yeah, fair enough.
Mark Trobough:I'm not going to cut Sony any slack on that end.
Brandon Hurles:No, Me either. What do we got next?
Mark Trobough:Speaking of stuff getting shut down or not making money. Multiverse is shutting down because, well, obviously nobody plays this game. It'll go offline officially at the end of May, on the 30th of this year, which feels like it'll only been out for maybe two years.
Speaker 2:We played it when it was in beta, yeah, something like that.
Mark Trobough:It's not been out for a long time. Yeah, two years and outside of like when it first launched it just felt like it just kind of like quietly went away after, like, its launch window. I mean, it's unapologetically a Smash Bros clone Like down to the t, but it just doesn't do it as well great characters but, it's not like a strong base of characters, but it's not unique enough to differentiate, differentiate itself outside of smash bros, which is just a better game. When's the?
Brandon Hurles:last time you heard about somebody playing multiverses competitively Never. I think that's what killed it. It doesn't have a competitive scene. There's nothing keeping it alive.
Mark Trobough:I just think there's better fighting games out there that people would prefer to play. That's the other problem. It doesn't do enough. That's different. It just feels like a cash grab clone.
Brandon Hurles:Yeah, I mean it's Warner Brothers games. I mean, this is what they do best.
Mark Trobough:They cash grab. If they had tried to do something unique that was to them, that wasn't just swapping out characters, it might have had a chance. But the fact that it looks and plays just like Smash Bros with different characters, it's never going to succeed. Doing something like that, you need something unique, a unique spin to it. It's inspired by another game, but it's wholly uniquely its own.
Brandon Hurles:Yeah, yeah. And then I mean Mr Coffee brought up a good point that it's no fun with all the microtransactions, so that doesn't help. I mean, I would say that, but that's literally a free-to-play game, that's like every AAA game, at this point it's free-to-play, so I give it the benefit of the doubt. It's got to have microtransactions to make some money, but the core game has to be fun.
Mark Trobough:Yeah, it's not about people to go into the microtransaction store, and it's just. I'd rather just play Smash Bros at this point smash bros at this point.
Brandon Hurles:Uh, evil tigs. I've got a i9, uh, 14th gen. Uh runs very, very, very hot. I think it's a the hottest running cpu on the market currently.
Mark Trobough:Uh, what do you have? 13, 14th gen it's. It's an i9, 13th gen. I remember the exact one it is.
Brandon Hurles:I I did the test.
Mark Trobough:It might be the 149. I can't remember.
Brandon Hurles:It's crazy hot, very, very hot, very hot CPU.
Mark Trobough:I mean, but that's every modern CPU, because they're just getting more complicated. Yeah, they can do far more processing with the same amount of space, but that means it's doing a lot more, so it's going to get hotter, so you have to get better when it comes to cooling it off and stuff like that yeah, I I can't speak for amd because I don't use amt.
Brandon Hurles:I go intel and I go nvidia, that's just what I've never.
Brandon Hurles:I've just never used amd yeah, but I I do hear that the new amd which keeps selling out constantly. I saw an alert today that it went up and then it immediately sold out. I forget what it's called, the um ah shoot. I forget what the the subtitle of it is, but it keeps selling out. Apparently it's the best cpu for gaming specifically. But because I don't just do gaming on my, my setup, I do other work, video work and stuff like that, and it's also my I hear it's better.
Mark Trobough:Uh, in event, I mean eventually the way the market's going, they're going to overtake and stuff like that, and it's also my. I hear it's better. I mean eventually the way the market's going, they're going to overtake NVIDIA, but eventually, yeah, I don't know, it's just going to, it'll be a thing.
Brandon Hurles:Yeah, yeah, so I'm not sure.
Mark Trobough:It'll be a back and forth. Nvidia will have to figure stuff out, plus, they're trying to shift towards.
Brandon Hurles:so for sure, not, not, maybe it's maybe it's not a video but the whole intel stuff.
Mark Trobough:I guess it was trying to try to think of yeah, yeah, for sure, uh ryzen I'm all over the place x 3d yeah, that's the one I'm thinking of.
Brandon Hurles:It keeps selling in and out. It went up today and then immediately sold out. I just keep an eye on these things. I was definitely not in the market, since I just got the i9 14th gen a few months ago, so I'm good.
Mark Trobough:Yeah, because uh evil brought up about not having to overclock. The problem is, uh, the way they're designed that you don't really need to overclock them like you used to like 20 years ago to really yeah, it's not like the the overclocking is is far more negligible now. I mean, if you're going to overclock, you go ahead, but it's the same thing. You don't need like two gpus.
Mark Trobough:It's just not a thing anymore yeah like where, if you wanted like the high end, you go back to, like the 90, 80 or or whatever the some of the older cards are, you could get better performance using joining dual cards. I cannot remember what it's called, uh, but that's just not a thing anymore, because, well, the single cards can do enough and they're just the way the games are designed. They just don't. They don't need it yeah, for sure.
Brandon Hurles:Uh, I am not an amd intel fanboy either. Was supporting intel for 10 years just what gets the job done.
Mark Trobough:For pricing, yeah, fair enough yeah, you know, best, best, best value proposition. That's really what it comes down to, yeah for sure and some people, just, you know, stick with what, stick with what's familiar, because at the end of the day I think it's a better value proposition.
Brandon Hurles:But I mean you might could to some degree nickel and dime outside of the high-end stuff my reasoning with sticking with intel is that it is the best for video editing and video work. Amd is better for gaming. That was my whole deal. I don't just game on my setup.
Mark Trobough:Now you can be a fan of your own personal thick Gardevoir. Oh yeah, let me pull it up real quick. Uh, so they got a nice life-size. Check that out. I come out on the sixth. I have no idea that is so cool yeah, they say 160 centimeters tall.
Brandon Hurles:I have no idea what the actual price on this is 319 dollars 390 yeah, that's, yeah, it's in the article that's a pretty pretty penny that's a pretty penny, but it is my favorite pokemon so it's like not gonna lie. I'd probably drop that on that too bad, I'm not gonna lie if I was that desperate, I would mark is visiting japan pretty soon, so I might have to send you off with $319.
Mark Trobough:I don't know what I'm going to have to mail it back, I know, but it's the only way to get it. What am I supposed to do? Let's see if I can buy it online. That's what I would try.
Brandon Hurles:Yeah, I guess I could try. It's pretty dang cool. I'm not one to care about plushies or anything, but because it's pretty dang cool. I'm not one to they don't care about plushies or anything, but because it's my favorite pokemon. It's gigantic. I think it's really cool. Be cool to sit here in the back of the background. People. Be like what the hell is up with this guy. It's kind of like some chick in the background. Yeah, right, that's just. It's pretty neat, though. Man, japan, only in japan.
Mark Trobough:Yeah, there's some more images of it it looks like actually I can zoom in a little bit better well, what are you trying to say?
Brandon Hurles:no, I was just. I was looking at the images pretty well designed.
Mark Trobough:You kind of need, like the actual person, to really get the the size feel of it outside.
Brandon Hurles:Of the first one.
Mark Trobough:I think it's pretty open, so it's designed to be put on a little stool chair or something like that.
Brandon Hurles:Yeah.
Mark Trobough:Some of the more product information. This is all Google.
Brandon Hurles:Yeah, it's like Google Translate 160 to the toes, 160 centimeters to the toes, if you actually like the full top to bottom and stuff like that 160 to the toes, 160 centimeters to the toes.
Mark Trobough:So yeah, if you actually like fully, the full top to bottom and stuff like that.
Brandon Hurles:Just so you guys know, this is only for ages 15 and up, so you're under 15. You cannot own a large guard of war plush.
Mark Trobough:It's okay, we know Brandon's going to do with this. He's going to take it to his own little personal cave and do unspeakable horrors to it. Oh my God, all his own little personal cave and do unspeakable horrors to it. Oh my God. All right, let's move on. Oh, I couldn't help myself. Yeah, I'm terrible. So what was this going on with the new, new GameCube prototype? Yeah, not new, but there's some of the with the with the GameCube prototype. Yeah, do you remember SpaceWorld? There's some with the GameCube prototype going on.
Brandon Hurles:You remember SpaceWorld? Not really, no. So it's like Nintendo's essentially Nintendo's event before Nintendo Directs that they used to do back in the day. So basically, when they showed off the Nintendo GameCube, they showed it off as SpaceWorld and showed off the Nintendo GameCube, they showed it off a space world and it showed off the prototypes and it's like, how do I explain it? Like they're. They're not functional, you can't use these. But it has differences from like the final design, but not like much you can. You can look at it and like the images.
Mark Trobough:So it'd be good if you just want to mod an actual working GameCube into the prototype. Other than that, what's the point? Just to put on a shelf? Put on a shelf, basically. Yeah, how much are these going for?
Brandon Hurles:$100,000.
Mark Trobough:Oh, I'm sorry. It's such a waste of money for just a piece of plastic.
Brandon Hurles:It has a transparent lid and printed text.
Mark Trobough:But yeah, nobody would mod and put a real GameCube in these. It's a not functional console. Why would you spend that much money on it?
Brandon Hurles:like to me there's no value in this.
Mark Trobough:There's just zero value in it. You'd be better off putting it in a museum long in a museum they'd be wild, I'm telling you.
Brandon Hurles:I mean, there's stuff people are willing to spend money on.
Mark Trobough:I do like it's history, but like it doesn't work. It's just I'm into this kind of stuff like this.
Brandon Hurles:right like the price tag is ridiculous. But what I do, like that they had in the design for the space world gamecube that they didn't keep for the final design was having a little clear spot so you could see the disc spinning while it was on, like it had on the top where the jewel was part of it's cut out and clear so you can see the disc spinning, which is kind of cool, like a cool little thing they shouldn't have took away.
Mark Trobough:They should have done what they did with the old 64s, where you had, like that, that clear, see-through plastic on it so you can see the whole insides and the disc spinning and everything else. That's what they should have done. What do you mean? Like the?
Brandon Hurles:fantastic models.
Mark Trobough:Yeah, where it's like different colors, but it's all. It's like clear, see-through plastics. You can still like see in the inside on a functioning GameCube, not a fake thing like this.
Brandon Hurles:Yeah.
Mark Trobough:It's a prototype in design, only not in practicality of how it works. If this worked, it was like an early design of the GameCube, where there's hardware where it's not fully finished, but it still technically functions. That'd be one thing. You could still do something with that, and there's probably far less of those. These are just something they used to show off what it looked like at a big convention, and that was it.
Brandon Hurles:there's no, no need for it after the fact yeah, I mean I think it's a cool piece of history, but it's like, it's like a museum type piece to me and obviously it's going to go to collectors that want to set it on their shelf and want to look cool and say that they own it and and that's that.
Mark Trobough:It's like a bragging rights type thing I have so much money I don't know what to do with it. That's that I mean.
Brandon Hurles:That's what it is yeah, whales, I mean they buy up. You know everything. So that's just how it goes. Unfortunately, there's some of these people that have we can we can ban these kind of sales.
Mark Trobough:When I am emperor of the world, I will ban stuff like this. All righty man, Whatever you say yeah, I mean, that's exactly what I did, say I decreed it. Yeah yeah. There's another rumor that we might be getting another direct on the 4th or 5th coming up. I don't know what exactly we can expect from it. If we did get a direct next month, do you think Nintendo would show off any first party stuff, or do you think they would just hold that to the Switch 2 announcement?
Brandon Hurles:That's a good question, because I think this would be what they're showing off kind of as the final stuff for the Nintendo Switch 1. Yeah, Like this is it? And then we have our next Direct.
Mark Trobough:I feel like the next Direct if we do get one more this would be the last one for the Switch 2 Direct and I just feel like it makes more sense to show off the Switch and games that are going to be launching on the Switch 2 with that Direct all in one big go.
Brandon Hurles:You have a feeling this won't be Switch 2 related whatsoever. It's just going to be hey, these final games, we got a surprise for you. They're going to show some surprise of a game that's going to come out on the Switch that we don't know about.
Mark Trobough:Do you think we will get any announcement for prime two or three out of this direct? I'm 100.
Brandon Hurles:I think we have.
Mark Trobough:We're just not going to get it. They just did one as a tech demo and they're straight to. I think we have to. Yeah, I mean it'd be unfortunate, considering that the really the story, especially the story of three, really ties into the probably going to tie into the story of four it's very important.
Brandon Hurles:Why not have it very important to the story? You can't jump from one to four.
Mark Trobough:I mean you can, but like it doesn't make sense three, at the very least two kind of plays like one. As far as the story it's, it's not. It's not self-contained, but the story itself is kind of self contained.
Mark Trobough:It's just the, the greater arc that leads into three, ties into one and three is very important story-wise, so yeah it's really the first of those three games to really actually have like a proper story, though at the the uh, in my opinion it was at the cost of the isolationist type feel that you usually prefer in a metroid game for two, no for three. For three yeah, you're actually dealing with the federation and other hunters and you're actually dealing with the Federation and other Hunters and you're jumping between worlds and stuff like that, because Prime 2 is by far my favorite Metroid Prime game.
Brandon Hurles:Yeah, I don't know. Hunters is my favorite, but I like Prime 2, probably second.
Mark Trobough:I just think it captures what Metroid is in a 3D environment best.
Brandon Hurles:I really, really, really like Prime 3. I really like it. I go back and forth for a second because I really, really, really like Prime 3. I really like it I think it did the motion controls.
Mark Trobough:I'd rather play Prime 1 and 2.
Brandon Hurles:I really liked 3 a lot when it came out.
Mark Trobough:I don't like the motion controls in 3 or the forced use of the motion controls in 3.
Brandon Hurles:But it works well.
Mark Trobough:You can at least admit that it does, but it works very well, it's not a game I want to play with motion controls, not for hours on end.
Brandon Hurles:Well, I think you want to fix that with it coming to Switch obviously.
Mark Trobough:Well, I mean they have to.
Brandon Hurles:Yeah.
Mark Trobough:But I just prefer to play it on a standard controller. I don't want to do weird motion controls for like six hours, like six hours. I'm sure to get tired.
Speaker 3:Yeah, no.
Brandon Hurles:I don't think one related though, and kind of what's happening there at the, the end of the switch, the final, the final. What is it? The final countdown, or whatever it is from Majora's Mask?
Mark Trobough:you have three days remaining should put something like that together for the official switch to direct yeah, for sure you know when it happens right as they switch to is announced, the earth gets plummeted with a comet and we never get to see the switch to yeah, mr Coffee brought up a good plan.
Brandon Hurles:I wonder if we do get another indie direct before the switch to direct. I don't know it.
Mark Trobough:Just, I feel like we're gonna get. We will get one more. So either this will have indie games in it or I don't.
Brandon Hurles:I don't know it could be a combined one. They've done that before where it's like that would make a lot more.
Mark Trobough:You're just feeling like, with the timeline of it being about two months out, if you are going to get one, you'll get one more direct. Yeah, and I'm probably going to be a shorter one and just close out switch games coming out for the for the rest of the year yeah, yeah, for sure, yeah, I kind of feel the same way it just makes more sense to keep everything together for the switch to and not like tip your hand on games and stuff like that yeah.
Brandon Hurles:Yeah, makes sense. All right, what do we got?
Mark Trobough:next. Hey, how's it going? Palmer Froggy's hopping in Appreciate you, but we did have some new PS games for the month of February, if you are on these or want to look into them. So it's a high life and Pac-Man world repack for both PS4 and the PS5 and then payday three only on the PS5. Act now you got a month to get these games.
Brandon Hurles:Yeah, not a bad month. Not a bad month. Payday three is kind of a. That's like the highlighted game there.
Mark Trobough:I'm kind of mucked on it.
Brandon Hurles:It's fine for a free game, it's fine, but it's basically like what's the game? I'm thinking of A situation where they the game. That's like Marvel. It's an Overwatch situation where they went and game. It's like marvel overwatch. It's an overwatch situation where they went and closed down overwatch, then launched overwatch 2 with like all these features gone. That's what they did with payday 3. It had like no features at all, none. They launched it with like there was like nothing to it. I was like this sucks, like this is bad man.
Mark Trobough:People like what's the point of playing this game?
Brandon Hurles:This is really bad, but Pac-Man.
Mark Trobough:World.
Brandon Hurles:Repack really good. High on life really good. So two out of three for me, two really good games. High on life is a very weird, bizarre game where your gun talks to you the whole time and says crazy stuff.
Mark Trobough:Yeah, I've seen clips of it.
Brandon Hurles:Yeah, pac-man World Repack is a really really good remaster of just an awesome 3D platformer. It's a good month, even though I already own two of the three. I think it's good for people that haven't gotten to play and then maybe more people will get into Pac-Man. These Pac-Man World games are really, really fun 3D platformers.
Mark Trobough:Yeah, because games are really really fun, 3d platformers. So yeah, uh, because also it happened to dropped a few days ago we got the new pack, uh, for pokemon trading or the pokemon pocket trading card game and stuff like that yeah, you want to talk about that a little bit yeah, we can real quick.
Mark Trobough:Uh, because it's I, I've still still trying to hunt down a few things. I'm going to open a bunch of packs here soon, but I mean it's always good to see some new stuff. I forget yeah, the only people didn't like were the was the way the new trading works essentially. So essentially, if you're trying to trade a card of any value, there's like trade tokens and stuff that you have to use yeah but I mean, I can't.
Mark Trobough:It's a mobile game, these aren't actual real cards and they're trying to make money here. This kind of makes sense on why they're trying to put a premium that way. People aren't just trying to just mass trade to fill out their uh, fill up their their packs and then people stop opening the packs.
Brandon Hurles:You're paying money for it yeah, I tried to do a trade with you, but it didn't work for some reason. Just to test, we tried to do with that. Because the servers were so bad like the game I couldn't do anything like that first evening that it dropped it just the game wouldn't work for me I just wanted to try it out and see what happened, but uh yeah, maybe we'll have to try it again.
Mark Trobough:Um, besides, most people are going to get you know opening like you're. If you have the, the, the premium version of it, you're open three packs a day and stuff like that.
Brandon Hurles:I just re-subscribed, you're going to be able to get the whole thing.
Mark Trobough:If you open enough packs with the pack points you're going to be able to find the ones and twos that you have, because there's about a month or so between it feels like about a month or two month and a half when they're. This is by far the 100 cards smaller than Genetic Apex us like 100 cards smaller than a genetic apex. So yeah, training is kind of a pain but you're gonna. You're gonna get most of these cards with you know, but just some patience and stuff like that. So yeah, they clearly don't want you just mass trading a lot of stuff for, for the rare cards, mainly it's the, the, it's the this is feels like it's easier to fill out, like some some commons and stuff like that. But if you're going for like the ex is like the valuable cards, that either good, yeah, they are just harder to pull. They don't want you just like mass trading with a bunch of people just to get everything that you need yeah, fair enough controversy.
Mark Trobough:But I'm like it's a mobile game, like yeah, they're, they're here to here to make money. This like I think your people are overreacting yeah, the tokens kind of sucks.
Brandon Hurles:But again, you said it is a mobile game and it is to be expected. So what's up? Get in the tank now and Palmer Frog. You guys, I love you guys.
Mark Trobough:Always, always, love, appreciate it. I know you didn't get a chance, but if you didn't get the chance for the Nintendo Switch 2 experience, you can go on ebay and get some scalpers who are willing to uh charge you a premium for it yeah, isn't that something yeah, apparently, though, there was one that was pulled down that was like listed for like a thousand dollars, which doesn't surprise me at all. Someone's going to pay $1,000 for that?
Brandon Hurles:No, I think it's crazy. It is absolutely crazy. My question is like how can they even sell these, because it's like linked to your Nintendo account. I've got no idea, so it's like how does it work?
Mark Trobough:So I was really bummed out.
Brandon Hurles:I sent you all of them when I got declined. I was like super bummed out. I sent you all of them where I got declined. I was like super bummed out because I could have like a plus one if I add you under my nintendo account. So, like I, if neither of you, if you would have won, you could have brought me, and if I would have won I could have brought you right, yeah, and I assume you didn't win any either. No, you would told me this is something you go.
Mark Trobough:You just go in assuming you're not going to make it, because it's massive volumes of people.
Brandon Hurles:I knew six people that got in personally that I'm friends with. I was like are you kidding me? It's like people are getting in, but there is a wait list, so there's still the opportunity to potentially still be able to go to the Nintendo Switch 2 experience. But now you have to get into a wait list if you didn't get get in through the the the program thing that they have. So I don't know how the wait list works.
Mark Trobough:I don't know when it goes up I wouldn't expect anything to come of it.
Brandon Hurles:To be fair, like I'd expect less, less than good odds compared to if you didn't get the, uh, didn't get, yeah, I wouldn't expect good odds, but like there's still a chance and if it happens you bet your ass, I'll be there and and be covering the switch to stuff. But I don't know how it works, how the waitlist works and stuff, uh, things like that. Oh oh, the waitlists are up right now. I'm actually going to get and join those while we're live. You can join the waitlist right now. Uh, yeah, so at least it's one of those things.
Mark Trobough:It doesn't hurt, yeah I mean, why not?
Brandon Hurles:maybe you can do it after the the stream or something like that.
Mark Trobough:But yeah, I'm gonna go ahead and at least join into the wait list so that I'm there but on top of that, uh just kind of know we're, you know, a little strapped for time today. Uh, there are seven games that ea is shutting down uh this year and uh, the bunch of the bulk of these have happened in january, so they're already offline. Uh, that's a roar. Uh, roar mickleroy's pga tour I can't say his name. Simpsons tapped out blood and gory immortals. Contract killer snipers, deer hunter, classic dino hunter, deadly shores. Trinity warriors for Contract Killer Snipers, deer Hunter, classic Dino Hunter, deadly Shores. Trinity Warriors 4, frontline Commando 2, frontline Commander D-Day are all offline now. And then UFC 3 shuts down February 17th. Ea Sports. Ufc Mobile 2 on March 13th. Ncaa 14 March 13th. That's not surprising with the new games.
Mark Trobough:And then Madden NFL 21, june 30th. Uh, the sports games don't really surprise me, and there's a few mobile games in here that you know they run their course. They're not profitable anymore. There's no point in uh and having them online. You just, you just pay money for a server. At that point, yeah, none of these really jumped out as like really big, big titles, but obviously once it's down, then it. You know any online stuff that's tied to you know sucks for the people that are fans of these games.
Brandon Hurles:Yeah, it does, it's always. It always sucks. It doesn't matter what it is to see. You know the stuff go down and stuff like that. But unfortunate, but it's bound to happen.
Mark Trobough:It's like half of these are like sports games. You're like, okay, I could kind of see that when the new game comes out, eventually people just stop playing. Stop playing the older games. So you're gonna have to sunset them, because you know, even if nobody's playing the game, you're still having to support it on a server and pay for those bills. Yeah, if it's not profitable, why are you going to continue to do it? Right, apparently the creative director from hell, divers 2, won't be involved in video games anymore.
Brandon Hurles:I don't know what you heard about this at all I didn't hear anything about until I saw the news story, so I'm not yeah not really in the loop as to why exactly, but I thought it was pretty interesting. I mean, um, hellivers 2 was a success. There's some stumbles along the way with different stuff being said with community managers and things like that, but I mean overall a success. So I'm not sure what the whole context behind that is.
Mark Trobough:You can see what he posted over on X, but essentially just wants to take an extended leave of absence. Technically he said like a sabbatical. So for whatever reason personal reasons, who knows could have stuff going on. His personal life needs to step away. Hopefully he comes back and continues to do good work with I don't know Helldivers 3 eventually who knows If it happens yeah, when the PS6 comes out.
Brandon Hurles:Yeah, if it happens when the PS6 comes out.
Mark Trobough:Yeah, if it happens. I mean, or whatever I think it would but yeah, whatever error ends up working on after the fact. So it's unfortunate but hopefully everything kind of gets taken care of yeah, for sure oh, I can hit the right button, I know what I'm doing. Apparently there's a rumor out now that the the MetaQuest. There's a new super premium MetaQuest headset in development yeah, 4k into your eyeballs $20,000. Premium MetaQuest headset in development yeah, top of the line. 4k into your eyeballs $20,000.
Brandon Hurles:I'm making that part up. But I was about to say maybe I won't hold out for this when they say, like a new high-end headset?
Mark Trobough:what do you feel like they're actually working on? Or is this just another step up for what the MetaQuest 4 is going to be? You, you know, $1,500 or something like that.
Brandon Hurles:I wouldn't say that much on meta quest 300 pixels per 500 um, I don't know, but I purposely held off on getting the meta quest 3 just because we are so close to getting a new one. Mark Zuckerberg talked about what they're essentially what they're working on for VR and AR on the Joe Rogan podcast, so like that solidified me just waiting for the next thing. Um, when they say high end headset, that either means one or two things. Either it means we're getting the meta quest for, or we're getting the meta quest pro two. If it's a pro two, I don't necessarily care, cause that's more of a um, that's more for like work and stuff like that. It's less about gaming. But if it's MetaQuest 4, that'd be cool. I mean, I'm.
Brandon Hurles:He was talking about some of the things that they're able to do and they want to. You know, like more haptic feedback for Meta, meta quest, so things are more realistic, and stuff like that. Um, so I, you know, I don't know, but it's the whole reason I've held off on getting. I really, really want to get a meta quest 3, but somebody talked me out of it. It's like the the next headset's just around the corner, so I'm like I'll just wait, I'll just wait for the new one and then just grab it then.
Mark Trobough:There's always going to be a new one too. If you're going to buy it, might as well buy it when a new model comes out.
Brandon Hurles:Yeah, because we're already a few years into the MetaQuest 3, so they've been being refreshed every couple of years, so it's obviously going to happen.
Brandon Hurles:So yeah, I'm just going to hold out for the next one, but I mean it's cool to see.
Brandon Hurles:You know, I like to see the development of the stuff.
Brandon Hurles:I think that you know, obviously meta quest has most of the market for um, you know, for vr right now and stuff like that.
Brandon Hurles:They're doing it very well and it's very successful and and a lot of people have meta quest headsets, um, so it's they're doing it the right way and with not having to be tethered into something but also having the option to tether into your pc, is really cool, um. So yeah, I mean I'm excited to see what they do see, see what's better about the next headset, how more immersive it is if it takes ar um more into account as well as vr, because I think ar is just as cool as vr in certain circumstances and with certain games and certain things that you can do. So definitely looking forward to see what they do, because I do like vr quite a bit. It's just one of those things where it's like the with the psvr2 you have to be plugged into the freaking ps5 or into the pc. It's really clunky and it's just like it would be nice to have just like a you know wireless headset there to be able to use, and stuff like that no, yeah, I agree wholesale.
Mark Trobough:Uh, oh, you're doing something weird. Uh, we got some news, uh, pretty much phil spencer coming out and saying that, uh, exclusivity for like starfield is not set in stone. Essentially which? One of my means is eventually going to come to to every other platform yeah, let's go ahead and share the video that we've got here.
Brandon Hurles:It's about three minutes and 30 seconds long, so we'll just kind of show this and talk and react indiana jones has an exclusivity window.
Speaker 2:To be fair, can you solidify that Starfield staying put for the time being?
Speaker 3:No, like I'm not, there's no specific game that I this kind of goes back to my red line answer. Like there's no reason for me to put a ring fence around any game and say this game will not go to a place that it would find players where we'd have business success for us. What we find is we're able to drive a better business that allows us to invest in great game lineup, like you saw, and that's our strategy, right? Our strategy is to allow our games to be available. Game Pass is an important component of playing the games on our platform.
Speaker 3:But to keep games off of other platforms we don't think is a path that we're going to. That's not a path for us. It doesn't work for us. What we're doing now, we think, really enables us to build the best platform for the world's best games, because the world's biggest games are available in multiple places and more and more creators are asking us how do we stay connected when our game might be playable in all these different places? And we want Xbox to be absolutely the platform that enables that. We think that makes us unique. Most of the other platforms out there are single platform on single device, whether that's PC, whether it's mobile, whether it's a console, and we want Xbox to be a platform that enables creators across any screen that people want to play on. I hear you.
Speaker 2:That makes absolutely perfect sense to me want Xbox to be a platform that enables creators across any screen that people want to play on. I hear you. That makes absolutely perfect sense to me. I do think that some fans are a little concerned about how should I say it Xbox losing its identity maybe. What would you say to address those concerns from longtime fans?
Speaker 3:Well, one, I them right. I you know I'm pretty active in our player base and I'm active in the community. I listen, um, I think our identity will continue to evolve, which it frankly always has. Um, but I, when I hear concerns, I hear concerns about is my library of games safe, am I still going to be able to play the games? And I think, over the years, I'm proud of the commitment we've shown to respecting purchases on our platform through back compat, through cross entitlement, xbox play anywhere through cross play things that we've done to enable people to continue to play.
Speaker 3:Um, so I hear that when I think about the, I see the investments we're making in platform and how we want Xbox to show up in multiple places and your library to be available there. When I think about buy to stream so if I buy a game I'll be able to stream it to devices Like this is all about making sure that your library of games that you own on Xbox are playable in multiple places. So I'd say it's an evolution of our identity, but I believe it's an identity that this industry needs. When you think about where this industry is now and you see the challenges, the business challenges that are out there for many companies that I think us keep making games more accessible to more people has just got to be front and center for us as an industry. So we continue to see great games that we've seen over the years.
Speaker 2:This video was made possible by patrons and YouTube members, if you.
Brandon Hurles:All right. So we kind of got the gist of what's going on there. What's, what's your first thoughts about what he had to say, mark?
Mark Trobough:I mean, it's the same thing that we've always thought of for forever that it feels like they don't care about exclusivity and they're just going to continue the way of the Game Pass, which I don't think bodes well for a console long term or massive success with a console, but that's how.
Brandon Hurles:I always felt I wonder, do they really care about the future of the Microsoft console? Or do they really care about the future of the Microsoft console, or do they just care about?
Mark Trobough:the future of Microsoft games. I just think whatever's going to make the most money, which is more the software side than the hardware, if it seems like, or at the very least from what he's saying they just don't care about exclusivity, which is usually what you use when you're trying to sell a console. You keep your first-party games on your console only yeah, yeah, I thought that was interesting.
Brandon Hurles:I mean, um, you know, kind of uh correlates to what I've thought kind of the entire time, that they, uh, they do want to focus on the software side of things and that they're going to keep a console around I do feel like we are still getting a next-gen Xbox console but it's not their priority. Priority is on the software sales.
Brandon Hurles:So they're giving you an option and a way to play those games via their platform, but they don't care how you play it realistically. And I mean, you know, the whole slogan of this is an xbox. This is an xbox, you know, showing, like all these different things that um are apparently an xbox. You know, such as your fire tv stick is an xbox and I mean, they can say whatever they want yeah, uh, mr coffee said that microsoft has no identity after 360.
Brandon Hurles:That has been its biggest problem for generations. I mean, I feel like the xbox one had the least identity of any xbox, even less than the series x.
Mark Trobough:I don't know how you feel about it doesn't really have much of identity either, because their games are all over the place. You can play them pretty much anywhere. So what's the point of buying an Xbox if I can play it on my PlayStation?
Brandon Hurles:No, but the Xbox One generation was just like. Where are the games Period? Where?
Mark Trobough:are the games now? Where are their games right now?
Brandon Hurles:Hey, what's up? Lewister, Thanks for coming in and hanging out. Appreciate it. Yeah, I mean I don't know Legitimately I have no idea, but I mean it sounds like they know what they're doing. As far as the software side of things and we're going to get ready to dive into, I guess we'll go ahead and talk about it. Now. The Forza Horizon 5 is coming to PS5. So that's a big deal. That's a first party Microsoft game that has never been on another platform. This kind of broke the internet today. When they were talking about this, I thought it was a joke at first, Because this is one of their staple ips. Like people you know what I mean. Like this is a system seller for xbox.
Mark Trobough:Like this sells systems I mean, they already kind of went away with that with just for forza horizon yeah, they. They kind of went when they started to go away with the game pass to pc. But if they're bringing, like their major first party titles to ps5, I think it, just regardless of what they're willing to say, it's the beginning and the end of the consoles for them.
Brandon Hurles:Yeah, I mean, I would beg to say that Forza is bigger than Halo is now in 2025. Halo dropped off a cliff.
Mark Trobough:I wouldn't say Halo is a premier product anymore.
Brandon Hurles:When I think of Xbox now, I think of Forza. That's what I think of first. So it's interesting. When I think of Xbox now, I think of Forza. That's what I think of first. It's interesting. It's interesting. I'm sitting back as a fan of both the franchise, xbox and PlayStation, wondering how this will go and what the sales of this will be like. Will it be the right move? I mean it could be the right move for Xbox. If it sells well, then more power mean, you know, more power to them if it's what they want to do. I think it's cool you can wishlist it now on PS5. I think I'll pick it up just for the sake of it being an Xbox game on PS5. I already got it on Series X, but I want to try it out there on the PS5 Pro and see how it performs, and just the novelty of being able to play it on a PS5 is just kind of crazy. So you know I'm pretty dang excited for it. I'm, you know. Oh, mark disappeared. What's that? He?
Mark Trobough:disappeared. My camera was like half frame for a while. I went to just turn it off. It was far more distracting, I don't know. The issue went away and then again I came back midstream.
Brandon Hurles:But yeah, I mean, you can go on the Forza website there and it does show that you can wishlist it now. So pretty cool stuff there. Forza is obviously a massive series and stuff like that. So I'm'm really really cool. I'm really excited to see how cool this will be on the ps5.
Mark Trobough:Um, you know, I think it's pretty awesome, so it might perform even better than the xbox. Who knows your?
Brandon Hurles:camera get fixed highly doubt it okay I'm talking to nobody.
Mark Trobough:Yeah, no, unless you want one frame every 10 seconds.
Brandon Hurles:Lewis said how y'all feel about the Switch 2? I think we're both pretty excited. Yeah, we talked a little bit about it earlier on. What is it?
Mark Trobough:You just missed what we were talking about a little bit earlier, earlier.
Brandon Hurles:So yeah, uh, evil six said sony had the chance but wanted exclusive rights, not timed. This was during the early development stages, and then microsoft got involved. Uh, and mr coffee said halo isn't a major ip anymore. It is not, unfortunately, as much as I would love to see halo return to its roots. Um, I don't know if it's gonna happen, so not with the, not with people currently in charge of it.
Mark Trobough:You're not, I don't, I don't have faith in it, but I mean that's that's like triple a gaming as a whole. This is a people in charge that just don't know what they're doing and just running everything into the ground. Uh, because I mean you can talk about it's a decent segue because uh, dragon age, the veil guard, has had a lot of its developers uh laid off. I think the entire uh writing team, uh for veil guard was was let go. The game lost, the game lost money. Like I don't know how anybody expected to keep their job after that, especially anybody that had any major like hands-on, like decision making yeah, I don't even know what to say, because it's like that yeah, I don't even know, I, I don't even know.
Mark Trobough:I mean they made a bad game like why would you want to keep your? I'd be. I'm more curious about who would be willing to hire you after you put out this that would be an embarrassment on your resume.
Brandon Hurles:You wouldn't even want to put that on your resume I've had 19 years it's like putting concord on your resume. I made a game that lost like millions of dollars can you imagine the people that have to put concord on their resume? I just wouldn't put it there exactly um I'd rather have a cap on my work experience yeah, unfortunately, it just says that some developers were let go.
Mark Trobough:It doesn't really give us a, I'm pretty sure everything that a lot of what we've seen are from like writing in the narrative. A lot, of, a lot of people that were involved in that have started being like I was like the storyboarding stuff people that had involvement in the writing, like the direction of the game which makes sense. That's like where the the biggest issue was was with the narrative. I saw that I still didn't care for the art of the game, but I think, I think the art it's it went from this dark.
Speaker 3:You look at it.
Mark Trobough:You look at origins and dragon age 2 and it's still this dark, gritty story. Yeah, and it was a little less with the uh inquisition, but it still felt like a Dragon Age game. And then this just completely felt like it wasn't even part of the same universe.
Brandon Hurles:All right, I don't mean to be.
Mark Trobough:Outside of where it decided to get. Really, I'm not making fun of anybody, or anything.
Brandon Hurles:I'm not making fun of anybody, but I do want to read a couple of. They're not even tweets because they're from Blue Sky, but these are a couple people that got laid off. These are a couple people that got laid off. They made these posts on Blue Sky. Trick Weeks said I am now looking for a new writing and narrative position. It's been a privilege to work with so many amazing devs over my 20 years at BioWare and I will cherish the memories of the wonderful folks in the community I've met along the way. Thank you all. And then Karen Westweek said hello, I'm looking for work, ideally in an editor role. It's been an honor to work with so many talented professionals and a pleasure to meet so many amazing community members In my 19 years at BioWare. I'm so grateful for you all. I just want to point out that they did post these on Blue Sky, if that tells you anything.
Mark Trobough:I mean it says all it needs. I don't want to know if you care. That tells you everything, right?
Brandon Hurles:I mean it says all it needs. I don't know if you care.
Mark Trobough:That tells you everything. Right, tells me everything. Yeah, I think you just need to step away from games for a while. You clearly did not put your best foot forward in this game, and it showed.
Brandon Hurles:Well, in good news, Sega renewed the trademark for Skies of Arcadia, which is crazy. So my wonder is are they doing something with this IP?
Mark Trobough:finally, I'd assume so, at least re-releasing it, remastering, remaking. If you're going to renew the IP, do something with it.
Brandon Hurles:What a fantastic 10 out of 10. I played this game on the Dreamcast and on the Gamecube all the way through and it is a absolute masterpiece, just JRPG greatness. I would absolutely love to see them do something with this IP. I don't care if it's a remaster, I don't care if it's a remake, I don't care if it's a new game. I would just love to see them do something with this ip because it was a really, really good game. It was so good that they brought it from the dreamcast over to the gamecube with additional like uh content and stuff like that. It's guys of arcadia legends and it's just a fantastic, freaking game, man, just so good. So I would love to see like a revival of this game. Have you played this, mark?
Mark Trobough:I have not. I mean, consider how old it is and what it came out on. It's just not a game I would have been able.
Brandon Hurles:I had a GameCube.
Mark Trobough:Well, it didn't, I think. I don't think it came out on the GameCube, did it yeah?
Brandon Hurles:Skies of Arcadia Legends. It was the upgraded. It wouldn't have been a game.
Mark Trobough:I would have played at that age.
Brandon Hurles:to be fair, Bro, you played Lost Kingdoms. That's like one game. Yeah, this game's fantastic. I love rewatching the trailer.
Mark Trobough:You're also asking there's a time I didn't have money, so if I couldn't buy it myself, I'm probably not getting it.
Speaker 3:Yeah, Lost.
Mark Trobough:Kingdoms was a game that I got for free.
Brandon Hurles:Yeah, such a good game. Yeah, takes a lot of uh, there's a lot of anime tropes in the game and stuff too. Um, take some like inspiration from like uh, miyazaki films and stuff like that too. It's just very.
Mark Trobough:It's such a good game, man, such a good jrpg that classic like late 90s, early 2000s RPG or JRPG essentially and it looks even better.
Brandon Hurles:On GameCube, they essentially remastered it and added additional content, so it just looks and performs better on GameCube 480p trailer. Yeah this is a pretty rough trailer, but yeah, the game's's great. I absolutely love it. So that's really really cool to see.
Mark Trobough:Is your camera working? Yet talk to a ghost, I mean, you can talk to a still image all right, we've got a blackmuth wukong hits yet another incredible sales milestone.
Brandon Hurles:What's, uh, the milestone mark?
Mark Trobough:uh, it hit 25 million sales, so obviously it sold the bulk. I think it's in the first month it hit about 20 million and then, you know, a few months later sold another 5 million. But it's still. That's still good sales for a, for a new ip and a fairly new studio that just came out of nowhere yeah, and this just got, I think it.
Brandon Hurles:I don't think it's out yet, I think it's about to come out, but but it's coming out on PS5. So I want to grab it physically there, because a game like this I know I want to have physical because I know it's a good game and it's that type of single-player game where it's like, yeah, I want to have that physical for sure.
Brandon Hurles:Yeah, I'm definitely going to grab that PS5 copy of this and play it. I've been been waiting forever and I I damn near grabbed it on pc just so I could play it, but I was like, hold out, I want the physical of it I got it on pc so yeah but it's a good game and stuff like that.
Mark Trobough:Is it perfect? No, but it's.
Speaker 3:It's in the right direction I think it's one of the biggest things is the art style of the game.
Mark Trobough:So yeah, well, I mean, the chinese developers are better than triple a western developers.
Brandon Hurles:So I agree with that that's, that's shocking uh, yeah, I was just joking, of course. Yeah, I know the chinese developers are putting out some really good stuff. What's that game mean you are looking forward to? Uh, that's coming out soon I think I've got it.
Mark Trobough:I think so. I think it got on my wishlist.
Brandon Hurles:Yeah, I think it's called Wu-Ching. I'm really excited for that game.
Mark Trobough:Yeah, it's Wu-Ching Fallen Feathers. It comes out sometime in 2025. Yeah, I'm really excited for that.
Brandon Hurles:I can't wait to get a release date for that, because I'll definitely be playing it now on PC. That looks really cool too. It's like a reminds me of stellar blade. I love stellar blade, so if I can get more of something like that you know, cause that was also a Chinese developed game then no that was a, that was South. Korean. Oh yeah, that's right. Sorry, uh, but I I definitely uh really excited about checking that out.
Mark Trobough:So yeah, the, the, the Korean, and because they actually deliver what people want, which is just not ugly, no DEI, yeah, pretty much.
Brandon Hurles:Yeah.
Mark Trobough:Yeah, I'm excited to check it out. Speaking of AAA or quadruple A gaming, there's a rumor out that GTA 6's online mode will be available as a standalone purchase day one, so essentially you could just hop into the online and not even play the single player game for GTAt6. Don't know how you feel about this. I mean 100, I think they I have heard people talk about it they could probably sell gta6 for like 40 and it's still gonna make bank because of the, because of gta online just makes so much money. I could see this happening. I would do it. I think it'll launch probably at 70 dollars, but 100. This, this game is going to make boat, boat loads, not only from, not only from the game sales, but from the online and the uh, whatever their cash stuff is, because it I mean gta 5 online makes just stupid amounts of money yeah, I could definitely see this happening for sure.
Brandon Hurles:Um, yeah, I mean, it makes sense to me because we were just talking before the podcast. There's a lot of people that, uh, that don't even play the single player mode in games like call of duty, for instance. They don't even play the campaign, they just go straight to multiplayer. Uh, same for gta. So I could definitely see this happening. Makes total sense to me. So, um, yeah, I guess we'll. We'll see what happens. But I mean the hundred dollar price tag, though, like that whole ordeal. They, if anybody can get away with it, it's them, because it's yeah, but that's just sell, but it's gonna set a new standard for games that have no business.
Mark Trobough:Screen link. Yeah, I have no idea what's going on right now, I'm just being stupid. Do you have your Bluetooth on? No, I don't.
Brandon Hurles:Oh, you're working again. There we go.
Mark Trobough:I'll see how long it works for, alright. I'll just open up more stuff on my desktop.
Brandon Hurles:You have too many programs running in the background.
Mark Trobough:I have no programs running in the background. Elgato is eating up like 80% of my PC right now. Why are you using Elgato? That's what my camera's plugged into. That's how it's connected to my PC. That's how I connect the camera. Gotcha, that might be the problem right there but there's no other option other than that, other than my camera doesn't work without it, because I need it needs to turn a hdmi into a yeah, yeah, that probably is a problem, I'm sure anyway what we got only only on restream.
Mark Trobough:Is it a problem? It works fine everywhere else, alright. Well, back to OBS next week. My bad, I like Elgato, it just doesn't want to work. Alright, did you want to talk about the 5090 and the 5080? Not surprisingly, selling out, boy, do I? 100% these are like botted by scalpers.
Brandon Hurles:Alright, let me tell you this. Okay, I'll give you the full story here. All right, so wake up at 5 30 in the morning, I drive down the micro center. It's about an hour away. So it's like. At first I was like maybe I can go there and just try to grab it in the store. Holy shit, there were about 50 tents set up of people camping outside waiting for it. So I didn't even stop, went right back home, drove an hour for nothing. So I got back and there was still plenty enough time. They were going on sale.
Brandon Hurles:At 9 am I had all my stuff pulled up my tablet, my laptop, my computer and my phone. Right, yeah, refresh, I swear to God. The second it turned I was staring at the clock. The second it turned, 9 o'clock, sold out, absolutely impossible. So people were saying it was like a paper, was like a paper drop I think that's what they're calling it like a. Uh, it wasn't like a, it wasn't. It really didn't get released. It was like a. So either a, the, the. Somehow the bots immediately bought it before it's even available for sale, before anybody could even get it, because I'm telling you immediately, it was gone, like there wasn't even enough time to fill out the information to buy it. Like you couldn't even click on it, it was already sold out.
Brandon Hurles:The second it turned they were actually selling yeah, so people were saying it's called like a paper drop or something or a I forget what people are titling it and like some of the pc groups, but where, like they drop, like essentially none of them, so it's like like might as well have not even came out. Yeah, yeah, might as well not even came out because because they're not there, there's no stock to sell. So I it. So it's the craziest thing I've ever seen. I mean, I've gone through the PS5, the Series X and all that stuff with all the launches for all those things.
Brandon Hurles:As hard as it was for people to get in to get those things, I never had any problems getting any of that stuff, so it was fine for me. But as far as the online store and I had every store up on multiple devices everything was instantly gone. There wasn't even a chance to try to buy it. Like you couldn't even try, so like it was just it. It was crazy. I mean, the only people that would have got it are and apparently, from what I've been told, I know somebody that was there waiting in line at micro center they only got 550, 90s and something like 150, 50, 80s. So I obviously nine out of ten people there were for for the 50 90s, so like a couple of people got them and micro center did not carry the Founders editions so you could not get the Founders editions at this Micro Center, so it was just the partner cards. It was five of them, five cards.
Mark Trobough:It's like the first five people in line got them. That's it.
Brandon Hurles:Yeah, I mean just absolute insanity. Never seen anything like this in my life. Like this is crazy. I've seen tons of lines of people camping out for stuff. I did it back in the day. I've seen you know the crazy launches where it was really hard to get for stuff. But I got put in a queue immediately on Newegg for the $50.90. Now Best Buy it was just immediately gone. Like I said there was no, you couldn't buy it. Now best buy it was just immediately immediately gone. Like I said there was no, you couldn't buy it at all.
Mark Trobough:It was just immediately gone, sold out, every single one of them from the founder's edition to every partner card immediately sold out so once you can, you can spend a few thousand dollars if you want to try to bid on one on ebay yeah, screw that I want a new egg.
Brandon Hurles:I got put into a queue and it queued me in twice and then queued me. It kept kicking me out, queued me in again, sold out.
Mark Trobough:That's how that went so you're pretty much stuck with. The few that got them are just scalping them like yeah, of course somebody is turning a profit on these look at these prices.
Brandon Hurles:Look, it's crazy. Go to sold listings, though. Go to sold listings, because it just you gotta do it over on the left hand side. I don't know a whole lot about it. Go to the left Over.
Mark Trobough:Down, down, down, down, down Is it all the way at the bottom.
Brandon Hurles:Yeah, right there. Sold items the check market.
Mark Trobough:Oh, there it is. Look at this Somebody spent $7,000. $4,000.
Brandon Hurles:They just have a screenshot that's on a partner card too.
Mark Trobough:Yeah, yeah, since you look at around five, you know four to $5,000, maybe some some 30.
Brandon Hurles:Oh, there's an F E three 200, another F E.
Mark Trobough:Oh, yeah, somebody is is making bank.
Brandon Hurles:Crazy.
Mark Trobough:That almost feels fake $4.
Brandon Hurles:A 50, 90 feels fake $4? A 5090 sold for $2,100? How'd they make any money? After fees it's already a $2,000 car.
Mark Trobough:I mean it's from Germany, so I don't know. Maybe it's different pricing in different ranges. I have no idea. This is eBay, so you're assuming this is a 5090.
Brandon Hurles:Yeah.
Mark Trobough:I wouldn't be surprised if some of these are people are getting scammed like bad well, there's a bunch of fake listings up.
Brandon Hurles:Have you seen the fake listings? I'm sure I'm sure I ran into a few. Yeah, so like they're purposely fake to fight bots off, so like, if you click on the listing it'll say read description and listing and it says you'll be sent a piece of paper that shows a 1590 on it.
Mark Trobough:Oh yeah, people do that intentionally just to make money off bots.
Brandon Hurles:Yeah, to make money off bots. It's pretty funny, yeah. Oh my God, I'm still furious. I've still been like all throughout the day, even today, like refreshing, looking to see if there'd be a random drop or something and nothing happens, because there was like a one random extra drop yesterday. It was gone, like a second apparently, and I completely missed getting the tweet for it. I don't know. They said there was only a couple. There's something like five or six of them that sold, and that was it. So it's like you're fighting against millions of people that want these um and probably millions of bots as well yeah, I mean, that's the biggest thing the bots.
Brandon Hurles:That's that's what you're fighting against and that's it's absolutely impossible to fight against bots, I mean when something is literally sold out within the second of refreshing the page, right at the nine o'clock. That's ridiculous. And every single card is sold out, not just one, every card I don't think nvidia cares, because they're making money. They don't care because it still gets sold, so they still make their money. They don't care.
Mark Trobough:Whatever happens in the aftermarket is not of their concern they don't care, so so there's no incentive to stop selling them online to fight, because the only real way to fight this is to either make the buying process extremely complicated to where most bots can't do it or you have to really have to be that complicated.
Brandon Hurles:There's ways to get around this, like there's they don't care though there's companies that have implemented ways to get around with the bots, like Ticketmaster People that were selling with Ticketmaster. They've gotten around with bots buying up all the Taylor Swift tickets and stuff like that. So I mean, there's ways to do it, but I think Vidya just doesn't care and, to be honest with you, I think they're a bit of a slimy company. Sure, they make good products, but I think their tactics are a bit slimy, because it's like how many Founders Editions did you even actually make? Because after that first initial point of being able to get a Founders Edition right at launch, you can never get one again. They don't keep reproducing Founders Editions.
Mark Trobough:What's the purpose of a Founders Edition really?
Brandon Hurles:It's their base, it's their flagship model, right? It's their flagship model, right, I guess, their flagship sleek model. This is what they personally designed in-house 100.
Mark Trobough:They don't. They just let their partners make it, they just develop it and then they don't.
Brandon Hurles:They probably don't buy, they do a couple of the founders editions, just a couple because there's no profit in it.
Mark Trobough:It's easier. That's why founders editions are the most sought after because there's so few of them I feel like eventually, you're just gonna, they're gonna, stop making it, because what's the money when we can just outsource it and just have them up front, all the costs for the manufacturing?
Brandon Hurles:we can just, you know, make money on the back end yeah, and then the other thing is the founders editions are always cheaper, right, like they're at the base msrp, when the partner. Some of them go up to $2,800. I don't know if you've looked at the prices of all the partner cards.
Mark Trobough:I'm never going to get a 5090, a 6090.
Brandon Hurles:Let me see if I can pull up. I'll pull this up real quick and show you some of the prices for some of the partner cards. It's pretty crazy stuff. Let's see Screen share. He's almost got it. Yeah, all right. So some of these partner card prices $2,800. This Asus ROG Astral, they're all above $2,800. This Asus ROG Astral, they're all above $2,000. There's only one partner card, asus, that's the same price as the Founders Edition and they're still all sold out. It doesn't matter if it was $4,000. It'd be sold out.
Mark Trobough:That's always some fun stuff. Before we go, because I have to, I unfortunately have to get out of here a little early. Spider-man 2, having mixed reviews on PC. Did you ever play this game? What is it? Spider-man 2.
Brandon Hurles:Oh, I played it on PS5. Yeah, I played the PC version. What did you feel of the game? I thought it was good. It was my least favorite of the three Miles Morales is my favorite, but it was still really good, hello.
Mark Trobough:Yeah, sorry, I was sending a message real quick. Oh you're good. No, because apparently it's sitting at what send? A message real quick oh, you're good? No, because apparently it's sitting at what it's been right around a 45% with over 1600 views on Steam. It's not good. Apparently, the main issue is, like every other PlayStation port out there you know glitches, crashes, performance issues like it just doesn't Sony.
Mark Trobough:PC games man, let me tell you they, for whatever reason, just port like the, the. They just have, you know, the worst product they're like oh, it's good enough. Doing course is not good because it's like every other one is good like I I don't know who just decides like it's a buggy, broken mess, it doesn't work. Oh, we're still gonna release it, we don't care, not not take a little extra time to make sure it actually works.
Brandon Hurles:So when you spend 60 70 on a game, you actually can play the damn game this is why I'm very much okay with playing sony first party games on the ps5 and just avoid the very least, you have to wait like a year to get on pc, or because it's gonna be well first of all, yeah, you gotta wait a year and then it might be a buggy mess like I'll just play it on ps5.
Mark Trobough:Screw that well you like you, give it like a year plus. Eventually it's playable on pc, just not when it first launches on pc.
Brandon Hurles:That's, that's the problem but I I mean like at that point, like the game is old news to me, you know what I mean. Like it's kind of just old news A lot, a hundred percent.
Mark Trobough:A lot of these people already have it on PlayStation and they just went on PC, probably to mod the game or do other stuff, or they wanted to be able to play it at a higher fidelity.
Brandon Hurles:Yeah, it's unfortunate.
Mark Trobough:Why else gets elevated on PC if you're not going to mod it?
Brandon Hurles:Yeah, no, I, that's fair, you know a hundred percent. There's going to be a fan mod that fixes this game before there's an official patch for it. They're going to spider in there.
Mark Trobough:You know they are, you can get they, they, they model all sorts of fun stuff.
Brandon Hurles:Oh, man. Well, do you have anything else, Mark, for this week? I know we got cut short because you got some fancy business you got to go to. You got a date tonight.
Mark Trobough:Yeah, you wish. Yeah, let me come pick you up in like 20 hours as I drive over there. Yeah, no, I'm good.
Brandon Hurles:Mark's ditching us early. We do want to thank all 59 people that are currently in here watching, though. Thank you guys very much for Hanging out with us another week. Sorry, we do have to cut it short and stuff. Mark does have something to do, but we'll be live tomorrow At 8pm Eastern Standard Time Playing a video game. We're either playing Super Smash Brothers or Multiverses. I don't know which one we're playing yet. We haven't decided. Mark Scott let me know what he wants to play. Which one would you rather play?
Mark Trobough:I mean, if you really had to ask, I'd rather play Smash, but I know you said you wanted to play Multiverse.
Brandon Hurles:The only reason I brought that up is because it's about to be shut down. That's the only reason I brought it up.
Mark Trobough:All I can say is we still have two months.
Brandon Hurles:We'll do Smash Bros tomorrow, then Big jiggly physics for Spider-Man for the win, but yeah, we'll be playing that tomorrow. So, if you are watching live and if you are listening to the podcast after the fact, we are also live every Saturday at 8 pm Eastern Standard Time playing different games, something different every week, and, of course, the podcast is live every Friday at 8 pm Eastern Standard Time. So if you are an audio listener, come hang out during the live show. A lot of fun to be had, a lot of back and forth banter Plus. You get to see some stuff that we bring up on the screen, different things that we show. So it's a little more fun than maybe the audio is, but we definitely appreciate y'all watching and listening. Also, if you're on an audio platform, be sure to either follow, like subscribe whatever that particular platform allows you to do helps us grow and it's a it's a free way to help. And if you're not yet subscribed on the YouTube is youtubecom slash at game junction media and we will see you all later. Peace, he said everybody.