The Game Junction Podcast

Nintendo Innovations, Mortal Kombat Revelations, and Godzilla Speculations | Game Junction Podcast

Game Junction Season 1 Episode 107

What if the world of gaming was as fast-paced and unpredictable as politics? This week's episode takes you on a gaming news rollercoaster, with headlines rivaling any election cycle. From Nintendo's latest innovations to the thrilling unveiling of Dragon Age: Veiled Guard, we leave no stone unturned. Get ready for a ride through the Monster Hunter beta, the reveal of Mortal Kombat 1, and tantalizing updates on beloved franchises like Xenoblade and Godzilla. 

Our nostalgia gears up as we look forward to the exciting lineup of Nintendo Switch releases. Imagine a LEGO Horizon Adventure on your Switch, where PlayStation meets Nintendo in a crossover that breaks new ground. With the promise of Dragon Quest III HD 2D remake and Mario and Luigi Brothership, December has never looked brighter for gamers. But it's not all fun and games—serious discussions unfold as we examine Sweet Baby Inc.'s alliance with the PAL group and its implications for the gaming industry's future.

Inclusion and innovation are at the forefront of today's gaming landscape. We question the sincerity of corporate DEI initiatives, ponder their financial motivations, and explore the impact on the industry and its audience. The Xenoblade Chronicles remaster stirs debate, but fans remain excited about its Switch debut. As we wrap up, we dive into the world of Godzilla, speculating about future films and celebrating the kaiju legacy. From classic showdowns to the potential of new monster sagas, the King of the Monst

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Brandon Hurles:

Hey, what's up everybody? How's it going, Mark?

Mark Trobough:

That's going pretty good as we speak at the same time.

Brandon Hurles:

Yeah, I apologize for any live viewers. Just want to let you know we did have an emergency, so we are a little bit late, quite a bit late, almost an hour. So apologies about that for our live viewers. Unfortunately, this one was unavoidable and had nothing to do with the podcast or tech issues or anything like that. So I apologize, but we'll go ahead and get started. We've got a pretty big week in gaming, mark.

Mark Trobough:

Feels like that most weeks there's always some kind of news. Especially it's fall, A lot of games are coming out and stuff like that, so there's always something to talk about.

Brandon Hurles:

Dude, there's more news in gaming. Look, let me see how you feel. There's more news in gaming every week than there is in anything else besides politics. Yeah, seriously, I mean, the politics are 24-7, but the gaming news never stops.

Mark Trobough:

No, because there's always something coming out year-round, Whether it's positive negative.

Brandon Hurles:

We're getting insights into certain companies' antics.

Mark Trobough:

I just want to say, because I know next week's the election, so hopefully at least some of the advertising nightmare goes away. Oh my god.

Brandon Hurles:

Listen to this. Sherrod Brown fights for you. I get those stupid ads all the time.

Mark Trobough:

But A because Mr Coffey brought up it's like A, you're in the fall, so you're in the heat of football season right now.

Brandon Hurles:

Yeah that's going on too.

Mark Trobough:

Jets just won Thursday Night Football and I don't really care for the Jets Playoff's about to come up.

Brandon Hurles:

I don't care about NFL. I'll be honest with you. I just like NCAAs. Trash, cool, cool, trash. You watch NFL.

Mark Trobough:

No, I follow. I'm out of market for my team. I can't watch the Dolphins, oh my God. Out here, out west. That's an impossibility. I'm not paying that extra hundred-some dollars for what's it? Nfl ticket. Ungodly amounts of money. It's crazy.

Brandon Hurles:

And people still go.

Mark Trobough:

That's the thing Stadiums are still filled and man crazy and people still go.

Brandon Hurles:

That's the thing. Stadiums are still filled and man in this economy, you know, more power to you I? Yeah, no doubt so. Uh, this week we're gonna be talking a little bit about. Uh, actually that is old and from last week, so I guess I can't really give you some of the episode because, uh, I mean I guess there's some stuff, because we had some news about the nintendo music app.

Mark Trobough:

God forbid they give us anything about the Switch 2. I downloaded it. I can speak on it a little bit, yeah, more than I have. Obviously, there's some more Pokemon leaks and information that came out this week as well. Dragon Age just launched today as well, as we also had the demo for the. I just had it pulled up here in a second no, did the dragon monster hunter.

Mark Trobough:

Wilds didn't launch, it's just a beta right yeah, so you had both the dragon age veiled guard launch this week as far as the beta launch this week for the monster hunter, which I think is going from the 31st to the 4th, yeah, and then I guess, the last one, some Mortal Kombat. You know one information, just because you put that on the thumbnail as well, yeah, and a whole host of other.

Brandon Hurles:

I didn't put Mortal Kombat 1 on the thumbnail, you totally did that's not Mortal Kombat 1.

Mark Trobough:

That's from Dead by Daylight, no because Mortal Kombat 1 had the revealed ghost face and it was the same oh, I'm an idiot.

Brandon Hurles:

I'm such an idiot.

Mark Trobough:

I did put that you're right yeah, and then a whole host of other stuff. Like we have some more Xenoblade information coming out I don't know if he's going to be in the chat right like we've had some more more Xenoblade information coming out I don't know if he's going to be in the chat right now. We actually had some Godzilla news drop this week I think it was today, today or yesterday so we at least have a small little thing that we can talk about. It and a whole host of other stuff. Of course, there's some minor Ubisoft, because they can't just stay out of the spotlight for a week. You know, firewalk Studio closed. There's a whole host of stuff to talk about.

Brandon Hurles:

Yeah, for sure. We've got a lot of stuff. Looks like it's going to be a big episode. I guess we'll go ahead and get started First. We got Shadows of the Damned hella remastered you sent this to me earlier in the week.

Mark Trobough:

Yeah, that's why I pulled it up, because I found something on there I think it may have been like Grums or something like that. On X posted this in regards to, you know, the Dragon Age drama and stuff that we'll get to later in the episode, but I swore you mentioned this was a game. I didn't even know this game existed before.

Mark Trobough:

I loved this game because we saw a clip where it was definitely the, because I think it made the comment like oh, edgy games making a comeback. And the clip I saw definitely was edgy, because it's essentially some half-naked chick that you eventually have to walk over to get from one door to the other or something like that.

Brandon Hurles:

Yeah, but the thing is with this game is there's no game like it exactly.

Mark Trobough:

I never played the original. Do you know when this originally launched?

Brandon Hurles:

Because this remastered in 2011. Maybe I'm just guessing here. Let me see.

Mark Trobough:

Because this remastered and I didn't realize it until I saw it like two days ago on Twitter or something like that this remastered actually launched on Halloween yesterday 2011.

Brandon Hurles:

Oh my god, I was right 2011. June 21st 2011.

Mark Trobough:

It looks like that game. So this game's been out for like a day or something like that. It's sitting at 85% reviews on Steam Dude. I'm buying it, at least for Steam, because I don't know what other console it's going to be on. On Steam it's $25.

Brandon Hurles:

If it's on a console I'll buy it, not to say I don't want to play it on PC, but it's like Sorry, but I'm not going to buy a PC game, unless it's a GOG or Steam deal. I'm just not. It's $25.

Mark Trobough:

To be fair, you can add controller support on it.

Brandon Hurles:

I'd rather pay $25 to play it on console, though.

Mark Trobough:

At that point, what's the difference?

Brandon Hurles:

Because I like console, I like collecting games.

Mark Trobough:

I don't even know if this is a physical. If it's digital only, what's the point?

Brandon Hurles:

It'll one-harvesting get a physical, whether it's through limited run or limited print games or something, it'll get a physical. But I will say this this game is awesome and I will say I played it again in 2020, and the original version still holds up just as well. It holds up great. So to see that it's getting this remaster where it actually looks I'm looking at actual gameplay footage and it actually looks like a remaster.

Mark Trobough:

Yeah, they actually put work. You can still tell the design and some other stuff. It's from that era, but it actually looks like it had a proper coat of paint put on it or it doesn't just look like a cheap port of a game. It doesn't look like a 2011 game straight up yeah, it doesn't.

Brandon Hurles:

It looks really good. Is this something that you would play?

Mark Trobough:

uh, I mean, I seriously look into it, for sure, yeah it looks great.

Brandon Hurles:

So, uh, it looks like new content unique to the remaster for all new costumes. Get dressed to the nines and kick some demon tail and style after your first playthrough, carry over your progress in the new game plus and spend an eternity raising hell in the underworld.

Mark Trobough:

Uh, and the one thing that makes this game, I would assume, a little harder for streaming, but this is gochi suta.

Brandon Hurles:

So they did no more heroes, killer 7, all that stuff. And then shinji mikami worked on it, who worked on resident evil and god hand.

Mark Trobough:

All of those games are classics, all of those certified, but I just did want to put it out there for those that don't know. This is a mature content. The disclaimer they put on here this game may contain content not appropriate for all ages or may not be appropriate for viewing at work, not safe for work, essentially frequent violence or gore, depiction of suicide, nudity and sexual contents, use of alcohol and general mature content is the actual description via the Steam page wow, this is the first game I've ever seen where it says that the recommended memory be 32 gigabytes of RAM.

Mark Trobough:

I see the recommended. It says 16 gigabytes of RAM. Where are?

Brandon Hurles:

you looking at?

Mark Trobough:

On the Steam system requirements. I'm not on Steam, oh okay, because the recommended is what? Intel i5-6700 16 gigabytes of RAM for the memory, the graphics. Gtx 960 Ti 2 gigabytes for the ADR.

Brandon Hurles:

Who's still using a 960 Ti?

Mark Trobough:

Well, it just shows that this game doesn't need a lot of memory to run.

Brandon Hurles:

No, it definitely doesn't.

Mark Trobough:

Pretty much a potato can run.

Brandon Hurles:

This game is what it's saying.

Mark Trobough:

But no, it does say.

Brandon Hurles:

I do see memory 32 gigabytes RAM but it does say processor Intel Core i5-6700, amd Ryzen 5 1500X. Maybe I'm seeing something different than you.

Mark Trobough:

Storage 5 gigabytes, so your computer should be able to run this at max settings.

Brandon Hurles:

Yeah, for sure.

Mark Trobough:

My 1080T, my 1060Ti or 1070Ti that I used to have could run this at max settings.

Brandon Hurles:

I can't tell you the last time I heard somebody say 960Ti Jesus, there's somebody out there using it.

Mark Trobough:

Oh 100%.

Brandon Hurles:

But yeah, that's really really cool. I'm really excited about this. This is a great start of the podcast, something I'm really looking forward to. Definitely has a real remaster treatment to it so you can tell like it has obviously that aesthetic from 2011, but it looks better like the actual both. The story beats where it's in like a shown a story part looks better, but also the game. The gameplay beats where it's in like a shown a story part looks better. Yeah, but also the game. The gameplay is where it shines. The gameplay really looks better. So I'm definitely excited and I love to kick demon ass. Let me tell you, I play a lot of doom.

Mark Trobough:

Hey, all I'm going to say is it's a good, it's the design of the early 2010s, late, late twos, but the graphical fidelity of 2015 to 2020 or something like that.

Brandon Hurles:

Yeah, I love who is hosting the podcast today. Thanks a lot. Oh, you just saw that I just saw that.

Mark Trobough:

I put that earlier, trying to get it right. I think you were distracted.

Brandon Hurles:

No, I was distracted, all right, so we also got upcoming games 2024 for console and PC so yeah, I threw this in there.

Mark Trobough:

Obviously we know the Dragon Age Veilguard dropped yesterday.

Brandon Hurles:

I'm so excited to play that game too.

Mark Trobough:

I literally cannot wait so did the Horizon Zero Dawn remastered both of those a little bit more in depth later, and stuff like that, because of course there's drama with everything, even the remastered yeah, of those a little bit more in depth later and stuff like that, because of course there's drama with everything in the remastered, yeah, of course. But I brought this on here because obviously there's games coming out last two months of the year, the final stretch, nothing really about December jumped out to me. Obviously you've got the Indiana Jones game coming out.

Brandon Hurles:

It's the month games go to die. Nobody releases stuff on. I can't believe Indiana, Speaking of which I've seen a few reports of people saying that Indiana Jones is great, Like I've seen three or four reports from separate people, separate entities, all saying the game is really good.

Mark Trobough:

It doesn't have the best launch window of December, it just doesn't have a good launch month.

Brandon Hurles:

But that might be good for us because there's nothing coming out in December. So it's like, okay, then we can just focus on this game. You know, get there's nothing coming out in December, it's like, okay, then we can just focus on this game, get through this game. I think a 15 to 20 hour game that's not bad. That should get us through the month. You like Indiana Jones, at least the old ones like me. It's supposed to be centered around that, indiana Jones of the last crusade and stuff like that. You know all the good stuff.

Mark Trobough:

So I mean obviously, to be fair. I thought it was funny, at least what stood out to me. I'm sure it's going to be similar with you. The only two major games that come out the rest of the year and they come out November just both happen to be switch games. So you have, to a lesser degree, me, more you, mario and Luigi Brothership, which comes out on the 7th, which is next week actually.

Brandon Hurles:

Yeah, I'm grabbing that next week for sure.

Mark Trobough:

And then the following week, on the 14th, is when we finally get the Dragon Quest III HD 2D remake.

Brandon Hurles:

Grabbing that right away too. I can't wait to play through that.

Mark Trobough:

I think Nintendo's got a decent lineup to close the year out.

Brandon Hurles:

Yeah, I will mention also because there's a. I'm also interested in LEGO Horizon Adventures. Here's the reason I'm interested in that. I want to grab that on Switch because it's weird that a PlayStation property is being put on Switch, so it's kind of like a come full circle thing, where it may never happen again and it could, down the road, end up being worth money. I don't care about that, but it's more the novelty of playing a PlayStation property on Nintendo. Yeah, and I like the. Lego games.

Mark Trobough:

I'm not like an Uber fan, where I played them all, but I like them for what they are and this is supposed to be the open world most in-depth LEGO game we've gotten yet yeah, I think this has more to do with it just being a LEGO-related game and it's not a flagship and I highly doubt they're expecting it to make a crap ton of money. But I doubt a lot of money went into it.

Brandon Hurles:

I also do want to mention in December we actually do have a couple of good things Fantasia, neo Dimension We've talked about that. You said you were interested in it.

Mark Trobough:

That's a JRPG. The name didn't really jump off the board to me.

Brandon Hurles:

Yeah, that's a JRPG that I'm for sure interested in. And then Legacy of Kain, soul Reaver 1 and 2 Remastered. I'll definitely be getting that. I love the Legacy of Kain games, absolute classics. But other than that, looking through here, I mean you've also got Crosswired Slitherhead, microsoft Flight Simulator 2024, life is Strange, double Exposure. None of those mean anything to me necessarily, but yeah. I guess we can move on to the first of the controversial things, real quick.

Mark Trobough:

So this was kind of apparently for those that actually care to some degree with this, sweet Baby Inc was partnering with what they call the PAL group to you group to continue pushing or continue doing their consulting business.

Brandon Hurles:

On its own.

Mark Trobough:

It doesn't mean a whole lot, unless you're the Sweet Baby Inc CEO, which hates attractive women but has a thing for Bowser. Apparently.

Brandon Hurles:

It's weird oh my gosh. There are like 15 podcasts live right now. It's a.

Mark Trobough:

Friday night. It is what it is, but I mean this really only means to people they're looking as far as like consulting businesses, so I mean it's another consulting business. The pow group essentially has the same intention that sweet baby does, less well known, but ever since sweet baby came to light it's put a lot of these consulting groups under scrutiny. Sweet baby is just the most recognizable for a lot of people who don't like the, the, the ideology that these people tend to push in games and stuff like that. But what is their ultimate goal?

Brandon Hurles:

Let me ask you what like what is sweet baby being ultimate goal? What are they?

Mark Trobough:

actually trying to do? Inclusion in video games? Simple as that. What does that even mean? Straightforward diversity, equity and inclusion, which is kind of redundant. Yes, that's what DEI stands for okay, so I don't get it.

Brandon Hurles:

I mean, here's my problem with it. You're talking about inclusion, but inclusion has always been in things. I mean you think back to Pokemon, the animated series. You got Brock who's a brown-skinned fella.

Mark Trobough:

Yeah, so there's two ways you can look at this. One it's One of the things is you have to have XM. It's kind of like a two, two-pronged thing, like you can't move a little bit. Uh, it's the forced per. You have to have so much of each thing. That way you emit like dei and in esg and other stuff like that. What's esg mean? Uh, what if I I'm trying to pull this up uh, environmental, social and governance is what that stands for okay uh, it's because it's kind of like a lateral for for dei and stuff like that.

Mark Trobough:

As far as you know, you got to be like, you know, sustainable and look out for the future and stuff like that. Uh, that kind of crap. That's the way I look at it. Um, but it's, it's doing that to some degree. It, you know, it looks good on paper to investors and they try to advertise as oh, we work with us, we're going to make your game look better, it's going to sell more people, while we charge you like 10 million dollars on the side, so we can also get rich I just learned that there's a dei score for conglomerates, yeah, so there's like an esg and stuff like which is supposed to be used for other corporations and it's supposed to be good for advertisers.

Mark Trobough:

As much crap as it realistically is.

Mark Trobough:

I heard this story today, at the end of the day, while there's employees that believe in the left-wing ideology that's being pushed, because that's really where it stems from, regardless of what you actually view it on. This comes from the left side of the aisle, politically, at least in the U? S. But a lot of this other things is these to be fair, the heads of these companies, people actually making decision A lot of them probably don't really care all that much. It's just being sold as a way of like oh, you can broaden your more people are going to buy your game, so you always have your core audience. Why advertise to them? But now you can market to a different audience and you're going to make more money and that's kind of how it's sold.

Mark Trobough:

And while there's people in the studios that actually push this, at the end of the day it's just seen at the highest level why they actually use them. Because it's advertised as a way to be oh, it's advertiser friendly. You're going to make more money and you know money at the end of the day, is really all that matters. That's why people say hey, you don't like types of games. You speak with your wallet, not your voice, because at the end of the day you can say you hate something all you want, but if the game still sells, you know there's no bite to your bark. Essentially, if you want a type of thing to change in the game industry, you essentially need games to fail. That way you force a change, because financial failure is the only way You're really going to get anything to move forward.

Brandon Hurles:

Yeah, I just, I guess I don't.

Mark Trobough:

It's all money at the end of the day. It's just how you market it.

Brandon Hurles:

I guess I just don't understand why these companies feel the need To interject this stuff Into video games and all of these, these mediums.

Mark Trobough:

Well, because there's people that believe this and want to push it and it's getting sold in such a way of like, oh, you have to do this or it looks bad. Advertisers are going to pull out, you're going to lose money. They're using money in a fear of losing talent as a way to, to some degree, scare people into it, or that's what the head of Sweet Baby has kind of said in the past like that. But it's a mixture of the two things. Some people want it and it's just being marketed in a way that's digestible and stuff like that to corporation heads and stuff like that.

Brandon Hurles:

Yeah, it's just absolutely crazy. It looks like Mr Coffee over there. He's not on the youtube, he's on the twitch. He said the main problem is once the video games hits the mainstream, people see ways to charge these companies the service because they are big and now are now run by executives who aren't gamers yeah, and a lot of this also does.

Mark Trobough:

There's people that believe in it, but they also see as a way to also make money, which is what these consulting businesses are.

Brandon Hurles:

It's another way for people just to get rich doing you know the bare minimum while also pushing a certain uh, a message that they want to see you know socially pushed forward and stuff like that and then I did want to mention he also did correct me a little a little bit this is a little different, I would say, than this, but he also did say that mlb, the show 22 and 24 came to switch. I think it's a little bit different because those are like universal games, right.

Mark Trobough:

Those come to everything like they just always have or at least after a while they're easier, if sports games usually are just easy and you know they like people most people don't even know it's a sony property.

Brandon Hurles:

You know what I mean. People don't even know it's a sony property. You know what I mean? People don't even know that. But horizon is like solely a sony property yeah, it's more reckoning.

Mark Trobough:

Most people see sports game they just think, oh, it's some generic crap, which it usually is. Yeah, almost always, uh, but I guess, moving on, just because I didn't want to. You know mixing the good with the bad, but you know, negative news sells, so there always seems to be more negative stuff. And I don't know this guy, but apparently the epic fantasy author because that's kind of what he actually does John A Douglas, came out and at least that park play says that he trashes the Lord of the Rings, the war, the Ruhiram movie or the.

Mark Trobough:

Apparently there was an origin book pushed before the movie for the main heroine, hera, so essentially it was a companion book for the film which was released. Uh, provides an origin for Hera and stuff like that. Uh, but he came out and he where's it? At that, they haven't posted what he. So he apparently is the author of the book the black crown. Never read it. Don't know anything about this guy, don't care. He's written and published more books than I have, so I'll give him that much. But he essentially came out and said hey, mark, how many have you published?

Mark Trobough:

That's a fat zero. But he essentially came out and says some art for the War of the Reherum companion book got released and he said this is like word for word from his Twitter. He said that might be the most cliched. She's not like other girls' origin. I've ever read Basic B girl boss.

Brandon Hurles:

Bear with me, guys, give me just a second while Mark's talking.

Mark Trobough:

Yeah, romantically lead character energy just bleeds, tolkien, doesn't it? At least when he wrote Elwynn's arc, it was novel at the time. Some criticisms. Don't know exactly how this is going to turn out, because this is a movie I'm looking forward to, which I'm well for some of the people involved, as well as hoping it's not Ring of Power bad, because I didn't care for it. I, you know, I actually kind of hated it. To be honest, I think it butchers.

Mark Trobough:

Uh, what tolkien does, and I think tolkien is a really he knows what he's doing as far as or when he did because he passed away a while ago he knew how to actually write proper characters and, at least for me, some, some of the books that I've read I don't know, maybe it's just me, for me it's hard to find an author that actually sits with me, but I think that's less of a of a writing thing, just more of what I prefer to read to some degree with some books. I don't. I used to read a lot, a lot more books when I was younger and in high school and stuff like that. I don't, it's boring, it's lazy, I'd rather watch a video, but you know it's criticisms. He's not the biggest you know, author in the world, I'm still going to hold out hope that the movie's decent, at the very least.

Mark Trobough:

It's just, you know, it's serviceable to some degree. It doesn't feel like Lord of the Rings story. Yeah, I guess that's part of the problem. Outside of the original movie trilogies we got, everything else has kind of been subpar as far as adapting a really good, well-written story, because even the hobbit movies I thought were largely crap, not complete, terrible. But it's not at the same level that the original lord of the trilogy was. And I I still I do think it should have been like one three and a half hour long movie which would have covered, you know, the majority of the book, and it should have been like one three and a half hour long movie which would have covered, you know, the majority of the book and it would have been fine. They just needed, they wanted to make a lot of money, so they made it. You know, three whole movies and stuff like that which I just I thought wholesale was unnecessary.

Mark Trobough:

Ooh, I know Brandon's doing something. He's trying to refresh something on my end. Uh, mr Coffee R, I know Brandon's doing something. He's trying to refresh something on my end. Mr Coffee. Ra Salvatore. I'm not sure what that is. Check out the Thousand Orcs Trilogy by RA Salvatore. Yeah, I'll have to check that out. Hoping Brandon comes back in a second I don't know what he's doing, but I guess we can move on. This is something small but I still plan on definitely going. I don't know what you all plan on doing. I still plan on going and seeing the movie and hoping it's at least the Hobbit level serviceable as far as the movie goes, because at least that I can stomach. Bring a power level crap I would. I would walk out of the theater instantly. But that's, that's just a me thing. But no, back into some actual decent game news that got announced this week we are actually getting a Xenoblade Chronicles X Definitive.

Brandon Hurles:

Edition. Hey, what's up? Intellivision Gamer, it's funny. I literally just liked your new cover page.

Mark Trobough:

No, that's definitely always good. I was trying to make sure I pulled up as far as branding. These two things are next to each other. So we got this announced.

Mark Trobough:

But, like all things, there's controversy around this game. So the main controversy around this game is this is remastering and this is the worldwide release. Is it's remastering the US version of the Wii U game, not the Japanese version? And the Japanese, this time around, are getting the US version of this game and apparently, back when this game originally launched, what I guess the rest of the world and the Japan version got were two separate versions of this game.

Mark Trobough:

I don't know how much level of what you would call censorship was actually changed, but there's the criticism that they're not adapting what people wanted, which was the Japanese version of this game. But I mean, outside of that, I assume it was still mostly well-received. I have a Wii U. I have no Wii U games. I didn't play this game when it launched, but I'm still looking forward to playing the game and hoping for the most part it's. But I'm still looking forward to playing the game and hoping for the most part it's decent. I don't know if you've heard anything about it or you know anything about the drama back then.

Brandon Hurles:

As far as Xenoblade Chronicles X yeah.

Mark Trobough:

Obviously there's differences between the US and the Japanese version, and the definitive edition is the US version that everybody's getting. They're not doing different versions for the US and Japan this time around.

Brandon Hurles:

I didn't know that there was different versions. That was news to me. I looked a little bit into it. It doesn't seem like the changes are major, but it's in the dialogue, it's in the interaction with characters.

Mark Trobough:

Subtle changes that people don't think of either.

Brandon Hurles:

I saw a side-by-side for an image of a need to do. I saw a side-by-side for an image of a cat, for instance, right, and you saw this showed the remastered version, and then it showed the Wii U version in Japanese, but it was translated. It was so minimal to me, like what was said it wasn't. I mean, I'm sure that there's other interactions in the game where it makes more sense with the Japanese text and it was like, hey, let's dumb it down for the American audience. But to be honest with you, this is one of those cases where I don't think it's that extreme. To me it's not that big of a deal.

Mark Trobough:

But at large it doesn't change a whole lot. And then on the website of, of the 4200 people that voted on it, 53% says this is a day one purchase.

Brandon Hurles:

Let me put it this way this is my favorite Xenoblade Chronicles game for sure, bar none. I wasn't sure if it was ever going to come to Switch.

Brandon Hurles:

We're at the end of the life cycle and it's finally come to switch like my wii u is hooked up for xenoblade, chronicles x, for, like nintendoland, for you know, like a couple of the exclusives, right? Because I played nintendoland with my daughter. She loves it, she loves nintendoland, it's so much fun. The reason that's it makes no sense that we haven't gotten nintend land 2 or a version. But I mean, like you played nintendo land, right? I?

Mark Trobough:

don't know, I don't it was like the, the big title I played it, I played barbara land on the ds.

Brandon Hurles:

Oh my god, it's not the same thing at all. So nintendo land is like this amusement park game where you get to play through all of the different. You play as metroid, a metroid game, so you get to play and fight metroids. As samus, you get to play as link, um and one of the mini games. You get to play a luigi's mansion game, um. There's more, I can't remember. But oh, there's a mario chase one that's just super fun. I mean more fun than it should be. It's so much fun. But I never thought that this would come to Switch. I never did. I've got like 800 hours in Xenoblade Chronicles X. I love the game. It's bar none for me, the best Xenoblade Chronicles game.

Mark Trobough:

Yeah, because this is the last one that hasn't come to. Switch. I have all three of those on the Switch.

Brandon Hurles:

Yeah, we've got one Definitive Edition on Switch. I mean we've got. The only thing I haven't played is the Torna DLC that you can get packed into the game. It's just very expensive. It's like $100 now, yeah, but if you get Xenoblade Chronicles 2 plus Torna, I just I'm sorry, I just don't want to shell out $100 for it. Now, if I saw it for like $80 or something, maybe I would grab it, but I haven't played the Torna DLC, which apparently is better than the base game, so I will say that.

Mark Trobough:

Have you played?

Brandon Hurles:

Xenoblade Chronicles at all.

Mark Trobough:

I played the first one and I played like an hour of it. I need to go. I want to go back because I have all three, but I haven't played two and three. It's just one of those ever-growing shelf of games, that kind of sit, and I was like I didn't get around to playing that game well, it's crazy, as I believe xenoblade chronicles.

Brandon Hurles:

So here's a crazy thing I believe xenoblade chronicles on the wii and then then proceeded to play it on the 3DS when it was a new 3DS title. It was one of like 10 new 3DS games, so I replayed it then and then I replayed the definitive edition on Switch. I played that game three times and I will say, when it comes to nostalgia, my memories of playing it on the Wii are greater than any of the other times I've played it, because it was just like this experience on the Wii that was unlike any other games we were getting on the Wii. Xenoblade Chronicles was so different and it was not like something you would expect to come to the Wii. You know what I mean. It just wasn't. And, of course, I had to play with the Classic Controller Pro. I wasn't using the Nunchuck to control around. I mean, not the Nunchuck but the Wiimote.

Mark Trobough:

I'm definitely excited for this for sure. It's not like you have a long wait for this game. This game comes out on the 20th of March next year. They also said it's going to have enhanced visuals, added story elements and more when it arrives. I don't know exactly what that means, so outside of a new coat of paint.

Mark Trobough:

I don't know what they mean by the added story elements, but I mean, I guess we'll wait and see. So I mean, with any luck this game will come out right before the Switch 2 does, but we're in November and still no announcement as far as when they're even going to decide to announce their next console, and still no announcement as far as when they're even going to decide to announce their next console. I've seen some good memes as far as that goes, of like oh my god, when are we getting the next announcement for the Switch? Just people salivating.

Brandon Hurles:

Yeah, no kidding.

Mark Trobough:

They're just dragging this out for as long as possible. Where's the next one? Oh yes, we did get some small little information as far as what's going on with the next godzilla film, but essentially toho came out and said uh, the director, uh takashi yamazaki from godzilla minus one will be directing the next toho godzilla film let me ask you what the heck does this have to do with video games?

Mark Trobough:

It doesn't, but it's Godzilla stuff. People love to hear it and I was a big fan of it For a while. There we were constantly talking about Godzilla for like six, seven podcasts in a row.

Brandon Hurles:

No, I'm happy about this. What's your thoughts on it?

Mark Trobough:

I think it's good because I think he did a really good job with this film. I guess my only question is because all we got was essentially yeah, because it's this month, if you have a theater, you're able to rewatch the minus one in theaters with added content. But I think they did a really, really good job with this film. It's one of the few Godzilla films where there's actually well-written characters. You're just not waiting for the monsters to show up. But I guess at this point it's because it's probably going to be a few years at this point movie just came out this time last year.

Mark Trobough:

So if anything, this movie's in early pre-production where they're still, they don't even have like a script.

Brandon Hurles:

I think they're probably past that. If you look at the Godzilla cycle of movies, I feel like they were already working on the other movie before this one even came out.

Mark Trobough:

They just came out and announced it. So at best they have a storyboard and they're currently working on an actual script. I'd say at best another two, three years, I would say, before another film would come out.

Brandon Hurles:

I wouldn't even give it that far.

Mark Trobough:

I would say by 2026 we see it, I'd say a minimum of three years.

Brandon Hurles:

Early 2026. That's what I think I guess only time will tell.

Mark Trobough:

But then the only thing is are we going to get a sequel to Minus One, or is it going to be a whole?

Brandon Hurles:

other 100%, 100%. They're not letting that go the hype train for that is real it's been announced.

Mark Trobough:

I guess there's technically like a small spoiler. It kind of showed and I give everyone enough time to mute or something real quick before I spoil the very ending of the cutscene.

Brandon Hurles:

Everybody mute. If you have not watched Godzilla Minus One Warning if you are an audio listener, skip ahead. How long, mark?

Mark Trobough:

It should be a few seconds or something like that.

Brandon Hurles:

Skip ahead one minute.

Mark Trobough:

You know it'd be better safe than sorry. I don't know how long we're going to talk, but at the very end of the credits it shows that, oh, godzilla is essentially regenerating. You remember that cut scene?

Mark Trobough:

when you saw the end, of course, yeah, so it it, and that just might be a thing they wanted to do with no intention for a sequel. But it opens up the possibility that they want to come back to this version of godzilla in the future, kind of like the original godzilla or some of the other variants where he was an actual villain, they got rid of him but obviously he just kind of comes back, type thing. So I saw that so I was like, ah, there's a possibility that they intentionally left the door open for a sequel with this specific Godzilla. But whether they bring back the same characters or do something different, it's, you know, in the future to some degree, who knows?

Brandon Hurles:

I 100% think they're bringing on a villain into this next Godzilla and I think it's going to be probably let me make sure, just so I'm not saying the name wrong.

Mark Trobough:

I guess I'll bring it up, because Mr Coffee brought up, you know, potentially Jet Jaguar coming in.

Brandon Hurles:

Ah no, he's not going to come in. This is too serious. Not with this Godzilla. Ebera is the one that I see coming in.

Mark Trobough:

How do you spell that?

Brandon Hurles:

Ebera, which is the lobster type monster E-B-I-R-A. The reason that I think this is because it seems like the most. It seems like it's a smaller monster, it's on the smaller scale of kaiju and it's a more realistic one that could be coming from the ocean.

Mark Trobough:

um, but does that fit with this version of Godzilla, where he's not?

Brandon Hurles:

he's more like the, not the anti-hero, but just a straight up like it just a destructive doesn't doesn't, because they could continue on with Godzilla just being a menace. But after three or four films people are going to get tired of that and that's why they started introducing Kaiju earlier on in the early films, because people got over the fact. By the first movie you're already over the fact of oh, godzilla is a menace, he's taking down everything. It's just him. Like you can't do that for like five films in a row. Like you can't just have godzilla be the menace, you know, be the only menace I can't remember was the was the showa era.

Mark Trobough:

The original era for godzilla was at the second era of godzilla, uh the show era is the.

Brandon Hurles:

Let me just double check. I think it's the first.

Mark Trobough:

Because I was just double checking. Eber originally came out in the 1966 film Eber, a Horror of the Deep. That's the Showa era. Yes, Showa era. The.

Brandon Hurles:

Godzilla.

Mark Trobough:

But I didn't know if that was the more villain or destructive horse of Godzilla, or that's more, where he started to become like the hero or anti-hero.

Brandon Hurles:

Yeah, this is show era, so this is when they started introducing stuff like Mothra Abra. What is the one monster called? I think he's called Monster of the Deep or something.

Mark Trobough:

Monster Biollante Okay because I guess there's a lot of Godzilla films that I haven't seen. But I guess if you could still make this work, but Godzilla still just being a force to be reckoned with.

Brandon Hurles:

Do you know what I mean? He's a menace, but he's a smaller menace. Ebro was introduced relatively early on in the Showa era.

Mark Trobough:

It has to be. I haven't seen. I need to go back and watch this film.

Brandon Hurles:

I don't remember watching the he's also in the heyday era, the millennium era, um like makes an appearance in all of them, okay so, according to the wikizilla, he shows up in the showa millennium and rewa era I thought he was in the heyday too, but maybe it's ebora.

Mark Trobough:

Horrors of the deep. All monsters attack final wars and got god z-ban god z-banam. It's a Reiwa era film, according to the Wikizilla.

Brandon Hurles:

The heck is God Z-Bam. I've never heard of that in my life.

Mark Trobough:

But anyway, this is according to the Wikizilla. So God Z-Bam, apparently in this it's a monster puppet show. So everyone played a friendly game of beach volleyball with Godzilla-kun, apparently in this, oh, it's a monster puppet show. So Ever played a friendly game of beach volleyball with Godzilla-kun? I was about to say bro, what are you talking about? This is a puppet show, apparently. That's why I was confused about it. Yeah, I've never heard of that one, so apparently there was four different seasons, from 2019 to 2023, for this puppet show.

Brandon Hurles:

So I have a $140 action figure of Eberro. It was like $140. Yeah, no, eberro's a cool monster but he gets kind of undercut as just being a giant shrimp monster. Essentially he's like a shrimp crab lobster crossover Obviously he's a monster. So he's like a shrimp crab, lobster crossover Obviously he's a monster. So it's whatever they want him to be, but he's got the tail of a shrimp, he's got the front of a crab or a lobster, he's got the tentacles of a lobster, but he's got the hands of a crab.

Mark Trobough:

I pulled up an image Do you know what film this is from? Because it's an image where it's Ebra, but it's both Mothra and Godzilla pulling on it from two ends.

Brandon Hurles:

Let me see.

Mark Trobough:

Is this from an advertising?

Brandon Hurles:

So Godzilla Island.

Mark Trobough:

It popped up on the Wikizilla. It's like oh, a map of Lechie Island, or something like that.

Brandon Hurles:

Let me look here, see if I can figure out Godzilla versus Sea Monster.

Mark Trobough:

Okay.

Brandon Hurles:

Yeah.

Mark Trobough:

Apparently what this monster is from that Lecce Island. Yeah, because I should have Mothra.

Brandon Hurles:

Abra and Godzilla. Yeah, so that's when I was saying earlier the Sea Monster thing. That's what I was thinking about. Yeah, yeah, so that's when I was saying earlier the sea monster thing. I was, that's what I was thinking about. But, um, yeah, there's so many Godzilla films, but there, there's so many of them are also very good, you know. So I had Godzilla vs Sea Monster on VHS back in the day and I had Godzilla vs Mega Godzilla 1 and 2 on VHS and there were so many that I had in VHS and that's how I watched them all and I just watched them over and over and over again. Um, have you ever heard of young Gary monster from the deep?

Mark Trobough:

No, I didn't Please look it up.

Brandon Hurles:

No, I definitely will Yon Gary, monster from the deep. It's hilarious. So for any of our listeners here he says well, that's why Godzilla movies came out every five years apart or longer, and that was the only form of content. So movies and toys. So back in the days it was okay. Jet Jaguar needs to be in it. I like, look A, regardless of the hate the Jet Jaguar gets, I like Jet Jaguar and you gotta remember he was designed by a kid. It was from a contest, the kid. Regardless of the hate that Jet Jaguar gets, I like Jet Jaguar and you gotta remember he was designed by a kid. It was from a contest. The kid designed him and they brought him to real life like how often does that happen?

Game Junction:

not very often, but I guess I didn't want to shout out like if you still want to go see this.

Mark Trobough:

I don't know how long it's going to be, but starting today, in certain theaters, minus one or Godzilla minus zero was coming back into theaters. So if you have the chance to rewatch it this weekend, man, go ahead and check it out. Yeah, I definitely think it's worth the film. We brought that up because back in August I pre-ordered the Godzilla minus one limited edition steel. It's expected to arrive on the 19th of this month.

Mark Trobough:

I don't even check my tracking, so yeah, I remember seeing stuff about like oh, you actually have like an arrival date and stuff like that. So I guess around Thanksgiving, if I get that definitely.

Brandon Hurles:

I just have to do a whole video on that one dude, yes, please yeah not a whole lot of Godzilla content, but I actually think that fits on the Game Junction channel because we got so many Godzilla fans that follow us here now because we talk about it so much, Not a whole lot of content all the time to talk about it, but when there's a chance I'll bring it up when it's relevant. Yeah, for sure we can't do it when people are getting mad and upset that we're not talking about it.

Mark Trobough:

When there's nothing to talk about At least for this podcast and stuff like that. But I saw it and I was like I'm immediately grabbing this.

Brandon Hurles:

Yeah, that's some good stuff.

Mark Trobough:

But I did see that Young Gary. It's sitting at what like 15% from the critics on Rotten.

Brandon Hurles:

Tomatoes. Yeah, I'll tell you what, though I like these old cheesy monster films.

Brandon Hurles:

I like this stuff though. I like these old cheesy monster films that you know. Most of them are reviewed bad because they're monster flicks. I mean, if you look back, most of the Godzilla films are reviewed bad. So I mean, that's just the case. Most of the Godzilla films are not reviewed good People don't. They just don't like monster films with people in rebel suits. I don't know what the deal is. There is a charm with that. There is a charm with it, but not to the critics. Roger Ebert, I remember him talking down to some Godzilla movie that he watched. I forget what it was, but Roger Ebert, you know what. I know the guy's dead and I'm being respectful or whatever, but I'm sorry With your reviews, just because you don't like something, you're keeping millions of people because he was the guy right for movie reviews. He was the guy. You're keeping millions of people from watching these movies that they might like.

Mark Trobough:

Just because you didn't like a certain type of film doesn't mean other people won't like it.

Brandon Hurles:

I'm sorry, roll Over in your Grave, whatever, but it's just like I don't agree with that. I'm sorry. There were so many movies I watched that roger ebert, you know, revaded, reviewed badly like.

Mark Trobough:

Not every film needs to be this serious on par you know. You know, film like you can have cheesy fun. It can be. It can be cheesy and technically be critically bad, but it can still be an enjoyable time of a film. That's what a lot of kaiju films were and still are. For the most part, I do like a serious Godzilla film, but I also like the old cheesy ones because it's just an hour and a half of fun.

Brandon Hurles:

Not even it's a fun I picked up three Godzilla things and they're not in this room. I did over here a few pickups. Hopefully you got a few pickups, but I got a few pickups over here. I do not have the Godzilla stuff with me, they're in another room so I'll show them next week. But Mark picked up that puzzle. I picked it up too. I picked it up too, but I sent you.

Brandon Hurles:

I sent you the. Did I send you that big, gigantic Funko Pop set where it had the background of the movie poster with Mothra and Godzilla? Oh my god, I don't like Funko Pops, but this is beautiful. This is a beautiful set if you're a Godzilla fan. So I didn't get it there. But I did find out, macari, for like $20 less, brand new, so I ordered it. I had to, I had to. That's still on the way, but I'm like you know what? I don't even care. I'm redoing this background, I'm working on it. I've got this side painted over here that you can't see. But I'm going to set up a little, basically kind of have like a little shrine behind me of gaming stuff, but also like godzilla stuff and some other things that I like, because I want to showcase all the stuff I like throw, throw a few anime things back there, throw a few god Godzilla things back there. Obviously, gaming is going to be most of it. But yeah, I like sharing my passions. Man, I like sharing my passions and I'm passionate about Godzilla.

Mark Trobough:

So it was a good time.

Brandon Hurles:

I will tell you this though Don't get. I don't recommend not getting into it because it's really cool. It's one of the funnest things to collect ever. But if you get into collecting Godzilla stuff, expect to spend some moolah if you want to get the good stuff.

Mark Trobough:

Yeah, that's probably how a lot of things go, especially like Godzilla is a very expensive hobby.

Brandon Hurles:

Very expensive hobby yeah.

Mark Trobough:

I guess Gunpla is a little different because the easier sets are Not that it's detailed, but it's easier to get into it and then the detailed stuff that's more expensive yeah, like the monster art stuff where you're looking at like two, three hundred dollars for the figures, which are beautiful, but like with a gunplay, it's just the complexity of just having to put them together and build them the nicer, more expensive ones, but like the millennium ones, or whatever they call them millenniumium Series or the Gold Series.

Mark Trobough:

I think the Gold might be one. I don't have it pulled off the top of my head.

Brandon Hurles:

They get very expensive. We looked it up they were in the thousands of dollars for some of them.

Mark Trobough:

Yeah, but some of the higher-end kits require you to actually have extra tools. It's not just snapped together, it's like you need actual proper tools and stuff like that to it's. It's the same thing. A lot of stuff gets expensive. Just collecting pvc figures is. It can get really expensive yeah, nobody collects pvc figures I mean you say that, except mark just kidding, yeah, whatever, um all right.

Mark Trobough:

So what we got next we got a little thing from from ubisoft, kind of like those if I didn't want to like linger on this too much, but apparently from the CEO, yves Guillemont. It essentially came out and confirmed that the Assassin's Creed Shadows delay is costing the company an extra 20 million euro, which is a lot of money.

Brandon Hurles:

Oh boy.

Mark Trobough:

And we don't know how much they're going to change or what they're going to do with the game. But that's a significant added number to tack on to it that you need to make back with this game.

Brandon Hurles:

One thing that I will say in a positive light for this game. The game looks beautiful. Yeah, it looks really good. Am I buying it? No, If I find it for 15 bucks, yes. Yeah, so 20 million euros is about 21.7 million USD Pretty much the same amount I'm so upset, because this game has so much potential, so much potential, but it's all the headlines surrounding it and all the controversies with it that really ruined it.

Mark Trobough:

That's what's hurting AAA games as a whole.

Brandon Hurles:

This had so much potential. A samurai game that's right up my alley. That's something I want to play.

Mark Trobough:

You've got other samurai games that have come out. You've got the Ghost of Jishimen the. Ghost of Yotei and stuff like that.

Brandon Hurles:

Last Ronin came out that people just look over for some reason. It's a great game Then again.

Mark Trobough:

It's not like there's People just look over for some reason. It's a great game. There's controversy around a lot of stuff these days.

Brandon Hurles:

Now I'm seeing controversy. I think this one, I will say I think people are just pulling it out of their ass. As far as the Ghost of Yotei stuff, Look, just because there's a female lead does not mean that there's something going on there.

Mark Trobough:

There's two things I've noticed. One people just see that and they make assumption off of where AAA has been of like oh, I see where this is going. They're jumping to conclusions.

Brandon Hurles:

Nobody did with Echoes of Wisdom, nobody batted an eye.

Mark Trobough:

Oh, because Nintendo doesn't have that bad will like the greater AAA industry as a whole does.

Brandon Hurles:

I don't think that just because of the narrative, of everything else, because there's a female lead. I like female lead. You played Stellar Blade Female lead. I mean Metroid Female lead.

Mark Trobough:

I believe and I don't believe, but I think this really is the driving factor with that game is it's the lead voice actress herself that's driving a lot of controversy. What's the problem? I don't have it pulled up in front of me because she's a social activist and stuff like that. With the shaved head she may be going by non-binary or whatever pronouns or something like that in her bio, but she definitely needs that persuasion.

Mark Trobough:

That's not the game. People assume that, oh, if you're hiring this person, their ideology is going to bleed into the game, because you've seen it to some degree before with some of these studios. Obviously, we don't know. We just got a CG trailer. The game still has a decent amount of work before we actually get a gameplay.

Brandon Hurles:

Unless something comes out crazy about Ghost. You'd say I'm playing it. I loved ghost of tsushima.

Mark Trobough:

I was gonna say it's white though I think there's legit criticism, like I, I understand where people's criticism comes for and yeah, to some degree I felt like that to some degree. But I was like I'm willing, based off the first game, I'm willing to give this a shot and actually play the game because I think they can actually play a decent game. But I get where people because it's hard. There's this thing of like separating the art from the artist, but to some people it's it's gotten harder over time to for that to be a legit thing I can still do that, no problem, I can.

Brandon Hurles:

I can do that.

Mark Trobough:

I have that separation, I I'm able to do that at least there's a lot of vocal people that are at that point where it's like they just just associate like I don't agree with you at all, so I don't want to buy anything from you at all.

Brandon Hurles:

But isn't that kind of a toxic attitude? Isn't that a little gross, yeah, I would say.

Mark Trobough:

But I mean, the whole games industry has kind of gotten toxic over the last 10 years.

Brandon Hurles:

It has, and I'm not defending that at all. I'm just saying, unless something major comes out for Ghost of Yotei, I'm playing that game day one. I am so excited to have a new Ghost of Tsushima, and you know what Like when it comes down to like female leads in games, which there's been tons. I mean you look at Perfect, dark, zero, metroid. I mean there's so many, so many female-led games that I love and that has nothing to do with I don't care about that, I don't care if it's a male or female character, as long as the game's good. That's how I feel.

Mark Trobough:

It's also the internet. The internet loves there's always going to be somebody complaining about something. No X loves that. It's also a really popular app.

Brandon Hurles:

It drives a lot of attention to a lot of stuff it's also a really popular app, which is it drives a lot of attention to a lot of stuff, but I think the general consensus overall is not the case.

Mark Trobough:

I'll say this it's the same thing with the previous game, like, if you have a problem with the voice actress, then just play the game in Japanese Cause these voice actors these other people, they've already been paid, like the money's already made, the studios already already put it out there, out there. So I don't want to support this act, this this person or this this developer, this voice actor. It's like, oh, they've already been paid.

Mark Trobough:

Whatever you do or don't isn't going to affect that one person does not matter one day the best thing, I think, is like, if you don't like this person and you don't care about her, regardless of how how well she does the voice, then just play it in a different language. That's there, play in the japanese language and language, and then just kind of move forward.

Brandon Hurles:

But I'm so upset about Assassin's Creed Shadows, because I don't care about Assassin's Creed as a whole, but the setting of it is everything I want. I mean, I love the samurai setting. I love playing games that are set in feudal Japan.

Mark Trobough:

They fumbled the bag with pointless controversy that probably could have been avoided by just it just feels like they fumbled the bag with pointless controversy that probably could have been avoided by just. Regardless of what you want to say about Yasuke and Black Samurai that would have been right up our radar if Yasuke had been a Japanese male, there would be no controversy. The game wouldn't have been delayed. It probably would have still been a buggy mess at launch because it's Ubisoft, but this controversy would have been mostly a non-existent issue for them.

Brandon Hurles:

Yeah, it's unfortunate man. It's such a bummer because I want to play that game but with all the stuff that came out about it, I just can't. I don't have it in me to do it. That's just how I feel about it. We also got no Rest for the Wicked developer, predicts AAA.

Mark Trobough:

Oh sorry, go ahead. I just want to share because this news came out and we talked about it. I thought, it was kind of hard, but the Concord developer, the Fireworks Studios, officially was getting shuttered. That announcement came out this week which was not a surprise.

Brandon Hurles:

We predicted this a while ago.

Mark Trobough:

It is what it is. We already talked about it. It's just I'm surprised it took them this long to officially make the decision, because a week or two ago they were like, oh, is Concord coming back? And then the studio gets axed. You're like, oh yeah, that was wishful thinking.

Brandon Hurles:

It wasn't just Firewalks that got shut down, though.

Mark Trobough:

That was the big news, was there another one?

Brandon Hurles:

I'm missing. Yeah, there were two studios that got shut down. I'm trying to find it. See if I can find it on X. Sony shut down two studios at the same time.

Mark Trobough:

You're probably right. I just think the Firewalk Studios just sucked all the oxygen out of the announcement.

Brandon Hurles:

No, I think so too. But yeah, they did shut down another studio, Because Concord was a spectacular failure.

Mark Trobough:

There is no way you were.

Brandon Hurles:

You were getting out of this unscathed oh okay, they closed down neon kai, neon koi as well, so neon koi and firewalk studios got shut down do you know what they worked on? I don't want to look up.

Mark Trobough:

It's a.

Brandon Hurles:

It's a german studio I want to look it up real quick.

Mark Trobough:

Yeah, I was trying to like I didn't know, but I don't want to look up. It's a German studio. I want to look it up real quick.

Brandon Hurles:

I didn't know, but I don't know what game they worked on. Yeah, in a cool way, let's see. Go on their website.

Mark Trobough:

It looks like they're based out of Finland and Germany. Yes, it was founded in 2020.

Brandon Hurles:

This is just a stupid website, hold on.

Mark Trobough:

It says, according to the PlayStation Wiki.

Brandon Hurles:

Yeah, that's what I'm on Founded in 2020.

Mark Trobough:

In 2022, it was acquired by Sony as the founding member of the PlayStation Studios mobile division and renamed Koi in 2023. So it just felt like they just bombed and didn't do anything with them.

Brandon Hurles:

It says the studio was revealed to be working on a AAA live service action title, so that's probably why they got shut down, because studios like Sony's like oh, live service like this isn't working. Let's not put another Concord out by Neon Koi.

Mark Trobough:

It was just kind of like well, we need to save money. Europe studio we haven't done anything with. We don't need you anymore. Get the X.

Brandon Hurles:

Yeah.

Mark Trobough:

I will say this.

Brandon Hurles:

I want to read the tweet that Firewalk Studios put out. It's kind of like not all of it's their fault. Obviously they were working on the game, but there were shifts and developments. That's been confirmed. It was scrapped, restarted shifts and development and there were leadership issues. So a bunch of people that were working for firewalk studios came out and made public statements as as to why the game turned out the way that it did and like they had an original premise for the game that was nowhere near what the game ended up being so either it's largely it's the heads of the studio that made the decision and pushed it a certain way.

Brandon Hurles:

This is a little long, but let me just read this real quick. This is Firewalk Studios' last tweet. It says Firewalk is signing off one last time. Firewalk began with the idea of bringing the joy of multiplayer to a larger audience. Along the way, we assembled an incredible team who were able to navigate growing a new startup and a team during a global pandemic. Firewalk was founded in 2018 and was very small for its first couple of years, only entering full production in 2022.

Brandon Hurles:

Then next is build a new, customized next generation FPS engine in Unreal 4 and then 5, delivering top tier gameplay, feel, beautiful worlds and a performant 60 frames per second technical experience on a stable and scalable back end on ps5 and pc to hundreds of thousands of players in our beta. Also says manage and acquisition integration while reading technical and preliminary preliminary tests. Next it says an ultimate ship and deliver a great FPS experience to players, even if it landed much more narrowly than hoped against a heavily consolidated market. We took some risks along the way, marrying aspects of card battlers and fighting games with first-person shooters, and, although some of these and other aspects of the IP didn't land as we hoped, the idea of putting new things in the world is critical to pushing the medium forward. The talent at Firewalk and the level of individual craft is truly first-class and teams within Sony Interactive Entertainment and across the industry will be fortunate to work with them.

Brandon Hurles:

Please reach out to Recru recruiting at PlayStation for inquiries. Thank you to all the very many teams, partners and fans who support us along the way. See you in the Tempest. Firewalk Studios and Transmission. So.

Mark Trobough:

I think it's really simple. Your game failed because it was a bad game and an already saturated market and it came out like five years too late.

Brandon Hurles:

Yeah, one thing I thought was kind of funny. I rarely look at X comments but somebody put in quotations hundreds of thousands of players in our beta and somebody put LOLOK all-time peak 2,388.

Mark Trobough:

Yeah, literally nobody had any interest in a $40 game where there's already free-to-play games that have established communities that have been a part of a decade.

Brandon Hurles:

at this point, I will say that model makes sense if there's no microtransactions, Like if you get the game as a whole and you don't have to pay for anything else.

Mark Trobough:

But there's always going to be microtransactions in this game but were there microtransactions in the beta? Well, no, it's a beta. You're not going to have any access to any of that stuff.

Brandon Hurles:

I mean, do we know that there are going to be microtransactions? When it's a free to play game at the core. But instead of making it free to play, you buy it all in one bundle and you get everything that was like the concept single player games with microtransactions in them.

Mark Trobough:

Sony's not above that.

Brandon Hurles:

I will say this you know it sucks when people lose their jobs. It does suck. So I will say you know, I hope everybody lands on their feet. We also just got word that GameStop shuttered a ton of employees. So same for them. You know, I hope they land on their feet. We also just got word that GameStop shuttered a ton of employees. So same for them. You know, I hope they land on their feet. I know we probably don't have that in the notes, but yeah, they just laid off a ton of employees, like a lot, which was bound to happen if GameStop doesn't change their ways and focus on retro in all games. I think they're trying. The problem is they're trying but they're not trying hard enough.

Mark Trobough:

The problem is it's hard to make a change with a company that big. You need time to move left and right.

Brandon Hurles:

They tried to do not crypto, but the things you could buy. What's it called NFTs? They tried called NFTs. They tried to do NFTs. They tried everything right. They were like, oh, let's jump on the NFT. And then everybody was talking about GameStop stonks and all the stuff that was happening then.

Mark Trobough:

That was more of a meme.

Brandon Hurles:

More of a meme, but it was a real thing. I know people that were really investing in the GameStop for real.

Mark Trobough:

I mean, only time will really tell.

Brandon Hurles:

But I will say this Legit right the ship. Not to bring it back to Godzilla, but this is trending on Twitter right now. A new Godzilla movie has been greenlit.

Mark Trobough:

I assume that was in the relations A sequel to Godzilla, minus One when we talked about that. It's relations like Godzilla minus one. Well cause we. When we talked about that, it's like hey, the, the director put in charge of the next film, so the director actually speaks on Twitter on the Godzilla Um.

Brandon Hurles:

so if you want to check it out, if you're able to hello everyone, I have wonderful news I'll be directing the new Godzilla film. Uh, please stay tuned.

Mark Trobough:

and that's all he had to say, but it was like a little clip on the Godzilla socials yeah, because what we talked about it was the Toho Green Light's new Godzilla film with the same director oh, is that what we talked about earlier?

Brandon Hurles:

oh, my god.

Mark Trobough:

I'm sorry. I missed over that part of it, because I was trying to get a post up.

Brandon Hurles:

I apologize.

Mark Trobough:

Yeah, that's really cool, sorry guys, a little embarrassing part of it because I was trying to get a post up. I apologize. We just talked about that.

Brandon Hurles:

Sorry guys, a little embarrassing. Gamestop has had a lot of time. Mr Coffee said yeah, they have. They have for sure.

Mark Trobough:

But the leadership changed the thing. How long has the Nintendo of America president been with them? A long time. I thought it's been like a year or two. At this point it's been a while.

Brandon Hurles:

About two years roughly, yeah.

Mark Trobough:

Yeah. I'll double check he's more like an executive, so it's not like he can snap his fingers.

Brandon Hurles:

Yeah, let me check.

Mark Trobough:

Definitely worth looking out before we move on to the next topic.

Brandon Hurles:

Yeah, so Shintaro Furukawa, let's see how long he's been. He's the sixth and current president of the video game company. He took over in the company in June 2018, so it's actually been a while. So we're looking at six years. It didn't seem that long.

Mark Trobough:

It doesn't seem like that long.

Brandon Hurles:

I'll tell you what man I miss. I miss Iwata, I really do. I do think about that often. I miss Iwata he was one of the best. He was one of the best. I mean, I legitimately do think about how much I miss his era of Nintendo.

Mark Trobough:

I'd say this if he hadn't passed away, he'd probably still be the president of tuda right now 100.

Brandon Hurles:

I mean they, they, they're there until that. That's what they do, that's what japanese do. I mean they, they work at the one place until they can't work anymore. I mean, you know, you, look at, you know, um, oh god, blanket on the name of the creator, mario and all those iconic series Metroid. What's his name? Why am I blanking on this?

Mark Trobough:

I don't remember the name.

Brandon Hurles:

Anyway, yeah, he's still there. I mean, and you got to think he created the original Super Mario Brothers. He's still there making games. You know, yeah, it's crazy, he's overseeing all the the mario games, the metroid games coming out, animal crossing, you know, pokemon, things like that. So oh, you're talking about uh, because mr coffee mentioned uh miyamoto yeah, miyamoto, yeah yeah, okay, yeah, yeah, he's still there and it correct me if I'm wrong, but he's about the same age that awada was, I think because, yeah, because he's one of the, he worked there.

Mark Trobough:

He started working there like what back in the 80s essentially?

Brandon Hurles:

Yeah, when Super Mario Bros came out, he was working there.

Mark Trobough:

Yeah, because he worked on like Mario and Yoshi and stuff like that, like the original.

Brandon Hurles:

National Stands and still is, he still is hands-on with those games.

Mark Trobough:

He's been there for probably close to 50 years at this point.

Brandon Hurles:

They work there until they die. That's how Japanese are.

Mark Trobough:

If they like a company, they stick with that company until they die. If you love what you do, you don't need to retire.

Brandon Hurles:

He loves what he does. He's given us so many iconic titles. I hope that man stays around for a long time still, because he really breathes lives into these games.

Mark Trobough:

Yeah, because it's like I mean it's not going to be around forever, but it's like how long Is he going to retire? Is he just going to stay there?

Brandon Hurles:

I don't see him retiring. I don't even see him retiring.

Mark Trobough:

Because you saw it's the same thing when it came to Studio Ghibli with the.

Brandon Hurles:

We're bad with names, aren't we?

Mark Trobough:

Yeah, because he retired a while ago after one of his films and then, 10 years later, he came back and started making films again.

Brandon Hurles:

Yeah, yeah, for sure yeah.

Brandon Hurles:

By the way, just a quick shout have you ever gotten a wada's book before? Have you great read? I don't even read and it's it's amazing. Like the. The book is amazing. You should definitely look it up. It is so worth. It's a great collection piece too, but it's an excellent book and it was one of the first books I've read. Before that I hadn't read a book in like 10 years and I read that and I was just like very intrigued. I'm like this is you're hearing, like the life of a man who's directly involved in the book and kind of the innards and outs of the way that he thinks and the way that he perceives the world, the ins and outs.

Brandon Hurles:

Is that what I said?

Mark Trobough:

You said like innards and outs.

Brandon Hurles:

Oh, I just thought it was a funny way to say it.

Mark Trobough:

Uh, always giving me a hard time uh, but we got some stuff from somebody that's in the industry. Uh, no rush for the wicked developer. Uh, thomas, uh, mauler, tweet out on x about you know why? Triple a games are struggling right now, and just not all of them, but a lot of them are just miraculously failing in spectacular fashion, like just falling flat on their heads. They are yeah. So he came out and said this is a direct quote from him.

Mark Trobough:

I know it sounds absurd, but most of the game studios out there that hit it big were at one point just a small group of passionate folks that wanted to make games together. In a lot of cases they were just friends. If they were lucky, they found out in the process they actually make a great team and the games came out, they created, struck a chord, and now they scale up, become massive studios. Then lots of other folks come in and demand this and that and unknowingly change the culture and the approach. And then we suddenly wonder what happened to this or that and unknowingly change the culture and the approach. And then we suddenly wonder what happened to this or that great studio that always delivered in the past? Uh, once they are not delivering the same quality products anymore.

Mark Trobough:

Uh, even though everything changed in their approach to making games and I think this is something we've talked about before it's like you look at some of those other studios like why is their? Their stuff now is not the same as it was 10, 15 years ago. Like why, why is the quality chain? It's like, well, you know, they hit it big with a title, the studio got real big. You know, names and faces change and stuff like that, and eventually nobody, there's, that's the same.

Brandon Hurles:

It gets corporatized and then profit matters above all else yeah, no, I mean, I agree with this guy's statement, I agree I think.

Mark Trobough:

I think for for sure it matters with bioware. You look at where they were back in, like 2003, I think, is when their first star wars game came out nice of the old republic.

Brandon Hurles:

Yeah, somewhere around there it's like what?

Mark Trobough:

2007 with their first mass effect. What did the dragon age origin? Sounds right about 2009, if I'm not mistaken. That sounds right. Yeah, like those. Like really, they were known for their writing. Gameplay at times was lacking a lot, but you play them for the writing and the RPG elements and stuff like that. But over time it just feels like I think it happened after EA bought them right around Mass Effect 2, but you really felt it in Mass Effect 3, andromeda, some of their other failed projects, is. It just felt like it got too corporatized and then you know, hey, let's just make a game that's going to make a lot of money. Did they make Anthem or was that a different studio? Do you know? I have to double check now.

Brandon Hurles:

BioWare making Anthem. That was EA.

Mark Trobough:

No, EA owns BioWare. Yeah, okay, so hold on yeah, bioware made Anthem in 2019 oh, they did okay. Andromeda and that was such a spectacular failure. And at that point you're like this is not the same studio that it was back in the 2000s when they made these absolutely amazing games like Knights of the Old Republic. You know Dragon Age Origins, the original Mass Effect trilogy for the most part, so it was right around that point that it felt like it started to to drop off after a while.

Brandon Hurles:

Yeah, for sure.

Mark Trobough:

It's, you know, it becomes too corporatized and then you, you, you'll lose your good writers Cause when they had, uh drew a carpet in there for the first two massive games really good writer. I've read some of his Star Wars books because he wrote the Darth Bane books, which I think are absolutely must-reads.

Brandon Hurles:

Some of the best.

Mark Trobough:

Even if Disney's butchered the canon in my opinion, and I kind of just stopped watching Star Wars altogether, I think he made some of the best books that I've written, and I really liked his writing.

Brandon Hurles:

I will say it again and again when they decided to just do away with the expanded universe, they lost me before I even saw.

Mark Trobough:

I get it because.

Brandon Hurles:

I just moved forward. It doesn't mean they need to scrap all of it. They didn't need to just scrap the entire expanded universe.

Mark Trobough:

I was invested.

Mark Trobough:

It takes place where the time period they wanted to make the next movie and that just causes complications. But all the old Republic was completely unnecessary. Now it's the high Republic. I'm like you didn't need to make this. We already had a good, established lore in the expanded universe that took place in that that time period to some degree, but then completely scrapping everything. There's a lot of good, a lot of good content, a lot of good books, even if I didn't necessarily like, and there was a lot of good stories that existed and it was wholesale unnecessary.

Mark Trobough:

But I think it just goes to a larger portion. Studios get too big. They just want to start, you know, cranking stuff out and then, you know, the quality drops. New people come in with different visions and it's just not the, it's not the studio people fall in love with and I I 100 agree, uh, with this take because, you know, small studio gets big, it becomes really big and then it starts to. You know, small studio gets big, it becomes really big and then it starts to fall apart. Essentially is what it feels like with a lot of these studios. Yeah.

Mark Trobough:

Because now everyone's looking at the indie stuff and it's like, oh, when's the next big studio going to come up? Because you saw what the studio that made Ghost of Tsushima it's the next big thing. They're going to make a big game, but in 10 years is it going to be the same studio, or is all the staff going to be different and the quality going to start dropping off?

Brandon Hurles:

Yeah, I get it. I mean it's a tough one, right? Like Star Wars had so many directions to go Almost too many directions, right. So where they went, like we both talked about, we like Rogue Squadron 1. We both like that. If they had taken that. You like it, right yeah?

Mark Trobough:

it's the only movie that I like.

Brandon Hurles:

Yeah, it's the only one I like as well. So if they had taken that approach, the way that they did that movie into the new films, I mean it could have been a completely different story. It could all be sucked back into Star Wars. Now, obviously that movie took place during older events, but I'm just saying if they took that approach with the movie, the character, building.

Mark Trobough:

Well, that much care. Karen. Writing the actual story, yeah, the character building in it, the actual action in the movie everything about it. They respected the established lore.

Brandon Hurles:

Yeah, I mean everything about it was just right. I mean it was just right, so I'm giving up on Star Wars. I mean it was just right, so I I'm giving up on Star Wars. I'll just say that.

Mark Trobough:

My ultimate criticism with these sequel movies, because obviously Rey's going to stick around, which I think is a terrible decision. But the problem is with the episode 7 was. They were very obviously baiting you into. Hey, you remember all these old characters.

Brandon Hurles:

Yeah, which.

Mark Trobough:

I think was a terrible decision. I think, and I still do think, you should have. Just you needed to disconnect from the original six films. You need to either go. You need to go your own direction in the past, or you needed to go like a century in the future to where you're fully disconnected.

Brandon Hurles:

Yeah, it doesn't have anything to do with the old characters, because don't?

Mark Trobough:

like it's not tied to the movies and stuff like that. I still think they're terribly written films top and bottom, regardless of them being only 20-30 years in the future, but I think you need to disconnect from the Skywalkers.

Brandon Hurles:

Do you agree with me that if they had just went a complete different direction, didn't show any old characters from the other movies did their own thing, that it could be a complete different story? They don't need to bring in Luke Skywalker. They didn't need to do that and Luke didn't even like it. Mark Hamill spoke on it. He did not even like it.

Mark Trobough:

But he took a paycheck, so his criticisms I don't care.

Brandon Hurles:

Well, he took a paycheck because a lot of people would take a paycheck. It's Disney. They're paying a lot of money.

Mark Trobough:

Then again it's Mark Hamill. He said a lot of stupid stuff that I don't agree with, so I take what he says with a grain of salt. Great actor. I don't like a lot of his personal opinions on stuff. I guess I don't know.

Brandon Hurles:

I don't know.

Mark Trobough:

Yeah, because Mr Coffee brought up about George Lucas himself. It about George Lucas himself was always about the Skywalker family and I get that that might have been his vision for the films before he sold out to Disney. But to me some of the best expanded universe, which was usually in the books, had nothing to do with that era of Star Wars, completely disconnected.

Brandon Hurles:

I mean, you look back at the I forget what the age is called but before they even had lightsabers there was a book series I'm trying to think of it where they were using swords.

Mark Trobough:

I think that has to go back with the. Was it the Grey Jedi? I don't know how old, I don't think it's super old, but the Grey Jedi.

Brandon Hurles:

It was something like that Before lightsabers were even a thing.

Mark Trobough:

Before you essentially had the split where it became Jedi and Sithith.

Brandon Hurles:

It was just, the force was all that mattered, I think yeah, the same concept, yeah yeah, yeah, I like they were using swords like actual swords, instead of lightsabers yeah, because the force was like a new thing. We're still learning yeah, which I thought was great. I thought it was great, I thought it was a great. I love reading about that era of star Wars.

Mark Trobough:

I think all old, all the old Republic, expanded universe stuff was some of the best written stuff and it's still and you know it's true to the original lore because it's written by really good.

Brandon Hurles:

Why do we not just get a Knights of the old Republic movie? That would do so well.

Mark Trobough:

It. It respects the original IP, but it's. It respects the original IP, but it's completely disconnected from where we're at, to where it gives you some level of freedom.

Brandon Hurles:

That's one video game movie I would be all over, because I mean, it's a movie franchise turned into a game brought back to a movie. Knights of the Old Republic is top-tier Star Wars and you ask anybody that's a Star Wars fan or even just a video game fan Knights of the Old Republic is excellent. If they took that and brought that into a movie that would sell gangbusters.

Mark Trobough:

Instead we have to bring back a used villain for the ninth film in the Emperor and stuff like that. I've never read the books. There are apparently books that dealt with the Emperor essentially being cloned and coming back. I feel like a lot of people just from what I read, because I've not actually read the books. A lot of people didn't care for, but the movies didn't even do that storyline justice. You would have been better off just copying these books. It would have been a more coherent story.

Brandon Hurles:

I haven't heard anybody say they didn't like that about the Emperor, but that does happen and I feel like that about the emperor, but, um, that does happen and I feel like that would have made for a more interesting movie than what we got.

Mark Trobough:

Yeah, still I, but I think it goes to to bigger, both triple a game industry and, I think, hollywood. I've been saying this for a while. It's just, they're morally and creatively bankrupt.

Brandon Hurles:

That's really all they are yeah, and it's a rehash, it's a remake.

Brandon Hurles:

It's a remake of stuff that's already been made yeah, we're just remaking old IPs that are already established, that people know and that's all they can do. There's no creative vision anymore. There's no, and I wonder. I do wonder what AI is going to, how much impact it's going to have in the movie industry and the fact that you go give me an AI summary of a Star Wars film, including all the Star Wars films that we currently have. So, taking all the synopsis or even straight up scripts, you can run a script right through ChatGBT, for instance, and these companies have the better version of ChatGBT that we don't have unless you get the paid version of it, but they're on the cutting edge of AI and I wonder if they were just to run a script through all the synopsis of the Star Wars films that people like and even just run straight scripts through. You can run a whole entire script in the movie, a 20-page script, through it and give me a synopsis on a good movie.

Brandon Hurles:

that would be the next predecessor to what I've sent you. Give me a good movie idea, and how much do you want to bet that chat GBT comes up with a better idea than the crap we're being fed right now with these stupid Star Wars movies?

Mark Trobough:

At the very least, it wouldn't be any worse, but I see, it would not be worse, for sure. It's good as a tool, but on its own it's not going to write a good enthralling film. It would come off as kind of bad at the end of the day. But I mean Disney as a whole just kind of feels bankrupt to some degree.

Brandon Hurles:

Mr Coffey said Force Awakened was just a remaster of New Hope. Yeah, that's pretty much what it was. Pretty much what it was.

Mark Trobough:

You know, 50 years in the future or something like that. I guess 20, 50 years in the future or something like that. I guess 20, 30 years in the future.

Mark Trobough:

But I think that's another reason why a lot of people are going to foreign entertainment. Well, that's anime, manga or foreign films, especially Korean films, chinese films, because they're not, at the very least to those in the West. It's something new and it's not. It's taking risks to some degree. It's not just redoing the same thing over and over. Obviously, anime does that to a millionth degree in certain stuff, but it's still in certain areas. It's willing to take risks and at least do something different. And I don't know about a lot of European films, though when I say the West I kind of lump a lot of those together. But I think it's just. You know, a lot of people are looking outside for different entertainment and Hollywood has to make a change eventually.

Mark Trobough:

I mean, there's always going to be people that are going to buy the slop and be like yes, give me more multi-billion dollar corporation.

Brandon Hurles:

Yeah, for sure, for sure. So it looks like we also got Splatoon 3 reveals event roadmap for November. Crazy that we're still getting the support that we are for Splatoon 3. Yeah.

Mark Trobough:

Needed something to break up some positive. I don't play Splatoon 3, but I know it's a fairly popular Switch game.

Brandon Hurles:

Very popular, very popular and should definitely have voice chat.

Mark Trobough:

Yeah, that's like. One of the criticisms is how the voice chat. You need a phone to make that work. Yeah, but they kind of came out on the Splatoon North America for November.

Brandon Hurles:

Give me just a sec, they kind of came out on the Splatoon North America for November. It's giving.

Mark Trobough:

I guess today and tomorrow they're doing some dual of dynamics. The eighth of the 10th, that's some extra work, whatever that means. It's pretty much like every week or something like that. You know, ink jets for everyone's, swim it to win it Work. We're the angels monthly challenge. I don't know what these exactly mean, but if you're a fan obviously it's a big thing. These are all two-day events. For the most part it looks like it's every weekend or something like that. The At Splatoon North NA has all this fun stuff. But just wanted to give it a shout out, not a game we talk a whole lot about, but it's a well-received game. I've seen people stream the game. It's really popular, but I just want to give it a shout out. Yeah, for sure.

Brandon Hurles:

So it looks like we've also got Monster Hunter Wilds. Confirms important feature. So we know that the beta. I have not got to start the beta yet.

Mark Trobough:

I'm probably not going to be able to play it at all, but it's going through the fourth, so essentially it's an extended weekend. For how the beta works, yeah, one of the things they did announce, though, if you do play the beta they said for sure, this was straight from the Monster Hunter Twitter account the time you spend meticulously creating your Hunter and Palico in the Monster Hunter Wilds open beta test will be well worth it, as you'll be able to import their character creation data into the full game. So at least your your character creator, if you do during the beta, you don't have to redo it when you actually get the game. Yeah, next year yeah, I also.

Brandon Hurles:

I mean, I think it's cool they're doing a beta for this game, because I could be wrong, but I don't remember them doing a beta before for Monster Hunters, monster Hunter, I maybe for Monster Hunter World, but I don't remember. But let me just say this game looks freaking phenomenal. It looks really good. The screenshots are insane of the monsters.

Mark Trobough:

This is like there has been some criticisms, it is a beta game that launched it?

Brandon Hurles:

Where?

Mark Trobough:

there's some. Yeah, it's not graphically perfect. It's not a finished game, obviously, but a lot of people seem to really hype Like. This game immediately broke 400,000 concurrent players on Steam in its first day.

Brandon Hurles:

Oh, I believe it. It's a huge property. It's the number one IP in Japan.

Mark Trobough:

Above Pokemon. I mean it had like five or six times the amount of players than the Dragon Age game did yesterday.

Brandon Hurles:

Good on them, good on them.

Mark Trobough:

I mean, yeah, but everything I've seen, like I'm kind of wanting to keep myself from getting too drug into this game because I want to play it on launch and like a lot of films and TV shows and movie games.

Brandon Hurles:

Well, why would you not want to play the beta and have your stuff transferred over?

Mark Trobough:

Because I want to play the game complete. I want to have full access to the game, but I also want to go into a game as blind as possible. I like not knowing a whole lot about a game to some degree and just being able to explore it when it comes out, because this is 100%, like a day one purchase to me. Like one of us is going to be streaming this game online, that's pretty much a guarantee Day one I'll have it.

Brandon Hurles:

Day one, I'll have it day one, and multiplayer we can both play. Is there multiplayer on this game? There's always multiplayer in every Monster Hunter.

Mark Trobough:

I've only ever played Monster Hunter Worlds. I knew that was, but it's the only Monster Hunter.

Brandon Hurles:

I've played. Every Monster Hunter player from the beginning has multiplayer.

Mark Trobough:

Yeah, because this game comes out February 20th, so it's still a ways away.

Brandon Hurles:

And let me tell you.

Mark Trobough:

This game still has like four months to go.

Brandon Hurles:

This is one of the games that you want to play with other players because some of the monsters when you get the later stage monsters, there's absolutely zero chance you're taking down that monster by yourself. Zero chance it gets very hard.

Mark Trobough:

So it's already confirmed the weekend of the last weekend of February when this game comes out. We're just going to stream it together.

Brandon Hurles:

I'm going to be headfirst into this game.

Mark Trobough:

Might as well make it a full day thing instead of waiting until late on a Saturday at that point.

Brandon Hurles:

Yeah, I'll play as long as I can. We'll stream longer than normal and we'll just freaking play and get into it.

Mark Trobough:

This game is coming out on PC, PS5, Xbox Series X and Xbox Series S. I am 100% getting this on Steam I don't know what platform you are.

Brandon Hurles:

I don't know if this PC and console players can you play together. You gotta find out first. It's worth looking into.

Mark Trobough:

I can't play it on Steam. If it's a multiplayer game, if it's a multi-console release like this, I always prefer to get it on Steam.

Brandon Hurles:

If it's multi, yeah, I guarantee that it's not cross-platform PC.

Mark Trobough:

I don't know why you have such hatred towards PC gaming.

Brandon Hurles:

I don't, but I know that I can't play it on my PC. There's no way my PC is going to be able to handle it.

Mark Trobough:

Okay, we'll bring up the Steam page. You have a 4070.

Brandon Hurles:

I don't even. This is Monster Hunter. I want a physical. This game's important to me. You get both. Oh my God, I'm not buying it twice more.

Mark Trobough:

You can get it cheaper. So the recommended PC settings via Steam, so Windows 10, obviously Minimum or recommended is i5-1116K, which you should have. Something better than that 16GB of RAM.

Brandon Hurles:

I have an i3.

Mark Trobough:

Graphics card NVIDIA GeForce RTX 2070. I don't have a RTX 2070 Super at VRAM 8 gigs, or the NVIDIA RTX 4060 at 8 gigs or the AMD 67.

Brandon Hurles:

That's just recommended I don't know, bro, I'm barely going to be able to run it. I have a 4060.

Mark Trobough:

I don't know the difference between the 2070 Super and the 4060. I mean, that's just recommended. The minimum requirement is a 1660 Super, which is a significantly older thing. But I mean, if it's a cross-platform, it's irrelevant. Broadband internet, that's funny. Minimum of 140 gigs of available space on an SSD it's a large game. How big is it? 140 gigs of available space on an SSD? It's a large game. How big is it? 140 gigs of available space.

Brandon Hurles:

Oh my god, I definitely can't play it on.

Mark Trobough:

There is an SSD. You have to have an SSD I definitely can't play it on PC.

Brandon Hurles:

I'm running a 1070 Ti.

Mark Trobough:

You really run a 1070? That's too old. I'm running a 4060.

Brandon Hurles:

4060.

Mark Trobough:

Yeah, so you've got the minimum, I've got the minimum, not the recommended. No, you've got the recommended. You said you had a 4060, right, yeah, 4060. How?

Brandon Hurles:

many gigs, is it? I've got 96 gigabytes of RAM.

Mark Trobough:

Well, no, it's not the RAM, it's the VRAM on the actual graphics card the minimum is going to be. It says VRAM 8 gigs. I'm pretty sure they don't lower that anyways.

Brandon Hurles:

That's like standard right.

Mark Trobough:

You've got the recommended, the lowest, so you can play on decent mid-tier settings.

Brandon Hurles:

But I can't play in 4K like I can on my PS5.

Mark Trobough:

If you call that actual 4K.

Brandon Hurles:

Yeah, but it's still upscaled. I'm not upscaling on PC it.

Mark Trobough:

I'm not upscaling on PC, it's equivalent hardware. You still have DLSS on PC and stuff like that.

Brandon Hurles:

I don't have DLSS your.

Mark Trobough:

PS5 is going to be able to play better than the hardware you have on. Pc. How do you get DLSS? It's just built into your hardware. Yeah, I don't have it. I don't know if I believe you.

Brandon Hurles:

I've never. Anytime I pull up a game, I don't know anything about DLSS. How do you know if you have it? I thought it was 4070 and up had DLSS, am I right? I thought 4060 didn't have DLSS. Let me pull it up. I will shout out I cannot figure out a way to get to the beta on Monster Hunter, so I don't know if you have to pre-order it Because I don't know if you have to pre-order it Because I don't see an option on PS5.

Mark Trobough:

This is coming from Wikipedia, but it says with the exception of the shader, core version, implementation and control. Dlss is only available on the GeForce RTX 20, 30, 40, and Quattro RTX series of the video cards.

Brandon Hurles:

Oh, but I just found the video.

Mark Trobough:

Yeah, it absolutely has it.

Brandon Hurles:

See, I've never seen anything pop up about DLSS Using dedicated.

Mark Trobough:

AI accelerators called Tension Cores. I don't know if it's on the Quattro and all of them, but 100% you've got DLSS, because I haven't.

Brandon Hurles:

Mr Coffee said there will be cross-platform between PC.

Mark Trobough:

Well there's cross-platform it's not a problem, but I'm 100%. If it's cross-platform, I'm just going to get it on.

Brandon Hurles:

PC. Wouldn't you want to have a physical copy of this game though?

Mark Trobough:

Yeah, but I can get that later when it's on sale or something like that Just seems wild to me. It's not going to be $70 forever at launch.

Brandon Hurles:

The game looks absolutely freaking gorgeous.

Mark Trobough:

That's what I usually do for a lot of multi-platform games. I'll get it on PC first, and then, a year or two later, I'll grab a physical for it.

Brandon Hurles:

Let me just say I am shocked that you're getting this game. Did you play Monster Hunter?

Mark Trobough:

I've only played Worlds.

Brandon Hurles:

Okay, so you didn't play the last one on Switch.

Mark Trobough:

I want to get into it, though, and I've seen a lot of good stuff.

Brandon Hurles:

It's great, it's the number one Japanese IP, yeah stuff. It's just it's great, it's the number one Japanese IP.

Mark Trobough:

Yeah, and I had a decent time with worlds, even though I put, like you know, 15, 20 hours into the game.

Brandon Hurles:

Oh god, I put like 500 hours in that game I'm pretty sure I had that.

Mark Trobough:

I don't know if I had that game on PC or right on my PS4. I don't one of those. I had on Xbox like the worst way to play it actually I might actually grab this for Xbox Series X.

Brandon Hurles:

If this is a Well, it depends, because I'm getting PS5 Pro. So maybe not, I don't know, maybe I'll just get, because then I'll have the built-in PSSR. I don't know, we'll see.

Mark Trobough:

Let me double check.

Brandon Hurles:

Can you look up real quick if this will have PS5 Pro enhancements?

Mark Trobough:

According to digital threads, monster hunter wilds will only have partial cross-platform support. The good news is that the part that we'll have is, uh is cross-play, meaning that you and friends, either on ps5, xbox series x or s or pc, can all hunt together no issues. Uh, this feature can be disabled if you wish, but by default. So I don't know exactly what I mean by partial, but it's, it's cross play, but I don't know what they mean by partial cross platform support yeah, what does that even mean?

Mark Trobough:

it's the. I guess the important thing is the cross play, which means you can still play together. I don't know if it's like in-game chat or some other stuff is limited well I've got the beta downloading right now.

Mark Trobough:

Okay, so here it is. From the same digital trends. It says where Monster Hunter Wilds Fall Short is in the cross-save and cross-progression departments. You will not be able to take your character progression or DLC from one platform to another. If you ever decide to play the game on a different console, you'll need to start all the way from the beginning. I don't care as much about that. Your progression's stuck on that hardware, whether it's a PC, Xbox or PlayStation, which I think is acceptable. I think it's unacceptable.

Mark Trobough:

So you can get it on PS5 and Xbox and I'll just get it on PC and we can still play together.

Brandon Hurles:

I'll tell you what I'm actually thinking. I'm going to get it on PS5 because the PS5 Pro has it, has enhancements for it, so it's going to have the advanced ray tracing, the PSSR, all that stuff that's automatically built into the system. It's not like DLSS where it works for 1% of games.

Mark Trobough:

Now, to be fair, I think we talked more about WoW than I think I intended to. No more about WoW, as I think.

Brandon Hurles:

I intended to. No, I mean, I'm just surprised that you're getting it. I'm really really shocked right now. I've played the game.

Mark Trobough:

It looks fun. I've heard a lot of good things about the game.

Brandon Hurles:

I've been playing since the PS2 game.

Mark Trobough:

I haven't. So it's a series I've wanted to get into. I haven't.

Brandon Hurles:

I played those PSP games like no other. You have no idea the amount of time I spent multiplayer on the PSP games. What was that large noise? I smacked my mic, mark, you can't smack mics on the podcast, you gotta save that for later. Alright, so next we got.

Mark Trobough:

Yeah, this one shouldn't be too big. Nothing new on this hype, but the Horizon Zero Dawn Remastered has problems on the PC and it has mixed reviews, Go figure. Horizon Zero Dawn Remastered has problems on the PC and it has mixed reviews Go figure.

Mark Trobough:

It's critical because it forces you to have a PSN that has no cloud saves or doesn't bring over the trophies from the other version of the game, so you have to do that over from scratch. As well as, unlike the PS5 version, which has no problems, there is reported graphical and audio issues in this game at launch.

Brandon Hurles:

This is why I keep preaching. If you're going to play PlayStation games, just play it on console. Pc always has issues with PlayStation games.

Mark Trobough:

Because they suck at porting their stuff. They need a new porting studio.

Brandon Hurles:

The porting studio sucks.

Mark Trobough:

Who's the?

Brandon Hurles:

porting studio again doing it. I'm not sure I can't remember their name, but they've done a lot of ports for PlayStation.

Mark Trobough:

All I know is when they first brought Zero Dawn over to PC, it was a mess and to me it was unplayable. I went back two years after the fact and it played very well. The problem is they ported it in terrible condition, like, oh, we'll fix it later. Oh, nixie. In terrible condition Like, oh, we'll fix it later.

Brandon Hurles:

Oh, nixie, nixie's the one doing it. So yeah, a big F you to Nixie's, because this is getting ridiculous. I mean, like this is the problem, like that's why I say I mean it's hard for someone that maybe they only have a PC which isn't most people because PC is harder to get into than console. Let's be real, it's more expensive.

Mark Trobough:

At this point it's getting negligible. At a $700 price tag you can get equivalent PC hardware.

Brandon Hurles:

That's for the PS5 Pro, that is for the diehards. If you're just getting a PS5, that's a different story. Or you're just getting a Switch. I mean $250, $300, come on, it's a big difference.

Mark Trobough:

I guess you can play it on your PS5 if you really want to, and it's going to play fine but it's just unfortunate.

Brandon Hurles:

It plays perfect on PS5.

Mark Trobough:

It's unfortunate that they just continue to have lackluster PC support.

Brandon Hurles:

No, it is very unfortunate. I think it's ridiculous and I personally I just can't support it. Like I would love to have checked out God of War on PC, but the whole PSN signing in thing. I have PSN, I don't mind it, but the thing is it should not be a requirement. That should not by any means be a requirement.

Mark Trobough:

It really makes me mad, you know and people are going to complain about that, but I think Sony's just, you know, is going to stand their ground that way. You know sales, yeah, which is unfortunate and also frustrating.

Brandon Hurles:

Very frustrating.

Mark Trobough:

We do have a new game coming to the Switch. The Stone Age of the Zone trilogy came to Switch yesterday. Really, I don't know if you've ever played those games before. Yeah, so the Switch version. They're available for $20 a piece, or you can purchase them all together for $40 combined, which obviously is the better deal.

Brandon Hurles:

That's a good deal. The Stalker games are really cool, really cool games.

Mark Trobough:

I've not played any of them, so I don't have a whole lot to say, but I know this was a lot of people talking about it Take an FPS game that's also an RPG and that's Stalker.

Brandon Hurles:

It's like a first-person shooter game, but it's also an RPG, so it's very unique. It's a very unique series. It's very fun too and that's a good price tag man 40 bucks that's a great price tag for those.

Mark Trobough:

Yeah, cause these are somewhat Older games.

Brandon Hurles:

Yeah, one of them deals with Chernobyl, which is really interesting. I'm trying to remember what the one's called, I forget, like Blue Sky or Clear Sky or something like that. Yeah, it's so good Cause the first game came out in 2007. Sky or Clear Sky or something like that. Yeah, it's just so good.

Mark Trobough:

Because the first game came out in 2007.

Brandon Hurles:

Yeah, this is a good deal man.

Mark Trobough:

Yeah, you have a Switch and you like these games. $40 for all three.

Brandon Hurles:

This is something I would think you would like too, Mark.

Mark Trobough:

It's 100% worth looking into.

Brandon Hurles:

It is an FPS game, but it's an RPG too. It's very different than your normal FPS.

Mark Trobough:

I mean I can go. Yeah, At that point I might as well just get it, because I can get all three of them for the same price on Steam. How much?

Brandon Hurles:

is it on Steam?

Mark Trobough:

For the bundle with Stalker, kala Pripyat, clear Skies and Shadow of Chernobyl, it's $40.

Brandon Hurles:

Good deal.

Mark Trobough:

As of right now, through the 4th, just Shadow of Chernobyl is like $5 because that game specifically is on sale.

Brandon Hurles:

That's cool. That's a good deal, man. It looks like we also got Steam. Games will now need to fully disclose kernel-level anti cheat. So this is a big one. This is a big one, yeah. So I guess kind of what are your thoughts on this? Because for me, I think this is important.

Brandon Hurles:

I think it just opens up to let people know what kind of anti-cheat and, in theory, what kind of access you're allowing certain uh software to access on your computer so a kernel level anti-cheat systems are a derivative technology that allows virtual world developers to detect it, detect illicit behavior by identifying malware and hacks directly on the computer, running them rather than through patterns inside a virtual department, for example, in online games.

Mark Trobough:

So I think if you go on YouTube and look up Pirate Software Thor, he had a short from his stream that goes decently in depth on how anti-cheat works, whether it's just within the game or how kernel level because I know he wasn't the biggest fan of it, he used to be like a developer and stuff like that. He knows how he deals with hacking and stuff like that. So he's pretty smart on some of this stuff, far more than I ever will be. But to some degree it's scanning your computer, not just the actual game, so it could detect a cheat software that you're not even actually using, but it's like oh, I see it on your computer. You're allowing them base-level access to your PC, which isn't necessary for it. In theory they're not allowed to do anything nefariously with that, but you're technically giving them access to it, which you know if there were bad actors, it's the best thing.

Mark Trobough:

Most people, a lot of people, say it's not a big deal. Some people say it's due. It just feels like it's a major argument, but I think it's just important that people understand what's happening. It's the same thing with do you own a game or are you just buying essentially a license for this game? I think it's just a lot of people don't pay attention. They don't know what this stuff is and, at the very least, if you know what you're buying you, you know what's going on you have the ability to say I don't want this, I'll try to buy it somewhere else that doesn't use this. You know level of anti-cheat or something like that.

Brandon Hurles:

Yeah, and then, uh, people that that you know that are going to cheat in games.

Mark Trobough:

They that, yeah, and there are people that are going to cheat in games. They're going to constantly be finding ways around this. It's not always a foolproof thing, but you're giving them access to your entire computer, not just the software that you're running on your computer.

Brandon Hurles:

Right, yeah, yeah, it's a complicated one.

Mark Trobough:

Make your own decision on this, I think for a lot of people, because until a month or two ago I didn't know anything about this. So it's worth looking into and you know if you don't like it. Because most of the major multiplayer online games are using current level anti-cheat like you know your Call of Duty and stuff like that. It's 100% using you know this kind of anti-cheat, so I think it's just hundred percent using you know this kind of anti-cheat.

Mark Trobough:

So I think it's just you know worth, at the very least knowing what is happening when you're playing a game or what's happening on your computer and stuff like that. Cause that's, that's the most important thing as far as, like, online internet security cause you're never going to be perfectly secure, but the best way to combat you know problems is to just know vulnerabilities in your computer and stuff like that in your network. Yeah, so just knowing is knowing what to do and what not to do on a home internet versus public internet and stuff like that. It's just you know people just need to have the knowledge available and if you don't care, you would ignore it. You know more power to you at that point yeah, for sure, for sure, I guess.

Brandon Hurles:

On a lighter note, we've got uh, mario kart toys are back at mcdonald's. Uh, it's. So it's all from Mario Kart 8 Deluxe. I would like to try to get the full set of these.

Brandon Hurles:

I'm pretty sure you're going to have to buy the kids meals for these, I'd assume Let me put it this way I have gone through many, many, many different fast food where there's toys that I want to get the full set and just ask to straight up buy them, and I've done it many times. Uh, for my ninth birthday I want to say it was my ninth whenever superman returns came out, I wanted all of the toys from burger king. So we went through the drive-thru. My dad asks and it was part of my birthday present asked hey, can I buy all the superman toys that you guys got? He wants to get one of everything Bought it. So I learned from that that I went through and I've asked hey, can I buy one of each of the toys that you guys have?

Mark Trobough:

Or at the very least, if you're gonna buy a Hamill, like hey, can I get this specific thing, this toy? You could ask that too.

Brandon Hurles:

If you want to buy eight, nine, you want to buy. So the coolest thing is there is a golden Mario Mario Kart, and then there's a bronze Princess Peach Mario, which is obviously the ones people are going to be chasing Rose Gold, princess Peach.

Mark Trobough:

Apparently these are like the two new ones from the last time they did this it is Rose Gold in the game, you're right.

Brandon Hurles:

So yeah, my bad Mark, I'm just joking. Rose Gold, peach and Gold Mario. Um, yeah, my bad Mark, I'm just one of the clear-cut. No, I'm just joking. Yeah, rose Gold, peach and Gold Mario, do you care about these?

Mark Trobough:

Somewhat I might. I mean, I feel like I go to McDonald's enough anyways, because I'm out all the time.

Brandon Hurles:

You are getting a little big these days.

Mark Trobough:

Yeah, you wish.

Brandon Hurles:

No, I'm definitely going to try. I'll at least ask, go through and ask, hey, can I buy one of each?

Mark Trobough:

and try I might at least try to get the gold Mario, the rose gold Peach and probably the Yoshi, but they're the only three that I honestly got into Yoshi is my main.

Brandon Hurles:

If they did a gold Yoshi.

Mark Trobough:

I just want characters that I want in something like this, because I mean, yeah, they're, I mean the.

Brandon Hurles:

Bowser's cool too.

Mark Trobough:

They might be worth something in 40 years, but they're cheap plastic toys.

Brandon Hurles:

I don't care about that, it's more about I want them. I don't care about prices, yeah, I just want it.

Mark Trobough:

It's nothing that's really going to be worth a whole lot of money.

Brandon Hurles:

It's just something neat to.

Mark Trobough:

I don't want to take them out and put them on the shelf.

Brandon Hurles:

You still can in the plastic baggie. I will tell you 100%. I will not remove these from the package, but I still want to get them on. Anyway, with that said, we've also got Nintendo denies layoff rumors. Do you have any insight on this, because this is news to me.

Mark Trobough:

No. So apparently Nintendo came out and said it's layoffs at its game testing subsidiary, the Mario Club company. There was apparently a rumor for some Japanese publication that there's going to be layoffs, and Nintendo essentially came out and says no, that's not happening, which is, I guess, some good news, or it's they're just trying to. They're going to say no, and then a month later, oh, hey, there's layoffs, because we've definitely heard this before from the game industry. No, no, layoffs are coming. And then, like a month later, hey, we're laying off like 10% of our workforce.

Brandon Hurles:

Yeah, yeah, it's Nintendo. Yeah, it's Nintendo, with the layoffs it doesn't happen as often.

Mark Trobough:

It's neither a better managed company than a lot of these other ones.

Brandon Hurles:

This isn't the only Nintendo-related company faced with news of layoffs. It was claimed that the Mario Club Company Limited was letting go of roughly 150 of its 400 employees earlier this week, For the uninitiated. Mario Club Limited is a game testing and debugging team that has been working on many Nintendo games since Dr Mario back in 1990. Here's my take on this If Nintendo is laying off, I feel like there's not going to be as big of headlines because it's not going to be a big, gigantic public thing. Japanese are very. They don't have to shout out on social media that they got laid off. They're very quiet, conservative.

Mark Trobough:

Nintendo also hasn't had these spectacular AAA failures upon failures where it just feels inevitable. If Nintendo was going to lay people off, they would have done it in the last two years with everybody else to the same degree. They would have been laid off already. But it feels like every major game Nintendo puts out it's a financial success. They're not losing money, like Ubisoft and EAR and stuff like that.

Brandon Hurles:

Yeah, for sure.

Mark Trobough:

There's some new news. If you're a Power Rangers fan, on December 10th you're getting a new game, mighty Morphin. Power Rangers, rita's rewind, which is inspired by the 90s beat-em-ups oh my gosh, I'm so excited so think of like what they did with the Ninja Turtles games. It's kind of the same aesthetic with this.

Mark Trobough:

I don't know how much of the story, but it looks like it's bringing back some of the older villains. Because what's it? Goldar is coming back, and I think he was one of the old OG villains for the Power Rangers and stuff like that. So if you love Power Rangers and the 90s aesthetic for beat-em-up games, 100% up your alley. And it's about a month away, yeah for sure we did miss one game that came out in December, just because it's not a big one. What was that? Oh, this game, specifically.

Brandon Hurles:

What game?

Mark Trobough:

It's not a major cause. It comes out in December, but it's not a major release. But it is a game. It looks going to be. It might be decent.

Brandon Hurles:

Yeah, for sure.

Mark Trobough:

Yeah, this is coming. This is developed and published by digital eclipse. I don't know if you ever heard of them before. It's coming.

Brandon Hurles:

Oh yeah, for sure clips.

Mark Trobough:

I don't know if you've ever heard of them before. It's coming to PC, ps4, ps5, switch, xbox One, xbox Series X and Xbox Series S, so it's coming to current-gen and last-gen consoles, more or less. I don't know if we got oh yeah, so the starting price will be $34.99. The Steam version currently has a 15% discount, which makes it essentially a $30 game. If you plan on getting this on PC, you can buy it early and save some money.

Brandon Hurles:

Let me just do a quick shout-out.

Mark Trobough:

I don't know if $35 is going to be bad for it.

Brandon Hurles:

We are only four members away from our next goal over there on Twitch. If you are listening to the audio, check out our Twitch. We're just four members away from the ghoul. Definitely want to shout that out and definitely appreciate all the support. There's a lot of extras that you get. I put a lot of work into getting extras on there. You get different emotion cons. There's a bunch of different stuff that you get as a tier one sub, so I did want to shout that out. Yeah, and stuff that you get is a tier one sub.

Mark Trobough:

So I did want to shout that out. Yeah, and I guess, before we move on to the next section and stuff like that, we've got two more in 64 games Nintendo switch online. We got both the shadow man and Turok too, yeah. Or on the Nintendo switch online. Turok too, is cool. So now we're getting more games for the 64, but we're getting more mature rated games as well coming there they did that for a Halloween drop.

Brandon Hurles:

Obviously, we're one day past Halloween, so unfortunately, but they did it as a Halloween drop since they're like horror-esque games, which is cool but I mean it's still good games.

Brandon Hurles:

I'm sure people that are fans of them are going to play them regardless so let's break up here and let's do a little show and tell real quick. So for our audio listeners, we sometimes do a little show and tell, showing different things off. So if you want to actually be able to see, head on over to the video, over on YouTube we show off different items that we've gotten throughout the week or the past couple weeks and things like that. So we just like to do that to kind of break up the podcast and make it a little more entertaining. So why don't you go ahead, Mark?

Mark Trobough:

As I drink. I guess I technically bought these like last Saturday and stuff like that. But I got three different games. The first one was the used copy of the Wii version of the Super Mario All-Stars. Heck, yeah, it cost me like $45. It surprisingly had the actual booklet inside. I haven't had a chance to test it. I don't know how much they did.

Mark Trobough:

Obviously, I don't know how you're going to see on this disc on the back of it. It definitely has some white scratches on it. Hopefully it'll still actually work. I've got to plug it into my Wii U and actually double-check. It still even had the Club on it. Hopefully it's not. It'll still actually, you know, work. Um, I gotta plug into my wii u and actually double check. It still even had the uh club nintendo inside folder. I don't know if the code for that even works. Well, no, club doesn't even work. But it was, you know, something nice, something you wouldn't expect to see at a game. Stop uh for like their older used games. But I saw that I mean, it's like oh 100, I'm gonna this up.

Mark Trobough:

I never even bought it when it first came out on the Wii, which I kind of regret now. Obviously, you can play these games on the Nintendo Switch, but it's just good to have old physicals, even if they were like re-releases. And then it's unfortunate because they don't have any of the cases. I did get two games for the 3DS at GameStop. They're like $35 a piece. Just slowly he's got the actual collectors for it the proper version for the Wii. But the other two 3DS games because it's hard to see on this one is I got the Legend of Zelda, majora's Mask. I have the Ocarina of Time on my 3DS, the digital version of it, and then I've got the Link Between Worlds for the 3DS. I'm trying to slowly grow my Zelda collection and these are two. It's unfortunate that I don't actually have the case, but I can buy a reproduction case and that'll work just fine down the road. So those are the three games that I picked up last Saturday. Technically I don't know if Brandon's got anything to show now.

Brandon Hurles:

Yeah, I do, but I'm trying to gather it all real quick.

Mark Trobough:

I guess technically because I haven't opened them and I got them in the mail technically. Yesterday I got a bunch of these Pokemon trick-or-trade cards, the single packs.

Brandon Hurles:

Oh yeah, you said you got four of them right.

Mark Trobough:

Yeah, because I was trying to make sure. Can you send me?

Brandon Hurles:

one if I give you the money Because I went and looked today Three stores, none of them had them.

Mark Trobough:

I bought them on Amazon. I couldn't find them in store physically.

Brandon Hurles:

I looked on Amazon. I didn't see. I'll look again it may have been sold.

Mark Trobough:

I can send one to you. Let me look on.

Brandon Hurles:

Amazon first, and then we'll go from there on.

Mark Trobough:

Give me just a second, the guy that I bought them from. I bought four of the five that he had remaining in stock, or whatever the company was. It's definitely neat. I don't know. I guess he's going to pull it up real quick.

Brandon Hurles:

Yeah, so no, I wasn't pulling that up on there, trying to do something else.

Mark Trobough:

I know you're pulling that up. I was trying to do something else. I know you were pulling that up and I was like, oh, I guess I got this technically, this one other thing, oh, and I keep dropping it. I'm assuming the odds on that aren't completely terrible.

Brandon Hurles:

For the Pokemon card packs. Yeah, they're supposed to be pretty good because they're mixed packs.

Mark Trobough:

My understanding is it was one card a pack and there's 80 in that big pack, so you get 80 cards in that.

Brandon Hurles:

Yeah, because they're all singles for trick-or-treating.

Mark Trobough:

And there's like that's not why I bought them, but Obviously because you're rude. There's supposed to be like 40 unique cards or something like that in total. So I just bought a bunch of extra just to hedge my bets because I didn't know what the drop was going to be for those. Yeah, for sure, so the first thing I bought were trick-or-treat cards, and I bought them for me selfishly.

Brandon Hurles:

Of course you did. So let's see.

Mark Trobough:

I'm a collector, what can I say?

Brandon Hurles:

Hold on, give me a sec, trying to pull this up. Okay, so the first thing I've got is a Flash Boy Plus. This is for the um super, it's for the virtual boy. Uh, so this, this sticker I put I got. They sent me out 10 stickers. Let me design them myself. This one I did metroid. Funny thing is metroid was never on the virtual boy, but it makes for a cool logo there. Uh, the next one, this was all black so I went with with this scary design for this Flash Boy Plus.

Brandon Hurles:

So basically, flash Boy Plus lets you play any ROM on the Nintendo Virtual Boy. The downside to these versus my Hyper Flash 32 cart that I have is that you have to load these individually every single time. So you have to connect it to a computer, load up the ROM and then the ROM's on there. It can hold one ROM at a time. So you have to connect it to a computer, load up the ROM and then the ROM's on there. It can hold one ROM at a time. But I mean, there's only what is it like? 14 games total on the Virtual Boy, so it's not like a huge deal. I plan on trying to find a second Virtual Boy and then I'll use these with that. That's kind of the plan. I've been looking for a second Virtual Boy for a while because I wanted to make a console-ized Virtual Boy, basically where you turn a Virtual Boy into a console and you can hook it up to your TV. That's something I've been wanting to do for ages.

Brandon Hurles:

And then next I got this is an older one that I never got to share. This got sent out to me by a fan. He's just like hey, I just want you to have this. So what used to be my friend, john Hancock, put this out. This is Block'em, sock'em for the Sega Dreamcast. This is a homebrew, it's a puzzle game, and John Hancock, the big YouTuber, made this game. It's really cool. Sega Dreamcast game. I love Sega Dreamcast homebrews. He just sent this out to me, which is very kind of him, and yeah, it's really cool. So I haven't got to check it out yet. I gotta plug the Dreamcast up, but I need to do that.

Brandon Hurles:

Next, from Vintek64. We talked about him last week on the podcast, but I wanted to show off a couple things I didn't get to show off. So first we've got Battle Clash for the Super Nintendo, and this is actually a Super Scope 6 game. So this is like kind of an on-rails shooter game. So you've got to have the Super Scope to work with it. But you can also use Hopefully I don't get in trouble for showing it but you can also use this bad boy. It says Sega Saturn on it but it has a Super Nintendo plug. So it's Sega Saturn because it's better. It's better than what we got. The Super Scope 6 is like this gigantic, ridiculous accessory that is just over the top. But they took what was one of the best light guns and they put a cable to make it work with the Super Nintendo. What was one of the best light guns? They put a cable to make it work with the Super Nintendo.

Mark Trobough:

That's good. Mr Coffee asked have you tried the 3DS Virtual Boy emulator? I did yeah.

Brandon Hurles:

I've got it loaded up on mine. It's really cool. It's a good way to experience it. It's not immersive like that, but you get to see the 3D aspect, so it's kind of cool. Next, I've got Metal Kombat Falcon Revenge for the Super Nintendo, so I'm going to check this one out. This was also sent out by Vintech64. So I got a big video coming out on everything they sent at some point. Just a shout out and a plug on the next video.

Brandon Hurles:

The next video will be on this bad boy, the GameCube stylized keyboard here, which is probably the best keyboard I've ever used in my life. It's got the cherry red switches mechanical keyboard. I mean it's just absolutely phenomenal. It's missing a few buttons, buttons that I wouldn't give a crap about, nothing that I would use, um but it's got the. It's got the keypad. So for most gamers, which is what this is oriented at it's got everything you need, um, and you've got the cool little um thing here that you can load up whatever. I haven't messed with it yet, but you can load up with whatever image you want. It's fully RGB. The RGB is actually really good too. It's like a good RGB that's built into it. Really, really, really cool. Who doesn't love GameCube? It's stylized after GameCube, so that's so cool.

Mark Trobough:

Arguably the best console Nintendo's ever made. I mean seriously, I don't have it here.

Brandon Hurles:

I haven't showed it off, but they sent out their new GameCube controller. That also works with Switch, but it works on original hardware too. So, Mark, on a 10 out of 10 basis, how jealous are you of this?

Mark Trobough:

Like a 3, realistically.

Brandon Hurles:

You don't think it's a cool collection piece.

Mark Trobough:

It's cool. I just don't care about the console or the games on the consoles.

Brandon Hurles:

You don't care about the Virtual Boy.

Mark Trobough:

I don't. I agree it deserved to be an abject commercial and financial failure. Oh, Hot pig baby.

Brandon Hurles:

Done. Hey, let me put this stuff away real quick it's just way too ahead of its time.

Mark Trobough:

It's just kind of how I see it, not to say it did stuff that's unique, but it's not the best experience that you could have on a console. At best, it was 15 years too soon. The technology just wasn't realistically there. As I burp a little bit in the microphone, unfortunately, and then before we move on to the next stuff, obviously you got some more nintendo stuff. I won't wait till brandon got back because I know he has this uh app that nintendo just released. But we're getting new nintendo stuff. Just nothing about the Switch 2, which is both awesome and frustrating at the same time. Who you? No, just because we're getting stuff from Nintendo, it's just not the Switch 2.

Brandon Hurles:

Shout out to PalmerFroggyGuy they're in the chat on YouTube.

Mark Trobough:

Awesome. Appreciate it over there, man, but no, we got a new Nintendo music app. Have you had the chance to get a hold of this at all?

Brandon Hurles:

Boy have I? I played it earlier, yeah, so I listened to it in the gym today Bangers, bangers, running all the way through. No, it seriously has music pulled from everything. So it's like Spotify for Nintendo and if you think about it, think about it this way, you've got well over a thousand Nintendo games where all have dozens and dozens of tracks in the games. It actually makes sense, like it actually makes sense. I like to listen to video game music, a video game vinyl. I've even got some video game tapes, um, and I think it's fine. I like listening to video game music. You pull up, I pulled up Metroid, the Metroid playlist. I was like my God, these songs are such a banger. I forgot how awesome these songs are. So, yeah, I'll show real quick. It's in a music, so sorry for our audio listeners, you'll just have to tune into the video.

Mark Trobough:

But I downloaded it. I just want to point out, because it was highlighted, that the music app alters the Fire Temple theme from Ocarina of Time, essentially featuring a significantly rare version of the theme.

Brandon Hurles:

I don't know if you had a chance to listen to that. No, I'll pull it up now.

Mark Trobough:

It's got everything.

Brandon Hurles:

You scroll through here. It's got a lot of stuff, Everything that you can think of. That's not all. You said the Fire Temple.

Mark Trobough:

Or Ocarina of time plus. It had a shortened 41 second version because I believe that was the thing that had a lot of the controversy, because he used controversy on that.

Brandon Hurles:

There's controversy on this.

Mark Trobough:

The original music for that. Yeah, because it used an Islamic chain on the original. That was eventually, you know old, essentially, and that's in this app or it's not in this app, I don't know.

Brandon Hurles:

It says it had Because it used an Islamic chain on the original. That was eventually, you know, pulled essentially and that's in this app, or it's not in this app, I don't know.

Mark Trobough:

It says it had a 41-second version of the Fire Temple that uses neither the original or the revised version.

Brandon Hurles:

So I don't know exactly what that means. I want to look it up now and see if I can.

Mark Trobough:

So it's just a whole new version of it or something like that, I mean.

Brandon Hurles:

I'm Okay.

Mark Trobough:

So yeah, I've got it pulled up now, I guess you have to check it out for sure and double check. I feel like it's the snap. I'm pushing up to your mic and it's capturing nothing.

Brandon Hurles:

It's not capturing anything. No, it's probably a good thing. Nothing I can hear it, I can hear it, it sounds terrible, though Not any quality. Well, anyway, it sounds like I remember. Yeah, it's 41 seconds.

Mark Trobough:

Yeah, but I mean probably for the best. You don't want to catch a copyright strike with music. Yeah, you can do 7 seconds.

Brandon Hurles:

Though we got 7 seconds, Could you turn?

Mark Trobough:

those into ringtones or something like that.

Brandon Hurles:

No, I haven't got to mess with it enough. Let's see. Add to favorites. You can download it. Add to playlists More from this game. Queue is next. I don't see a download thing. I mean, there's a download thing. I don't see a. What did you say? Ringtones.

Mark Trobough:

Yeah.

Brandon Hurles:

I don't think there's a ringtone saying but I will say it's pretty cool. I mean like I can play seven seconds. I can play seven seconds. You know what that's from right.

Mark Trobough:

I mean, your voice just changed to that robot voice, but it's not picking it up. I can't hear you. It's not picking up. You've been up the scale of the episode and when it does let's see academy music from uh pokemon scarlet violet.

Brandon Hurles:

That song is it. Whether you like that game or not, that song is a banger. I listened to it three times today. Have you downloaded it yet?

Mark Trobough:

mark. No, not yet, but this and the next app that we're going to talk about. I definitely I intend to, and I know you have this next one, but I hold on real quick.

Brandon Hurles:

I'm sorry, I didn't mean to interrupt you. I forgot to showcase two things. Two things I'm going to show off um, the game game, uh, everdrive, a game gear x7. So this is from Krix, this is the Everdrive. Play the full game library on there. You can also play Master System games on it, which is really cool, and Sega SG-1000. And very relevant to that is the Master Everdrive X7, which is the same thing as a Game Gear. They're two different consoles, but this can also play Game Gear games and, again, play Sega SG-1000 games. So I just wanted to showcase those. I pulled those I forgot this morning to show.

Mark Trobough:

Oh yeah, but this next Pokemon, the trading card game Pocket, released on the 30th. I've been playing it like crazy. You sounded really low voice.

Brandon Hurles:

I've been playing it every day. I'm addicted.

Mark Trobough:

Yeah, but in the first 48 hours it has over 10 million downloads. Yeah, it's crazy. Which is insanely popular.

Brandon Hurles:

My buddy sent me a message today. He's like how are you level four already? And I'm like dude, somebody added me to level 27. What are you talking about? Because it's not easy to level up. You get one card pack a day unless you do the two. You can do a two-week gold pass trial for free, where you get to open up two packs a day for free.

Brandon Hurles:

But the thing is about the game is you don't just open one pack a day. Like you, you unlock all this bonus stuff that lets you be able to buy, to unlock more packs, so you can buy more time and it's free. Like you unlock all this stuff. Um, so like, yes, you can put money into it, but you can buy more time and it's free. Like you unlock all this stuff. So like, yes, you can put money into it, but you can also do it just as well without putting money into it. So depends on how quick you want to level up and unlock all the features. There's features that are locked behind levels, which I like because I want to be able to unlock them all, but you also get to battle people. You also get to trade with people, which is coming soon. You can't do it yet. Um, I think it's really cool.

Mark Trobough:

I don't necessarily care about pokemon cards all that much, but I think it's pretty cool stuff yeah, and then I don't know if you had the chance to, but starting today, november 1st, it started its first in-game event where players can earn a special chancy or meowth card in a Wonder pick, which I'm sure they're going to have. Plenty of other events that are going to be happening here soon, yeah for sure. If you don't have it, hop on it. I assume it's a free app to download.

Brandon Hurles:

Yeah, definitely.

Mark Trobough:

But on top of that we had two more leaks come out as far as the Pokemon with that big Game Freak leak. That happened like a week or two ago at this point. So Data Miners as far as, like, the timeline for the first five generation games of Pokemon essentially goes kind of this way Gen 1 and 3 are set during what they call the original year. Gen 2 is set three years later. Gen 4, they say a little later than gen 2. Gen 5 is supposed to be 10 years later than gen 2 and then gen 7 is four years later than gen 5.

Brandon Hurles:

Is how the that is so confusing some degree.

Mark Trobough:

Uh, this timeline's supposed to work that is so confusing and I believe gen 6 is probably not on here because it's not in the same timeline, it's in its own. Well, I think we already knew that it's a whole separate timeline Because it's the only one that has the Mega Evolutions, I believe, yeah, mega Evolutions, because Gen 6 has also the Gen 3 remakes and stuff like that and they're supposed to be separate from the original Gen 3 and stuff like that, so it's supposed to be disconnected.

Brandon Hurles:

That's why it's Gen 6 isn't technically on this list, right, yeah, that makes sense.

Mark Trobough:

That's what the assumption. I don't know if it was not just not found, but we kind of knew with Meg because it's the only generation with Mega Evolution, so it's just assumed its own separate timeline. It's not related and stuff like that. Right, because even in the gen 3 remakes it kind of mentions that it's technically in a different timeline than the original gen 3. If you remember those games for the oras games, yeah, yeah essentially references in the game.

Mark Trobough:

It's like it's it's similar but different. So it would make sense. It's not there. So if it actually matters to you and I'm like to honest, honestly I don't think it really matters all that much for the timeline, because the games are kind of self-contained. I mean, it's a neat little thing to know about that. Nintendo at least, or Game Freak, has had some level of alleged internal timeline stuff for their games. Yeah, for sure, for sure, as well, as we did get confirmed leaks that the Pokemon Z game was actually supposed to come out and it got canceled.

Brandon Hurles:

For Generation 6 with X and Y. See, so it was supposed to happen.

Mark Trobough:

Yeah, with Zygarde which then later got pushed to Sun and Moon as like a non-major you know legendary Pokemon. Yeah, so it was in development before it got axed For whatever reason, which I think we kind of had already known. But it's the fact that you're finally getting like Leaked confirmation, like yeah, this was a thing and then, for whatever reason, they decided to pull the plug on it.

Brandon Hurles:

Pull the plug. Palmer Froggy Guy asks how you are, mark.

Mark Trobough:

I'm doing fantastic. I mean I could use a nap, but what's new? I could use a nap at 10 am this morning.

Brandon Hurles:

Sounds about right.

Mark Trobough:

I think they mentioned the Zykar was supposed to have multiple forms which I think some of them got cut or released later or something like that. I think he's got like what? Two or three forms or something like that right now. Yeah, I don't know if that was supposed to be the original three or he was originally planning to have more To some degree mentioned. They were supposed to have a big part do with Z. It was a relatively important aspect to the plot of that game until it kind of got scrapped and then it was a minor legendary in Sun and Moon, ultra Sun, ultra Moon. Yeah.

Mark Trobough:

Yeah, nothing, that's like super spoiler-.

Brandon Hurles:

But there's more coming out. Just a heads up we got a tweet yesterday that said more is coming.

Mark Trobough:

Yeah, there's a lot of stuff leaked. It's going to take a while. Plus, obviously, we're expecting ziger to to make a an appearance in pokemon z.

Mark Trobough:

A oh one, that's kind of uh that's kind of up in the air, but it would. It be generation six. It's kind of like an assumed thing. Maybe they're gonna ideally bring it back and have this pokemon actually have more of an impact, but it's, at this point's, probably just going to be weekly leaks as people go and actually data, mine the information and find some stuff. As long as they don't leak stuff for the new games coming up, I'll be fine with that.

Brandon Hurles:

Yeah, I don't want them doing that, because they've already showed images and actual video of the game, which already pissed me off. I didn't like that at all. I don't want to see any leaks.

Mark Trobough:

I'm sorry, I don't want to see any leaks wholesale not necessary yeah but I guess we can get to the big game that just released with uh. Obviously there's a lot of controversy around the new dragon age game oh god, here we go.

Brandon Hurles:

Yeah, let's dive into this. I want to. I'm mostly intrigued on your thoughts because you know a little bit more than me. I've seen stuff, but I still don't understand the whole thing.

Mark Trobough:

It has to deal with the fact I'm trying to find the right one there was some I don't know if it was leak scenes, but one of the big ones that made the round on social. I guess there's two big scenes that made the round on on social. But there's, I guess there's two big scenes that made the round on social media, uh, before the game actually came out, and it has to deal with. There's a scene where a character, essentially you want to say, misgenders one of the one of the other characters and then she does push-ups and stuff like that. It's like almost like a two minute long scene and it kind of comes off as kind of preachy, like forced preachy. This shouldn't be in the game type thing, right.

Mark Trobough:

And then there's another scene where the pick one of the characters because this is this game allows you to, you know, come out as trans in this game where you have to confront what, like you or one of the characters confronts their parents, and it's like a whole scene of like I'm coming out and I was like this just feels wholesale, unnecessary and in some aspects it feels kind of handholdy preachy when it comes to like some of this gender ideology stuff which, definitely with a lot of people, has really ringed a bell of like what is this? Why is this even in the game at all? It doesn't add anything to the game and it's just like it's already like a fantasy world where there's magic, like you can just make stuff, be there and make it fit in the lore and like, yeah, it exists, moving on, we don't need to spend any time, you know, other than being like yeah, this is here, treat it like a normal world. You know everyone's to have their own opinion.

Mark Trobough:

Some people love it, some people think it shouldn't be there at all. And then you go on X or on social media or anything like that. It's going to be a complete crap show of people just fighting with each other, like it always is, always. I don't want to walk the fence on this one too much. I don't think it's necessary. I don't want to walk the fence on this one too much. I don't think it's necessary. I don't think it should be in the game at all, but I think that at its core, you can pick a different character or change the language at athenalertsai if you want. We'll be handling your donation and subscription alerts.

Mark Trobough:

You're playing audio. We can also just. Use voice activation and I'll spontaneously react to you.

Brandon Hurles:

Okay, I got it off. I don't know what happened there, I have no idea. Something popped up on the stream and it was like an. Ai character talking, and then it turned into Biden.

Mark Trobough:

Probably more AI stuff, but there's better ways that something like this could have been implemented regardless of people not wanting it there at all. It could have been handled so much.

Mark Trobough:

it just felt like it was poorly, poorly written. With this game and obviously it's the easiest thing to latch onto and it's going to be massive drama and, like a lot of things on the internet, you're going to be mostly for it or against it. Obviously there's some people that are in the middle. It's kind of up in the air as far as that goes. I did Let me pull back up because I had this pulled up on Steam at one point before I just swap it out. Where's that? This game just launched? There you go.

Brandon Hurles:

Just a shout out. We have one follower to go to our goal of 120 followers. So if you't followed yet or if you watch us later, go over there on the Twitch, give us a follow. It definitely helps. We're just one away from our goal.

Mark Trobough:

Yeah, some of the other criticisms. With the writing specifically, it feels like the legit criticism, because I've only played Origins, I didn't play 2. I didn't play Inquisition, I didn't really care to play inquisition.

Brandon Hurles:

To be fair, now I have it, but I haven't played there.

Mark Trobough:

Some of the it feels like legit criticisms came with the fact that, oh, your decision and inquisition doesn't matter, they're forcing you down one pipeline as far as how the story goes, and stuff like that. So yeah, there was some stuff with that. I'll say this it's at a 77%, it's mostly positive, out of 6,300 reviews on Steam. But I'll say this, and I think a 6 to a 7 seems to be a decent rating for this game, because I've read people on here that have 7, 10, 15 hours. They left a positive review on it. Technically, they recommend the game, but they've got legit criticism. They actually played the game, they put time into it, but there's a lot of stuff they don't like it.

Mark Trobough:

Some people are saying you know it, it feels like, uh, it's not the best dragon age, but it's not the word, just feels like a middle of the road writing at time. The writing just doesn't feel good. It's it's it's lackluster. Or it's one of the better, at least from what some of the steam reviews says. It's one of the better, at least from what some of the steam review says. It's one of the better games, gameplay wise, but the story feels extremely lackluster or just like straight by the book type of story. It doesn't do anything unique and it's it's on steam, so you can see whether people will played it, liked it. You can see how many hours they have on record and how many hours they had when they left a review. Yeah, how many hours they have on record and how many hours they had when they left a review, yeah, so it kind of lets you know whether somebody actually played the game, put time into it as well. You can also see if somebody uh refunded the game as well, which is just nice to see.

Mark Trobough:

But I think I, I legit think this is higher, just because there's a lot of people that probably saw some of the stuff on online and were just like, nope, not even gonna buy the game. That probably would have bought the game, played it and left a negative review, which would have affected, like the steam review and stuff like that. Right, because I think I think the metacritics is below 50, like it's far, far lower. But, like on steam, you have to have bought the game to actually leave a review or on some of these other platforms you could technically leave a review without actually buying the product. There's no way to hard verify it, uh, because that also brings up another thing with it.

Mark Trobough:

Is this game just launched and granted? This is only the steam, this is not counting playstation or xbox, but it it has lackluster numbers from what you would expect a game like this to have. I think, as of right now uh, as of right now they're recording this it's sitting at about 59 000 players on a fr Friday night of its launch weekend, which is in contrast to where the Monster Hunter Wilds beta at, which is at 166,000 drop off from where it was. But it's a weekend beta, but that's just a beta for a different game and it's just dwarfing an actual launch title because I believe it had its peak in current players right around 70 000. 70 to 77 000 was where it had its steam peak, and current players earlier today, I believe, oh wow, which isn't terrible, but it's for for a game like this.

Mark Trobough:

You obviously want it to break a hundred thousand obviously, of course you're not gonna know where the where the steam reviews are, but, like opening weekend, you're gonna have best numbers just because we can see what's on steam. And the fact that it's getting it's it's not doing what you would expect it to do means, like, I think, lifetime. I think this game will come close to breaking even. I think the game will probably make money in the end. You count all platforms, platforms. It's starting to look just off of some of these other numbers that it might not be. It might not make them as much money. It'll still be seen as a failure, even if it actually makes actual money.

Brandon Hurles:

That's interesting stuff.

Mark Trobough:

I don't know what you've seen with some of this stuff. Obviously there's a lot of controversy. It has to deal I'll be flat what you've seen with some of this stuff. Obviously there's a lot of controversy and it has to deal like I'll be flat out it deals with it's gender ideology. It's like the defining factor that people are complaining about online, Shockingly, I know. But even the people that play the game and actually want to give it that.

Mark Trobough:

I've seen a decent review from actual players, not industry, not YouTubers, actual people that left reviews that you can see. They played the game significant amount of time. Some people like it, some people don't, some people. It just feels like it wants more, but it's. It's not a perfect game, right, even without this controversial uh stuff. When it comes with the you know misgendering and you know the trans stuff. The game just feels like it, but it's not as good as it should be. From what I've seen, the writing just feels kind of bad at times, or kindergarten. Some people say it gets better as the game goes on. That I've seen on some reviews. But great, your first few hours are going to be your first impression and that's well. I'll even go into some of the controversy with the character creator. Yeah.

Mark Trobough:

What's the?

Brandon Hurles:

whole deal with the character creator, because I saw that pop up you can't have a big butt and you can't have big breasts.

Mark Trobough:

Let's just be fair. Those are the two defining factors that people are going to talk about.

Brandon Hurles:

Oh man, you gotta have the big butt man.

Mark Trobough:

Some people feel like some of the characters kind of look crazy or they kind of look I don't want't say cartoony because I don't know, but it's some. Some people love it.

Brandon Hurles:

Some people say it leaves a lot to be desired and that kind of comes down to it reminds me of the one out of a character images of silent hill to the main character before yeah, like they made a lot of stuff online you can see people.

Mark Trobough:

People had fun making terrible looking characters and stuff like that I mean, that's always fun I.

Mark Trobough:

I'm like, if you care, you can add I believe it's Vitiligo to your character and stuff like that. So if you want that, that's great. I don't I'm kind of indifferent to that, but it just seemed like the If you want to be the obvious. What most people complain about is you can't have a big butt and you can't have big breasts, like, let's just be honest, that's really all the internet really cares about when it comes to a character creator. Do I have big tits or not? Wow.

Mark Trobough:

I mean, it's Baldur's Gate 3 is having like right at where it's at, or better numbers at times, which is a game that's been out for a few years, and if you want to, I guess the better way to look at it is if you want to oh hey, you freak me out every time. And if you want to, I guess the better way to look at it is if you want to oh hey, you freak me out every time.

Brandon Hurles:

I don't have anything on screen set up for the podcast, but oh, you don't have it on screen, not for the podcast specifically. Oh, man Missed opportunity.

Mark Trobough:

It still pops up and I know you use it. I'm sorry, but I mean it's just one of those things where, if you care about the whole DEI stuff and stuff like that yes, it's obviously in Baldur's Gate three, but that game actually knows how to properly write stuff into a game where it doesn't feel forced or preachy to you. Yeah, like it's trying to like, like this is how you need to do it. It's kind of stupid. Stuff like that. It's kind of stupid and stuff like that, which some people it matters, some people it doesn't. I think at the end of the day it's just it had a lot of bad publicity. You had a lot of the Ubisoft stuff, the whole Sweet Baby stuff. Now people have a super fixed eye on certain things and even if it's in a small, like 1% of your game, is this. That 1% is going to be hyper-focused on and it's going to make or break your game for a lot of people.

Brandon Hurles:

Right, yeah, no, I get it, I get that.

Mark Trobough:

I was never going to play this game, but I never played Inquisition, so I don't really care whether this game was good or not.

Brandon Hurles:

Wasn't Inquisition supposed to be the better one? Like the good one?

Mark Trobough:

I know a lot of people that liked Inquisition.

Brandon Hurles:

I have Dragon Age, dragon Age 2?.

Mark Trobough:

I only have Dragon Age 1 on the 360, and it's the only Dragon Age I've played. I also have it on Steam as well.

Brandon Hurles:

Yeah, so I I'm trying to think I have Dragon Age 2. What else do I have?

Mark Trobough:

I'm trying to give this game a fair shake.

Brandon Hurles:

Oh, Dragon Age Awakeningening. I think it's called.

Mark Trobough:

Awakening.

Brandon Hurles:

Is it called Awakening? Is that one?

Mark Trobough:

of the DLCs.

Brandon Hurles:

I haven't. I'm thinking of the Xbox games I have. I think it's called Dragon Age New Awakening or something. I could be wrong, could be totally wrong.

Mark Trobough:

No, that's part of Origins. I think it's the expansion to Origins. I've seen that it's. That's part of origin. I think it's the yes, the expansion to origin. So okay, I've seen that before.

Brandon Hurles:

Yeah, that's what I thought but yeah, I have dragon age origins. I have dragon age origins, I just, but I mean they're not my type of games.

Mark Trobough:

If I'm being real with you, yeah, I just think at its core, from what I've seen, it has a lot of problems with just triple. A industry as a whole has a lot of uh, has a lot of problems. Now, obviously, if you care about the dei stuff and that's like a super big issue, that's going to be like the one one thing that turns you off and yeah, fair enough everyone has has like a.

Mark Trobough:

You know, if you don't like stuff in the game, then you know don't, don't play it, don't buy it. That's, that's your right as a consumer. If you don't if sorry, I'm stuttering over my words for a second If there's something you don't like in a game, don't buy it. You speak with your wallet, essentially. Yes, always, always, speak with your wallet, for sure, but it just feels like it falls on the other issues of there's more than just DEI in this game. It's just kind of has problems with the writing as a whole.

Brandon Hurles:

Yeah, I agree, I agree For sure.

Mark Trobough:

I mean, yeah, I'm not going to lie, it's kind of a turn off to me, but like that's, that wasn't why I wasn't going to buy this game in the first place. I wasn't going to buy it because Dragon Age isn't like a big IP and stuff like that. But I mean, it does have concerns for me with Bioware as far as their next Mass Effect game. Yeah, because these games are known for their writing. Even with that stuff in there, there's a proper way to write a game. You can have stuff in a game that's irritating, but the story's still well-written and well-received.

Mark Trobough:

What's going to be the next game? I do know they came out, I believe, and said that there's. I got a double check. I thought I saved the link. Oh yeah, there it is. I didn't bring it up. There you are. So essentially there's no. There's like a small win for this, if you want to call it that. There's no post launch DLC planned for this game. Essentially they're going straight. Hey, appreciate it, gamer freak, with the 22 bits they're going to go straight into the next Mass Effect game. One small thing all the contents there at launch, which I think should be a thing across the board. Dlc, for the most part shouldn't be a thing Just put all the game in at launch. But I don't know if that was them just kind of hedging their bets ahead of time, of like we're just going to nix this now and not deal with it.

Brandon Hurles:

Yeah, I don't know it's a tough thing to speak on because it's like I really don't know, honestly.

Mark Trobough:

I mean, if you're a Dragon Age fan, you've been waiting 10 years for this, because Inquisition came out in 2014 and I am hearing from non-critics that people like the game, so I mean. Even from those, but there's still obvious people that actually give the game a decent shot. There's still problems with the writing, Like it's one of the weakest parts of the game.

Mark Trobough:

The writing itself, whatever you want to say about some of the character designs, the visual design and stuff like that and the combat. It just feels like the writing, which should be Bioware's strength, isn't their strength this time around.

Brandon Hurles:

Yeah, and it's like I don't know man.

Mark Trobough:

Appreciate the 69 nice bits from Gamer Freak. Oh nice, that's awesome.

Brandon Hurles:

Thank you so much. I know what you were asking for I.

Mark Trobough:

That's awesome. Thank you so much. I don't know if you were here before, but we definitely talked about some Godzilla stuff.

Brandon Hurles:

I know you talked about it earlier in the podcast. Yeah, we were talking Godzilla earlier, so definitely rewind the podcast when you're done.

Mark Trobough:

Yeah, you get the chance to rewind, for sure.

Brandon Hurles:

Yeah, love it.

Mark Trobough:

I know, there were people talking about, because what's it? Morrigan, I think, is her name.

Brandon Hurles:

Morrigan To some degree From Death. To some degree it feels like she got from Deathstalkers.

Mark Trobough:

No from Dragon Age.

Brandon Hurles:

Oh sorry, I'm sorry. I thought you were talking about Morrigan from Deathstalkers. You sent me some sexy thing of Morrigan the other day on Twitter.

Mark Trobough:

You look at her design and origins and look at her design in this one, she looks like a completely different person. She doesn't look the same.

Brandon Hurles:

Yeah, that's never good.

Mark Trobough:

I think it's a bigger indication where people are just far more hesitant to buy triple a games that launched because they're starting to get burned on some bad games. Yeah, so a lot of people are waiting and they see something they don't like, they're not going to buy it and it's not good for the triple a industry because you generally make most of your money like the first week to like the first month the game launch when it first comes out. That's going to make or break whether or not you you know it's a successful game for sure yeah 100%, 100%.

Mark Trobough:

This is going to be on on game of the years, regardless of it fails financially, between now and December this is going to make the top five game of the year award games. Yeah, it's going to make the. It's going to make game of the year on the game on the Game Awards, the big one that we generally watch. I don't think if it's a financial failure it shouldn't make it. No, I agree, wouldn't surprise me. I appreciate GamerFreak gifting one tier sub to the community. Definitely appreciate it. Yeah, thank you so much.

Brandon Hurles:

I ended up gifting one sub to to to the community definitely appreciate it.

Mark Trobough:

Yeah, thank you so much I ended up gifting one sub to mr coffee, so definitely appreciate everyone's support mr coffee yeah, I don't. I don't know if you had anything more you want to talk about. I know the podcast is already. We had a lot to talk about today already, but I mean, we didn't get through everything, did we? Oh, we got them, but there's like one more thing after this uh, dragon age stuff.

Brandon Hurles:

Yeah, we'll get them dive into that real quick.

Mark Trobough:

But for a game I don't plan on playing, I don't have a whole lot more to say about it other than the, the big stuff. Uh, if you want to know more about it, for sure, just cause whether it's on extra. On YouTube you can definitely find some of the clips that people are talking about as far as the, the, the misgendering scene and the, the, the coming out as trans to your parents and stuff like that. But the game's already out, so probably better off watching some live stream. I know Aspen gold as much as he is probably not going to like the game, he was going to live stream and stuff like that. There's probably a lot of other streamers gonna, yeah, play it for content and then, you know, maybe they might change their opinions from before it came out and stuff like that. Or you can go to other proper youtube drama channels that'll just absolutely dog crap on the game yeah, no doubt there are a few that I know that I follow, that that do, and they're.

Mark Trobough:

They're kind of funny about it, at least to me, uh yeah, for sure, oh, yeah, yeah four more bits from gamer freak. Definitely appreciate it. I just want to support my favorite podcast. Uh well, we definitely appreciate it yeah for sure, we appreciate that a lot.

Brandon Hurles:

Yeah, so I guess ghost face we're talking about ghost face, yeah. Yeah, so ghost face is coming to Mortal Kombat 1 not a complete surprise, but it is interesting that they picked that particular character. I think it's cool. I think ghost face is a cool character. Complete surprise, but it is interesting that they picked that particular character. I think it's cool. I think Ghostface is a cool character. I'm interested to see how he is in combat, though, because Ghostface is really just a person, you know, behind a mask.

Mark Trobough:

How recently ago did you play Mortal Kombat 1?

Brandon Hurles:

I haven't even picked it up yet. I've been waiting to find it for like 20 bucks. Here's the problem Switch version't even picked it up yet. I've been waiting to find it for like $20. Because it's here's the problem Switch version's terrible. That's fine. I play it on PS5. But I haven't seen it for any less than $50 yet. And I'm like Look, I love fighting games, but this game is universally not loved. It's not among the top five Mortal Kombat games. So I already know it's not like an amazing game, but I still want to play it. So I'm waiting to find it for like 20 bucks. I'm hoping Black Friday I find it. And the one I regret not getting at launch is Super Street Fighter 6. I mean Super Street Fighter 6. I still got to get that. Haven't seen that drop down at all yet. So my hope is Black Friday I can finally pick up both of those, as well as the new Tekken. So because I'm on my fighting game phase right now, I'm getting back in the fighters again.

Brandon Hurles:

After Dragon Ball Sparking Zero. I played a couple of rounds of that without you and the game is just. It's beautiful. The Dragon Ball lore, everything that happens in it, the fact that there are 20 characters that all have a story mode, so you can play the game forever. They all have their own story mode. Goku Black even has his story mode from Dragon Ball Super. It's crazy. There's so much to the game. It's not just a fighting game by any means. It's not a traditional fighting game at that, but yeah.

Mark Trobough:

Yeah, no, 100%. I'm surprised they missed the opportunity to have this character come out. You know, in October and stuff Like early access, you get this character on the November 19th and everybody else gets it on the 26th. Seems like a missed opportunity to have it come out for Halloween.

Brandon Hurles:

Yeah, kind of is, isn't it?

Mark Trobough:

Yeah, I don't know if there's other things. I did pull something else up just because I tagged doing it, but I forgot to bring in the notes. There is a game and it looks absurd. I think I started. I shared it on social where I tagged you. I know I re-shared it on the Anime Junction cast on X, but it's like an absurd Japanese game because it starts off with some character stomping the crap out of someone's character's head Totally brutal.

Brandon Hurles:

Apparently this new game is.

Mark Trobough:

I shared it out, I tagged you and it's on the Anime Junction cast because I reshared the actual trailer for it. It's a game called Showa, american Story. Essentially, it's supposed to be a love letter to the 80s pop culture and this was written up by Grums on X.

Brandon Hurles:

Is it the Sweet Baby Inc. Partners with the Pow Group, or is it something different? What do you mean? I'm looking at what you tagged me in.

Mark Trobough:

I also just re-shared it recently, so you can find it there. Based off his definition, it's a alternate timeline where Japan conquers the USA and makes it a colony. There are zombies and the president watches anime at precisely 6.30pm every day and must not be disturbed. Take a game that you think the Japanese would think of America and push it to the extreme, and that's exactly what this game looks like.

Brandon Hurles:

Wow, yeah, it looks brutal and extreme and it looks amazing. It looks crazy.

Mark Trobough:

It doesn't have a release date Via the Steam page for it. The release date is to be announced. The developer is Netcom Entertainment and it's being published by 2P Games. Wow. That looks really cool, An amazing Japanese type game. It looks like they've only had one other game Dying, Reborn in 2018. Interesting At least via. Steam. But I mean, I saw this game. It just looks it's like that Japanese-style game where you just it's extremely insane and it just looks real fun.

Brandon Hurles:

Yeah, it really does, for sure I think this was announced fairly recently.

Mark Trobough:

I think it may have been announced this week or here recently, but it looks absolutely amazing Like, oh yeah, I want to play this game when it comes out. It definitely does At the very least you got me with the amount of brutality that it has in this game.

Brandon Hurles:

Yeah, no doubt I'm all for it. I just want to say Atari just announced an Atari Jaguar freaking hoodie. Just want to say atari just announced an atari jaguar freaking um hoodie. I I have, I absolutely have to get it. I'm just saying sorry, I had to mention they got a t-shirt too 30 bucks. They got a hat too. Uh, atari, why you do this to me. I'm gonna have to get that. Have to get that. I love the Jaguar. That is so cool and I guess.

Mark Trobough:

Just to clarify, this is supposed to be like a Japanese America, but apparently Netcom is a Chinese game studio, so I don't know what's going on over in China, but they're making some insane games here. Recently, sounds like it, they're trying to make it a Japanese style game, which is already insane yeah, for sure, but yeah, I'd definitely check it out.

Mark Trobough:

make it a Japanese style game, which is already insane, yeah for sure. But yeah, I definitely check it out. If you're up that kind of alley, I guess we'd be going for about two and a half hours now, or just a little over. I don't know if there's anything else you wanted to bring up before we kind of hit it out.

Brandon Hurles:

No, I think we're pretty much good. Do we have any comments to hit?

Mark Trobough:

I think we got most of the stuff. Got some. Have any comments ahead? I think we got most the stuff. Get some other stuff. Gamer freaks reminding mr coffee to renew his membership next month. I said of course certain characters have special, specific grapple to replicate the, the anime and stuff like that. I don't know that's from what we just talked about, her from the other motor combat game, because I miss yeah got published the boys that they need to reach their goal. Dude, let's get them to their goal, hello.

Brandon Hurles:

Heck, yeah, let's go.

Mark Trobough:

Yeah, I think we all got to renew and stuff like that. Mr Coffee just put some other stuff.

Brandon Hurles:

I think I've even got a membership on there on my regular Twitch profile to Game Junction. Yeah, I think you do too right.

Mark Trobough:

Yeah, it just happened before we headed out I was like let me double check X real quick, so you don't think I kind of posted. I was like, oh, I forgot about that. Plus, on top of that, I'm still waiting on the Dead Alive Extreme Venus Vacation Prism to come out.

Brandon Hurles:

Oh yeah, I had to import a PS4 game that never came out here. I know that.

Mark Trobough:

If I have to import that game, I'm going to 100% import that game.

Brandon Hurles:

Do it, I dare you.

Mark Trobough:

I probably got around to getting a 360 Dead or Alive Extreme.

Brandon Hurles:

There you go.

Mark Trobough:

Attractive women in bikinis. You had me. You had me.

Brandon Hurles:

You had me All right, guys. Well, we appreciate everybody watching, listening wherever you're at. Uh, be sure to check us out on all the audio podcast platforms Apple, spotify, pod chaser, um, pocket cast, all that stuff. We're on all of them. We're on 28 plus Uh. And then be sure to go over and subscribe to the Junction Network channel where we have the Anime Junction cast. We have that every single week. We also have we're going to be doing special stuff there. We just did a live episode. I'm sure me and Mark will come up with some other extra fun things to do. That's not just a once-a-week podcast, because that does get kind of monotonous.

Mark Trobough:

I guess we forgot to shout out the beginning, but this Sunday I'm trying to do this consistently. But Sunday at noon Eastern, I'll be doing a live stream on top of what we're doing on Saturdays as well. I just want to put that out there. I need to push that on the socials.

Brandon Hurles:

Yeah, so we've got our live streams every Saturday at 8 pm Eastern Standard Time Mark is going to start streaming on Sundays too.

Mark Trobough:

The weekends I can make work consistently. The weekdays it's kind of up in the air what days I'm free and what days I'm busy.

Brandon Hurles:

Understandable for sure.

Mark Trobough:

I just kind of forgot to publish that out at the beginning.

Brandon Hurles:

We've got a lot of stuff coming. It's going to be a lot of fun. We hope to see you'all soon. Be sure to leave uh, reviews, um, five stars, whatever, on the different audio platforms and then, if you are an audio listener, head on over to youtubecom, slash at game junction media to get kind of the full in-depth of everything that we do our videos, our shorts and, of course, watching the video which is our bread and butter. So we appreciate all of you and we'll see you all next week. Have a great week everybody.

Mark Trobough:

Yeah, see y'all next time Later.

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